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magnum_pain

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  1. magnum_pain

    Complaint Book

    And yet again .... Tanki has no explanation... why not Tanki ? 1. Every MM has 1 team at 8 tanks and the other team is short usually just 1 but sometimnes up to 3. 2. Every MM, the team with more tanks has tanks that sit in the open all game and are unkillable. 3. Spawn killing still happening. What is the point of 3-5 tanks sitting in your base killing everything ? At what point is this fun ? Another day, another combo, another string of 8 onto 6. What rubbish. People stop playing cause the game is such a mismatch. If you are not going to fix the blatant unequal 'MisMatch' games at least get the numbers right. Maybe 'nerf' one team when they have more players? Do you even play your own game ? So sad! More 8 onto less games, unkillable tanks - crappi rhymes with tanki. Please tanki - how about an explanation for our complaints ? Still nothing from tanki - what is the point of feedback / complaints if you ignore the obvious ? Had a surprise today. ... Got a MM with 8 onto 8 ... but ait ... 1 team had 5x field marshals and other team highest was major. What a joke. Wonder why 1 team unkillable. Pointless rubbish Tanki. Fix MM or explain the rank / tank number mismatch,.
  2. magnum_pain

    Complaint Book

    And yet - i dont want a drone. So flooding missions with batteries is a disadvantage. As I said, make batteries an option or contingent on having a drone. Yesterday I was due 3 new daily missions... all 3 were battery rewards. Give us a break!
  3. magnum_pain

    Complaint Book

    Checked Missions ... all 3 are for batteries. Picked out one for a free 'change' ... it changed to a battery ? Would be funny if i had a drone. But I don't and its not. And itsa full spec 'M3' tank, so if i don't have a Drone by now, maybe the message is that i don't want one. So 4 straight Battery mission rewards is rubbish and in fact any battery reward is rubbish and a disadvantage for anyone who does not have a Drone. Would be an easy code to fix maybe ...
  4. magnum_pain

    Complaint Book

    Hi Mr Tanki, Couple of things have been bugging me for a while. Consider this a complaint. I do not have a Drone. So i do not want / need the batteries in Missions nor as a Weekly / Daily reward. I know I can change these but seriously, if you cannot get your code to see that i have no Drone then you are not really trying. Even better, make it optional. Create an opt in / out in settings maybe ? And another one, Why would you give someone from New Zealand an Icelandic color scheme. Again, you should be able to work this out. Its codeing 101. And another one, the pretty colors to make a railgun 'trail' 'different... not much use when an account only have a freeze turret. Or different colors for a Shaft Trace line (or whatever you call it). Again no use to a Rico setup. How hard is it to match rewards to the kit people invest in. These are some things (simple codeing) that would be useful updates rather than things that drive peeps away don't you think ?
  5. magnum_pain

    Complaint Book

    MM games are a one-sided whitewash. One team will be so powerful they can sit in the open, destroy other team at will. They get the lion share of supplies and often have tanks that appear unkillable. Other team gets flogged, some leave, some 'pause' thru the game. You go to next MM game and find you are against basically the same team. (good if you are doing the flogging, not so good if you are being smashed endlessly). Have tried multiple MM matches on multiple battlefields with a variety of hull / turret choices at all levels. Games are a complete mismatch across the board. Its a coin toss... 1 team think they are gods gift and the other team are frustrated and pissed. All peeps want is a competition ....Fix your game Tanki. Another day, another MM mismatch. Finished a game wondering why we got flogged - 3 tanks lite. Total rubbish when 1 team so OP. Gee Tanki ... nothing to say ? Another day, Tanki has done nothing as usual. 7 onto 8 and the team with 8 had 4 tanks that were maxed out for the 'range' the game was in vs 1 tank at that level on the team of 7. Another completely disheartening whitewash. Always less ranked players and less tanks in 1 team. Come on Tanki, fix your game or tell us why you cannot ? You would think that hemoraging players would be an incentive ? Just played MM under a different account. Same rubbish. 1 team massacred the otther. 3x Tanks in losing team driving in circles, shooting walls and trying to climb on own team tanks. Gee, outcome was a surprise. Other team sat in open and flogged the couple of players who were actually trying. Nice reward / gameplay tanki. Well Done! Played another MM game (different account / combo). Same result. Hey Players, you probably just click thru the panels at the end of the game but just for fun, check out how many players on the losing team. Wondered why you got flogged ... will it come as a big surprise if you are a little lite on player numbers ... yet another turret / hull combo. 1 team sat 3 in the open and slaughtered anything that popped out of cover. Other 5 tanks roamed free, unkillable. Losing team (all 6 of them by 2 minutes) got massacred. Get your game balance right tanki. Have you no shame ? Another day, lets see what we have. Won 1 match (other team had 8 tanks but 1 'paused' all thru game) . Then we have an absolute pearler! 8 tanks on 1 team and showing 86 on ours. BUT here is the clincher, only 4 showing in the actual game and 2 of these just sitting there (paused?) . What an absolute joke Tanki. How about an explanation for this ridiculous MM fiasco ? Hi Tanki, Explain or Fix ? - Come on out from hiding ...... Another day another mismatch - that could be like you company motto ? Hi, 7 straight MM games. At best 7 onto 8. Worst was 5 onto 8. This is not 'at the end' numbers, these are a random look at the player numbers during the game. This is a complaint book and this is a complaint. Either explain or advise what is being done.! 3 tanks sitting in the open all game, un-killable. What does that tell you Mrtanki. Come talk to us...dont hide ? Hi - me again, whats going on. 7 straight games where 1 team so OP. Couple of tanks sat in op team base and killed everything. Couple more sat at range killing anything that couldnt hide. All unkillable. 8 Tanks on that team, between 4 and 7 active tanks on other team. To make it worse (as if) next game, basically same teams. Please explain.....
  6. magnum_pain

    Complaint Book

    Complaint : Match making - isn't a match at all .... So when a tank collects 2 mines and a shot from a DD top spec gun + armour) smokey (and I checked - no specific protection from smokey) and then simply 1 shots u ? or a couple of tanks sit in the middle of the game, out in the open, they one shot anyone who shoots at them but seem in themselves to be unkillable. Then, typically, a couple of players leave and whoever is left gets slaughtered. All round a crap game experience. Get your match making right i.e make it a match not a one sided waste of time. and while u r at it ... magnum, how about they take some self damage to discourage the peeps who zip around on small / fast hulls and only shoot things right in front of themselves. Its supposed to be artillery isnt it ? so who in their right mind drops artillery rounds on their own toes (proverbially speaking)... and also ... how about a way for some turret to actually shoot one from a distance as when hidden they again are unkillable. (in general way too powerful and hard to kill)
  7. magnum_pain

    Complaint Book

    Hey Tanki - For MM games .... when you get a couple of tanks sitting out in the open ... all game, virtually un-killable, your teams tanks are spawn killed, 3-4 tanks always drugged up shooting u as soon as you spawn and your team is either a few tanks lite or half the team in pause ... you have to be thinking you got some issues with 'balance' don't you ? So then you go to the next game, and the same OP / un-killables are there ? ... fix your game tanki! Just back from a Siege game. Miraculously, both teams had 8 players. (No guarantee all were actually playing) 1 player from op team ran the flag home. Completely unkillable by all 9 players on the other team. The other 7 players in his team sat out in the open all game and picked other team off at will . Did a quick check and they barely took fire never mind were killed even once. Complete MISMATcH as usual. Crap game Tanki.
  8. magnum_pain

    Complaint Book

    Dear Tanki, having endured yet another MM game where 1 team was so OP they sat in our base for the entire game. Every time out team spawned 3-5 op team tanks, all mult druigged smashed them. Entire game was complete waste of time (i.e it was not even a close match) So the question is, why are MM games so one sided ?
  9. magnum_pain

    Bugs and Glitches Reports [Closed]

    Lagging issue. Did a ping to tankionline.com and shows 420+ ms. Did a ping to Google.com and shows 40ms. Drops out to Server restarts, lagging games etc etc etc. Was OK this afternoon.... not so playable now. If you are having problems why not tell people a. that you are having issues and b. how long till it will be fixed. (Forgot to mention, 16gb ram on a high spec device, Fibre connection with a GB unlimited plan. 40 odd years IT pro experience, no its not a fault at my end.) btw - see TraceRT C:\Users\Ron>tracert tankionline.com Tracing route to tankionline.com [37.48.68.15] over a maximum of 30 hops: 1 16 ms <1 ms <1 ms 192.168.1.254 2 * * * Request timed out. 3 * * * Request timed out. 4 15 ms 14 ms 14 ms 122.56.113.4 5 13 ms 14 ms 14 ms ae7-2.akbr7.global-gateway.net.nz [122.56.119.53] 6 139 ms 141 ms 138 ms xe-0-0-6-10.sjbr3.global-gateway.net.nz [203.96.120.194] 7 146 ms 146 ms 146 ms ae0.pabr5.global-gateway.net.nz [203.96.120.74] 8 145 ms 146 ms 147 ms palo-b1-link.telia.net [62.115.145.204] 9 306 ms 306 ms 306 ms nyk-bb2-link.telia.net [62.115.122.37] 10 291 ms 290 ms 290 ms ldn-bb3-link.telia.net [62.115.113.21] 11 289 ms 290 ms 290 ms adm-bb3-link.telia.net [62.115.113.210] 12 292 ms 290 ms 290 ms adm-b6-link.telia.net [62.115.116.125] 13 430 ms 419 ms 402 ms leaseweb-ic-308104-adm-b3.c.telia.net [62.115.48.210] 14 426 ms 429 ms 428 ms ae-11.cr01.ams-01.nl.leaseweb.net [81.17.34.19] 15 430 ms 428 ms 423 ms po-1003.ce02.ams-01.nl.leaseweb.net [81.17.33.137] 16 389 ms 391 ms 422 ms 37.48.68.15 Trace complete. C:\Users\Ron>
  10. magnum_pain

    Complaint Book

    Not so sure this is happening at the 'end of the game'. The video shows the 'restart' kicks in with 1:47 to go .....
  11. magnum_pain

    Bugs and Glitches Reports

    Am getting "system Error", "Unknown Error" thing. Have never had this before. Have tried chrome + firefox browsers, restarted desktop etc. Game starts OK then fails after about 30 seconds. Error still occuring. happens mainly but not exclusively in Juggernaut.
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