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In the html5 whenever I am shaft and zoomed in (fully or charging), another one of my teammates with automatically spawn on top of me and completely cancel out my scope zoom. This is hugely problematic and causes me to get killed rather often in long range duels. It did not use to do this until the last patch.
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I dislike how many blanks I have on the challenges, its like they reused all of the same paints from last month. I have 28 blank spots out of 99! I only own 27 paints (not including premium and holiday) and 7 turrent color alterations..... Coincidentally not a single blank spot in the battle pass challenges though. I feel this could of been handled better.
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category Ideas for Hulls and Overdrives!
Copperhead91 replied to Ilia.ArchangeI in Ideas and Suggestions
Learn something new everyday lol -
category Ideas for Hulls and Overdrives!
Copperhead91 replied to Ilia.ArchangeI in Ideas and Suggestions
This guy nailed it. With how fast the wasp OD refills it is already super efficient. My one slice of happiness is to kill the wasp that dropped that bomb on me and tried to run away, it becomes my only goal in life for that split moment before I die. Even me as an M1-10 titan with 6,470 armor with double armor activated get one shot by a well placed wasp bomb. I'm a titan main. Was I salty when I went to play and found out about the nerf... OHHHH YEAHHHH! I went through all stages of grief. The hornet OD shoots through it, the hunter OD disables it, the mammoth OD isn't phased by it and now other titan OD's disable it, seemed a bit unfair but I have to agree... It was super OP which is why it was my main and only fully upgraded hull. And guess what, it still it. Why? Because I can still take a full clip from a viking using its OD right in my face and laugh, nullify those ANNOYING wasp bombs, strategically disable enemy domes and snipe people in the wide open and laugh at their feeble attempts to stop me. So life is still good. The spawning tank should DEFINITELY be able to shoot you 1 time before you can spawn kill him. You shouldn't be in their spawn picking them off. If you invade another teams spawn.. the place where they all come from and defend.. you should completely expect to die a very rapid death. A sniper can't charge up and shoot a killing shot in the time it takes for the invulnerability to wear off. The only thing that is going to one shot you with invulnerability still active from across the map is a very lucky shot from a rail gun with DD, and if they get lucky enough to get their max damage AND aim that well that quick to deliver a killing blow my hat is off to them because that's impressive. -
I personally feel guass is a bit crazy (not OP) but mainly on siege and control points because of splash damage. I'm a shaft main but I do switch to guass when I play these 2 modes. However I do understand the frustration of going against a team full of them. It's not that spectacular. Honestly if I were to nerf it in any way, the only thing I would say would be to decrease the time it can stay locked on with an enemy behind a wall, other than that it's pretty well rounded. Superior, probably. Extraordinary, no.
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Copperhead91 started following Rewards for catching hackers.
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I still do crazy low damage with the shaft in arcade mode. typically around 60-75 with an m1-8 shaft. No alterations. Edit: It only did it for one map, I haven't been able to recreate the results since the post
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Is nobody going to mention that this skin cost 100 USD......... Nobody?