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TrestleRider02 last won the day on October 15
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- Currently Viewing Topic: What Is Your Opinion About the Current State of Tanki Online?
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What Is Your Opinion About the Current State of Tanki Online?
TrestleRider02 replied to TheCongoSpider in Game Discussion
I am likely going to curtail my play time with tanki. I have been playing perhaps 15 years. I usually play about 3 hours per week. Just finished about 8 games, kd ratio about 10-60. It never used to be this bad, ever. I am tired of having fully upgraded turrets, double damage supply, fully upgraded booster drone, then score like 220 damage per shot using Shaft. Meanwhile, half the tanks one shot me regularly. Does not matter that I have all modules fully upgraded, double armor supply, fully upgraded defender drone. I am tired of playing teams with unlimited over drives, where my shots cause little damage, and everyone of their tanks is easily lethal. Its not a challenge because half the time the winning team is crushing us. For the last year or so, on half the games, I give up on the goal and instead just try to kill a few tanks away from the main battle. I do not know what the problem is, but I am tired of trying to figure it out. -
Teslas are completely unstoppable. I have full Tesla protection, double armor, and a Titan hull, still die in half a second. The game is completely broken.
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New problem, evident last few weeks, my shots no longer register. I know I hit the target, but no red score, no hit points, no effect. The only fix is to exit the game, login again, start a new game. The problem occurs in the middle of a game, perhaps by the third game or so, not when I start I game. Please help, thanks.
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What happened to my paints in the garage, all my country paints are removed, what happened? why?
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Help. Something strange has been happening these last few days to my account related to supplies. They are being automatically added to my queue, even though I did not press the key for them. I can remove them from the queue by pressing the key, but once I add one, and it becomes enabled, then another supply is added the queue, but one I did not press the key for. This is a horrible distraction, since I have to keep monitoring the supply queue and remove those I do not want. I also aded this to the bug report. Thanks.
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Help. I noticed a change recently and it is completely disrupting my game. After I spawn, a supply, such as double armor, is already placed in the queue even though I did not purposely press the key for it. Worse, once the cooldown for it passes and double armor is enabled, a new supply is also placed in the queue, but I did not press the key for it either. I can disable the supply in the queue by pressing it again, but the problem persists if I add a supply to the queue because once it is enabled, another supply is automatically added to the queue but one I did not pick. What this does is constantly distract me from the battle because I have to constantly monitor the supply queue to remove what I do not want and add what I do want. Please help, this is horrible. Thanks.
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Somehow I never noticed such a precipitous drop in my boosted damage stockpile until the last two months or so. Note I play about 4 times a week, never changing my boosted damage consumption rate, which is high. What is the use of booster drone if it consumes so much? Thanks.
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Increased Boosted damage consumption
TrestleRider02 replied to TrestleRider02 in Increased Boosted damage consumption Archive
Please help me. My tank consumes 5 boosted damage for every one I use. Worse, I did not notice for a long time, just kept buying more damage units 1000 at a time for 50000 crystals. My usual crystal balance of about 300000 is gone. Please restore my crystals as well. Very difficult to be useful to the team without double damage. Let me know, cannot play for now. Note I am a long time player who has contibuted to Tanki signifcantly in the past. Thanks. -
So many matches are completely one sided. It's like there are roving teams of experts with trick tanks who have played together for years and have assignments per map. Not sure why they find it enjoyable to crush their opponent completely after less than a minute into the game. I used to stay and try different strategies, but now I often just leave the game, no point in contributing to their spawn kill fest.
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The game is unplayable. A match only last a few seconds before I am the only tank moving, and eventually it forces me to leave to the garage. Please fix.
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Game loaded, but timing is way off, nothing really works right
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Well Tanki, you really did it this time. My many year combination of Titan and Shaft is now so completed degraded it is worthless in battle. Every year, some capability reduced, like turret vertical angle was reduced several years ago, and then reload was completely trashed from like 3 seconds to perhaps 9 seconds, And now, adding the zoom feature while lazing destroyed the ability to quickly acquire a second target if the first one slips away. The turret turning speed is slowed even more. Also, Titan seems slower than Mammoth now, what additional reductions did you do to it? Always, this Titan Shaft combination gets reduced capabilities, never enhanced, year after year. I guess your goal is to eliminate Shaft, seems the only explanation. And no bother to guess what is favored, which are the floaty tanks with no tracks. Don't even know why lower level players would even use Titan Shaft, since at even the highest upgrade it gets slaughtered by virtually any other combination tank.
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I bought the Shaft augment called Adrenaline, but it is not listed among the augments for Shaft in the Wiki Augments detail. Did I pay for nothing? Is it even working? In my garage, when I equip with Adrenaline, the description is: This augment increases your turret's damage in proportion to the decrease in your tank's health points. The less health points you have, the higher amount of damage your turret inflicts. Never mind, I see that it is a universal augment at the top. I still do not completely understand Adrenaline. When equipped, does it mean at full health the damage a shot makes is less than if I did not have Adrenaline?
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I have been playing Tanki for many years. My tank is Shaft Titan and I use it to play defense nearly all the time. I have endured years of constantly reduced capabilities compared to other turrets. I just started playing again tonight and could not believe the reload time on Shaft, must be 30% what is used to be. This turret is now completely useless, I have probably spent over $600.00 US on Tanki over the years, and this is how I am treated. Unbelievable. What are they thinking? The turret is now 30% what it used to be. Tanki has ruined the game for me and my investment.
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My achievements in the profile are missing any numerics in the individual turrent categories, seems off, please fix, thanks.