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Unravel

Rent-a-Spec Helper
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Everything posted by Unravel

  1. Unravel

    Alfi's creativity

    A brand-new artwork after a very long time, this time a collab art with @Mr.Skiil. Hope you enjoy! ?
  2. Congratulations to the other team on completing all five challenges! ? About the contest now... I really liked the idea and appreciate the effort you put into creating 5 unique challenges on a single map, reminds me of Parkour Survival from the good old days (2017-2020). I wouldn't mind if such contests were organized regularly once a year. What would you like to see different with this contest? Could possibly be a longer contest with more challenges that would be on 2 or 3 different maps depending on the difficulty of the tricks (for example: first 3 challenges on Rio, next 3 on Barda and the final 3 on Serpuhov, meaning there could be a total of 9 challenges). That in my opinion would be quite interesting to see. How difficult were the challenges? As someone who is a very experienced parkourist, I would say that majority of the challenges were on easy-medium level (depending on how good parkourist you are). I liked some of the ideas, such as Challenge #3 which required the teams to think of the right order in which the jumpers would land on the containers. Challenge #4 with the jumper being limited by the area he had to start from (in this case, the tunnel) and landing on the platform literally above him without touching anyone or anything seemed very challenging at first, but with enough thinking it easily turned into a relatively simple task. The last challenge seemed very similar to the fourth challenge, at least with the restrictions it had (not touching anyone/anything, no mines, etc.), but it was actually way harder to land than we thought (took us about 3 hours in total, with the first 2 hours being a tandem trick and 1 hour of using all 4 players). My list of challenges, sorted by its difficulty and time consumption (from easiest to hardest): Challenge #1 (was very easy, but we wanted the trick to be somewhat decent and difficult for us, so technically should be listed as 4th) Challenge #2 Challenge #4 Challenge #3 Challenge #5 Overall, I am glad I could take part with my team and managed to complete all challenges with relative ease. Had to somehow take the rust off my tank after all these years of mostly spectating parkour rather than actually performing the tricks, you know. ? So thank you once again for organizing this contest and I hope to see more activity from our fellow parkourists.
  3. Hey! Not so many people remember that we used to be called Limitless and Space parkour montage was one of our first videos that we have ever published. To remember the good old times, we decided to recreate the original Space montage in 2023 with Eagle paint. Enjoy!
  4. We end where we began... 20th November, 2020 1st December, 2023 PTT Forever ?
  5. Unravel

    [FA] Fallen Angels

    Was a pleasure working with you guys!
  6. Unravel

    Alfi's creativity

    Another collab artwork with @Hope ? Are you ready for Halloween? ?
  7. Unravel

    Alfi's creativity

    Collab artwork with @Quo & @Hope
  8. Unravel

    Hope

    Good luck ?
  9. Unravel

    Alfi's creativity

    Collab artwork with @Hope ?
  10. Unravel

    battle list

    Post moved.
  11. Unravel

    botsky von bottenstein

    Answered, closed.
  12. Unravel

    Creative League

    The Icebreaker
  13. Unravel

    Alfi's creativity

    The Icebreaker Created with Blender and Adobe Photoshop.
  14. Unravel

    Let's Discuss Thunder!

    Yes, I got this augment in August 2022 from Ultra containers and I have been using it actively ever since. The ability to deal critical damage off spawn and every 3rd shot makes it a very powerful augment in my opinion. I am using it with Crusader and Hyperion btw. I still prefer Strict Ammunition Load augment over any other Thunder augment and actually, the critical chance changes did not affect the augment at all - it just made it stronger since the chance to deal critical damage is now lower than before.
  15. Unravel

    Let's Discuss Matchmaking

    Battle length was decreased from 15 to 13 minutes some time ago, since Patch Update #720 which was released on 31st March.
  16. GG Congratulations to the finalists!
  17. Greetings parkourists! We, Polish Tanki Tutorials, present to you our Masters of Parkour 2023 entry from our second team, enjoy!
  18. To activate the drone, you still have to use a repair kit - if it's your own, you use 1 and then the drone consumes 2 more repair kits as specified in the Patch notes, which adds up to the 3 repair kits you mentioned. That's how most of the drones work today.
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