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Posts
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Everyone has this problem. Error in the code. This does not happen randomly. If you go into the sniper mode and immediately shoot with minimal damage, then the second shot in the sniper mode will make arcade damage. No difference how long it takes to be in sniper mode a second time.
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Just Excel :)if nothing is changed the laser appears after about 2 seconds. On standart shaft & shaft with light capacitors also. I dont know how it works with heavy capacitors but I find this alteration useless.
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The strange comparison. With Eagle m4, Hornet has a clear advantage. If both without protection module, hornet will have good chances to win in DM with a drop and СTF. Only in DM without a drop, titan will have an advantage.
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Y - arcade damage; X - time (seconds)
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It seemed to me that there is no difference between standard and light capacitors. About two seconds in both cases
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Мy friend asked the champion to play with shaft. I tried to repeat, but my best K/D was 3,16. Who said, that shaft is for static game?
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Of course it's better if u can do it. But how u can do it, while shaft with heavy capacitors after 2,5 seconds in the sniper mode make about 1220 damage, but shaft with light capacitors - 2100? Also it has horizontal aiming speed advantage.
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Shafts with heavy capacitors will go down in flames by shaft with light capacitors on highway. M.b. on Polygon CP its useful, but I dont play it.
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I just wanted to say that light capacitors are a good choice. :)
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I really loved arcade mode. When I was a young boy!
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All imbalanced guns are mentioned! Nice! p.s. Sorry - not all. Twin also
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:lol: :lol: :lol: It is only for tryharders, not for everyone
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ye. But damage goes down. So it is advantage if u can use it
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with light capacitors. Today. Need to hide my nickname.
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