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htaed

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  1. htaed

    Share your Artwork!

    Been working on a 2.0 for one of my favorite artworks I've made, enjoy ;D
  2. htaed

    Festive season Wishes

    Merry Christmas and a Happy New year everyone! "May the best of 2021, be the worst of 2022"
  3. It'll be used to show how many Tanks you've killed in a row without dying, in a certain period of time (as well as making multi-kills more memorable, and rewarding, with the banner playing after each kill) Someone also suggested that the highest kill banner one has reached is also displayed on the players ratings. In order to make reaching high kill-banners harder, I suggested there be a certain time limit one has to get the second, third, fourth and so on kills, with each kill the timer increasing slightly, an example of this is: Once one gets a single kill, your on banner 1, which you then have 10 seconds to get a second kill, 15 seconds for the third and so on. A player failing to get a kill within that certain time, resets the banner, and one has to start over again. With ones highest banner being displayed on a players ratings, it shows a vague idea on how effective the player is at getting kills efficiently. The added timer also makes reaching higher kill banners harder when camping. At the end of the day, These banners are just a cool feature that I'd like to see with the new interface.
  4. htaed

    Kill banner concept

    While playing around, and having fun like usual - I got a really cool penta-kill (and then died like nothing happened), and thought to myself -- How could Tanki make double, triple or even Penta kills just that much better, and maybe slightly more memorable? Looking at other games (With VALORANT being my main inspiration, as seen below), I created the concept of a new "Kill banner," which is a small animation and tone changing sound effect played when destroying multiple enemy tanks in a row - the banner and sound get better upon every tank destroyed. Here is the concept I created, showing an example of what a Kill banner could look like; *Please note that the animation and sound effects played in this video were not made by me, and were instead modified to fit Tanki more. Now that you've seen the actual idea and concept, here are a few ideas and suggestions that would work with this feature; If implemented, I suggest the kill banner be a toggleable feature in the games settings. The banner could also have purchasable skins that change how it looks and sounds, available in containers themed to special celebrations The kill banner your on (For example, a double kill) will only be active for a short duration of time -- Meaning once you get a double kill, you have a certain period of time to get the triple, or the banner will reset back to 0. This will make reaching the final banner (In this case, 5 kills) rarer. The banner will also reset if your tank gets destroyed. Thanks for reading. Opinions and suggestions for the better would be greatly appreciated in the comments down below ?
  5. Thank you guys, really does mean a lot
  6. Do you have plans to add new higher quality sky boxes to fit the new HD maps?
  7. Will there ever be another war?
  8. Good luck to all the people that participated ?
  9. So no digital contest winners, after all the effort people put in. Clown game
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