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Excry

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  1. I acknowledge your response in terms of keeping the value of the events but is there not a way to make it so that you can earn the rewards ( with much difficulty ) but not take so long like 31 hours even a dedicated player would not spend 4.4 hours per day. Maybe not make it super easy but a tone down would be much appreciated. Say for example 3 hours per day. Another thing is that unless you are a world class player you will take much longer than this. That means that 4 hours per day really is an understatement. This means that it may take longer say 5 hours even. This is a way too long, playing tanki would get boring. And the $60 paint is not at all worth it. Replying to your point about the animated paints. In my opinion, animated paints are fairly common anyway. In fact, I have two myself from containers :) My point is that containers make getting animated paints easy as you only need to play a minimum of 8 minutes as it is possible to complete missions in 1 battle. Do that for 7 days you spent 56 mins and you have 4 chances (week 10) to get a cool paint. So eventually you will get the paints. In conclusion what you have said has been very useful it has helped me understand the need for the high requirement. But I am still unsatisfied and would like a significant reduction in the requirement. PS: DON'T NERF CONTAINERS !!
  2. I disagree I think that the player should have a wide range of choices of weapon not to be forced into one weapon. This may discourage any new players as their favourite weapon say railgun (most popular gun) is unlocked much later So they would be forced into playing rail m0 vs smoky m1(11k) which would ruin the experience.
  3. Lol I hope this wasn't serious :)
  4. Crystals are much easier to get with containers which have the chance of giving Huge amounts of crystals Also, I will be forced to play hornet m2 which I don't want to as I am a bp player simply because the level is so high and I don't want to wait so long to get into proper XP/BP format matches :(
  5. Firebird m1 is very powerful compared to say freeze m2 its burn effect lasts. And If some turrets are more powerful generally than others then why does tanki always try to balance them?
  6. Excry

    31 hours or 15 hours FOR STAR WEEK ?

    So I did some maths :) 700 stars needed for cool new paint. 3 stars without buying a pass to get you 6 per battle ( and I need to come 1-3 each and every battle) So 700/3 = 233.3 battles you need to win and come 1-3 (116 battles you need to come 1-3 in and win) 8 min battles So 233.3 * 8 = 5600/3 divided by 60 to get hours = 280/9 = 31.1 or 31 hours and 6 minutes (or with pass 15.5 hours which is 15 hours and 30 mins) So I conclude that in order to get the full prize in Star Week you need to play the game for 31 hours or 15 hours depending on whether you buy the pass or not. Note: This is /played time So you'd need to play this game for 4.4 hours per DAY for a full week to get the prize. Or 2.2 hours per day to get the full prize 2.2 Hours that doesn't sound bad? Remember this is 2.2 hours where you constantly win and come 1-3 failing that this time will significantly increase. I acknowledge I may have mucked something up in the maths so check yourself and see if you can find any mistakes :) I conclude that Star week's top prize requirement should be made half of what it is currently or even less 2.2 hours and 1.1 hours is much better than 4.4 hours and 2.2 hours Either that or give us a bigger reward like say... 100K crystals? Actually, Tanki would never do that, would they? Even though you spent 31 hours of your life on their game :)
  7. Excry

    Why are different hulls and different turrets different prices?

    So after playing the game for a while, it hit me. Why is firebird like 7k m1 when thunder is around 35k m1? (can't remember exactly) Also, why is m2 wasp unlocked so much later than say m2 hornet? There may be some reason which is not clear to me. My solution is to find a mean price for all of the turrets and hulls and make them all unlocked at the same level This will mean an increased diversity in battles and more fun. Nobody likes seeing the common titan and smoky m1 combo In fact, it was so bad that once a while ago when I joined a battle there were around 3-4 smoky and titan m1 combos This makes the game so boring and it also attaches. a bad stigma to using smoky at later levels as I remember the barrage of them in the earlier Also when playing XP/BP at my low rank I only see hornet m2 around my level but wasp m2s are super rare (since they are unlocked at a much later level) This particularly bugs me as I am a bp player rather than XP But because i want to be able to play in thXPxp/bp format rather than hope that the people which join will change to xp/bp. PS: I am not expecting them to change the pricing just for me.But I want a good reason why it is like this :)
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