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You forgot one more option - Tanki online Mobile
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Basically something that ruins the game with its 300/150 burn damage
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category Ideas for Hulls and Overdrives!
TheFarFuture replied to Ilia.ArchangeI in Ideas and Suggestions
This is rather different type of hull - Knife The hull has two skewed tracks looking like the juggernaut but smaller and ofcourse different and with a new mechanic - Raising the hull and allowing to shoot highter and lower the body to move into smaller places The mode can be switched by the button choosen by the player in settings (You get the screen to choose your key to switch the hull once you buy your copy of Knife -
Anti-Air turret - Shredder. An Turret with 2 barrels with one barrel above the other with Mechanic of Vulcan (but every shot increases the rate of fire like an autocannon) Damage - 145-250 (M0 to M3 Fire speed (From smoky autocannon fire speed to old twins Allows to fire for the same time vulcan takes time to overheat BUT once it reaches the end of the yellow bar your tank Cannons will have to cool down Rotation speed - its a bit slower than twins Unique ability - If hitting the tank that is currently mid air the shells explode dealing extra damage to the tank and splash damage to other enemies Unique disaventage - When shooting mid air your shells explode dealing damage to you and your enemies. How it looks - Turret with Two barrels one above other and an spinning radar on the back of the turret Shell types - Regular (Normal Anti-aircraft bullet) Plasma- Fires a small twins projectile Laser - Fires a laser projectiles which leaves a mark of the team color on the tank Alterations- 1. Shockwave Projectiles- The projectiles have increased impact forces Taking away 10% of the damage 2. Explosive bullets. Regular hits deal splash damage and self damage. Damage dealt reduced by 5% 3. Radioactive bullets- the Bullets Explode into a cloud of radioactive gas Reducing speed of the tank and reload speed. Dealing 25 damage per second. Lasts for 5 seconds Damage Reduced by 25% Also the airhits dont explode
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category Ideas for Supplies and Drones!
TheFarFuture replied to Ilia.ArchangeI in Ideas and Suggestions
Well i know these suggestions will change the supplies a lot if added but will help the games idea 1.Supplies dropping from the sky on your tank once you activate one - You activate the supply The supply falls from the sky like regular supplies but They drop on your tank instead so they are no longer breaking the game for non-druggers And would Work with the teammates (The drone that shares the supplies could give the supply effect to teammates after you pick it up) Idea 2. Supplies Being activatable ONLY when not in combat ( after Taking damage or using your turret You cant use the supplies for 5 seconds) - So after you take damage or shot your cannon your combat mode is enabled and if you stop taking damage or stop shooting after 5 seconds you can use your supplies (Not counting the gold box Idea 3. Supplies working for only 5% of the original box effect. Could affect the supply prices a lot but MORE people would buy them Idea 4. (Will get me hated) End the supply existance in garage (This is extreme common idea) Idea.5 Ideas 1-3 could work with the game- 2,754 replies
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- supplies
- drop boxes
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(and 1 more)
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Sadly thats the nature of modern games - make op stuff expensive (World of Tanks and Crossout im looking at you boys)
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Well i did get it on the release and played with it pretty much like shaft with no scope. Before the rework it was pretty weak with nearly no splash damage After the rework i got my PSC and decided to support the TO creators - Decided to get the Sting kit since i planned to get Gunslinger as well (Relatively cheap in Poland) My Opinion on M0- Relatively good, Had it before rework. It performed well My opinion on M1- Obtained too early for real currency, Destroys some hulls in 1 normal shot and 1 charged shot/ M2:N/A M3:N/A General opinion on the turret - Pretty good for people who like shaft thunder and striker in one But honestly its VERY [REDACTED] Annoying. Could be better if the Charged shot was like electricity effect - Going from tank to tank with lower damage each. I got 5 kills with a single blast with m1. Pretty much deleted the defence for team enemy team Model Opinions- M0 looks pretty Normal for m0 M1- A bit too fancy, Looks stronger than its M2 variant M3- Looks Amazing. Thanks for reading my opinion And would i recommend it? Before the rework - No After- Buy the cheapest kit with it right away. Screw the balance XT- How can you review something that doesnt exist?
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