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thunderhunter123

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  1. thunderhunter123

    Hornet XT HD skin

    Why aren't they replacing regular XT Skins to the new HD XT Skins, like they did with regular skins to HD? Is it so we have both XT designs?
  2. thunderhunter123

    Winter eSports TankiFund 2024

    I hope Tanki Developers or whoever else makes Tanki Fund rewards learns to not have Level 1 to 10 prizes (supplies and a few Keys). Only 2 days left and still under 8 million (Level 8). Rewards were not worth it to purchase anything. Tanki Funds should only have rewards starting from Level 11+. No common Keys. Only Rare Keys or higher, Augments, Animated Paints, etc.
  3. thunderhunter123

    Community Contests?

    What happened to Contests? They were very engaging and fun to participate in with players. There was coloring, making something with creativity from scratch, creating something with Mines in the game, etc. It was another way for me to enjoy the game while not actually playing. Are Contests ever coming back?
  4. thunderhunter123

    Tanki Online turns 15!

    Anyone's account been here since 2009? What did you get for the 2009/2010 Gifts?
  5. thunderhunter123

    The «Tanks in Space» Mini-game

    These Mini Games are never worth it. Too expensive, and the rewards are always low. Better to save Tankoins for the Tanki Funds. Best offer, being guaranteed rewards! Plus, the Skins will eventually come to Epic Containers. No need to rush in getting them. On top of that, XT is still the best looking in my opinion!
  6. thunderhunter123

    Fool Days 2024

    I think the regular battles are okay. It's only cause of Hoppers during Gold Box Events. The Developers should always remove Overdrive during this time. Then it will be a little like old times. We need Developers to get this message.
  7. thunderhunter123

    Question to Developers

    When will you add the Advantages and Disadvantages of the Trophy Phoenix Augments? It would help players know what has specifically changed about their Turrets.
  8. It's been almost 4 years since this first posted. Any update on the Thunder Shot Effects? From the latest V-Log (501), the Developers were discussing changing the looks of each shot effect starting with Railgun. I hope they also finally do something for Thunder. If not, what's another 4 years? ?
  9. thunderhunter123

    Complaint Book

    My Question is that: "Every time we Rank up after Legend Rank, can we get an Ultra Container or 40,000 Crystals?" The reward of a regular container (with a high percent chance to give 1,000 Crystals) is not worth it, considering we had to gain all that experience to rank up.
  10. I think XT Skins, as well as Demonic Skins, were the only best Types to be added into the game. The rest: Legacy, Retro, Ultra, Prime, Steampunk, etc. are all just extras put in just to get players to want to get it before anyone else. Some look cool, but most of them look plain and similar to one another. I feel that we should have only had: HD Skins (Default/very nice skin to start off in the game for each Turret and Hull) XT Skins (to add gold plate/look godly) Demonic Skins (add intimidation/look scary/demonic) I have not played the game that much. So I was wondering: Did the Developers finish making all the HD, XT, and Demonic Skins yet?
  11. thunderhunter123

    Ideas for Hulls and Overdrives!

    Commanders can be a new feature of the game. Turrets have Skins, Augments, and Shot Effects. Hulls have Skins and Augments. The third item for a Hull can be Commanders! They can be available to Tankers when they maybe reach Marshal Rank. When you click on this Tab in the Hull section, we can see a list of Commanders: Different rarities: Common and Uncommon can be purchased with Crystals. Rare and Epic can be purchased with Tankoins. Legendary and Exotic can be obtained only from Containers/Ultra Containers. Commanders can give from Starting Level 1 - Max Level 10: Common: 1 - 5% damage increase (+0.4 per level) Uncommon: 2 - 10% damage increase (+0.8 per level) Rare: 3 - 15% damage increase (+1.2 per level) Epic: 5 - 20% damage increase (+1.5 per level) Legendary: 7 - 25% damage increase (+1.8 per level) Exotic: 10 - 30% damage increase (+2 per level) Commanders can be upgraded by playing battles and gaining their Experience. They have to be equipped onto a Hull to be able to gain it. Each level can require the following Experience to level up: Level 1-2: 5,000 Level 2-3: 10,000 Level 3-4: 15,000 Level 4-5: 20,000 Level 5-6: 30,000 Level 6-7: 40,000 Level 7-8: 50,000 Level 8-9: 75,000 Level 9-10: 100,000 Something like this can be added in the game for the Hull section. It can be a cool addition. Let me know what you guys think about it.
  12. It might be just me, but I do not feel that interested in playing Tanki Online right now. The reasons: The battles feel too long. I have bad fps and ping still even though I deleted and re-downloaded the game. (I used to have better performance and movement with my tank.) The Battle Pass does not give that many Rewards. Just a couple supplies and crystals. No exclusive rewards like we used to in the way beginning. (I got Hunter XT from the very first Challenge I think) No more Contests are going on in the Tanki Forum. I don't feel as engaged with the Forum like in the past. I really want to try out Tanki Online on IOS, but it's still not out yet, nor mentioned to us on social media. Can you let us know a release date soon? (I may like it better on my iPhone than on computer once I get used to it.)
  13. thunderhunter123

    Question to Developers

    For Tanki Online's 15th Birthday in 2024, may we please get a "Marathon XV" ? (Not in v-log) Marathon X was such a successful and most enjoyable celebration for me. I still think about the many contests, activities, and prizes we received. It was very fun collecting Marathon X points, rising in the leaderboard, and earning prizes from many events. I really appreciated the Developers making an entire website, dedicated for Tanki's 10th Birthday. It would be awesome if they can keep this request in mind, and plan for the 15th birthday in 2024. Thank you.
  14. thunderhunter123

    Mine types

    Yeah, but that was like forever ago. In the past, I used the search feature a little bit, but every time I try to search, it took so long for the page to load. So I stopped searching for things. Furthermore, this initial idea about different Mines being implemented was created in January 31, 2019 by @o0_00_0o. So I didn't know it was already thought of because I didn't use the search. My bad.
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