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Juke.Box.Hero

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  1. Juke.Box.Hero

    Ideas for Hulls and Overdrives!

    Thanks for confirming that, I agree now for that to be changed bc it is a disadvantage.
  2. Juke.Box.Hero

    Ideas for Hulls and Overdrives!

    Alright so where as these are some good ideas I believe they can be critiqued and I don't mean whatever I say to be a disregard to this, however I am going to fine tune some of your ideas. Where as I think you are correct on decreasing the time for the overdrive I believe 6 seconds would be too short, however a time limit between 6.5/7.5 would not be bad, which isn't too far off form your original point. Now I can see why this annoys a lot of players because I see a lot of railgun/hornet players make groups with other players that have the same equipment. Now these players will join games and completely batter the other team. Now with your idea for the protection ignoring I believe the damage done when shooting into Titan's dome should be decreased. I also think the double armor and protection module idea isn't bad, but I believe the railgun should be able to ignore the double armor of an enemy, but not the protection of an enemy. I myself haven't even been shot by a player using a hornets ability so spawning, so I cannot confirm nor deny it happens, but it's intriguing and I think it shouldn't happen even though I don't like spawn protection.
  3. Yes, thank you for the feedback and after doing some thinking about it their could be an added monthly one if possible. Being the reason that some players could be too good for the top competition that this system allows them to go against. The monthly system could solve this problem by taking players that go above this level cap, which is the stats that stop a player from going against players with higher than the average GS, K/D and/or drug use.
  4. Alright so we all know that the MM system gets a lot of hate and fairly so for certain reasons, however, I don't think we should revert back to the old pro battle system even though it will always be remembered in a positive way in the diversity in which it gives. Instead I think the MM system should get a lot more attention from the Tanki community so that we can change the game for the better. First off I'd like to say as a Tanki community, we should come to an agreement in which maps should be used for the MM battle system with the developers. Whereas yes they offer a variety of different maps for us with the game modes given, I believe the Tanki community should have a voice in which maps are chosen for use. This will help developers see our views on the maps being used at the moment. The views could be which maps are suitable for the games modes provided at the moment and which ones aren’t. Also, which ones we believe should be added to all game modes, or only certain game modes. Now I know some of the maps will need remodeling if chosen, but if we are able to communicate with the developers in a positive way, as a community, I believe this might work. Not only because they can see what we think about the maps in use, but also their views and perspectives so there isn’t a misunderstanding. Secondly I’d like to introduce a format which should be added into Tanki’s code to allow for a more positive playing experience, which could allow for a more positive communication (To see the actual details concerning the format go to paragraph 3). This communication would not only account for players' communication between each other, but also those associated with Tanki, businesslike. This format would be more of a new game mechanic for the MM system where players would be directed into battles where outcomes would increase in indecisiveness. Meaning that the competition between teams would increase, benefiting the competitive side of Tanki. Tanki’s MM system is that competitive system which would in turn benefit eSports numbers they have at the moment. Yes, they have already increased, but this would add on to that and could help Tanki financially. I will go into this later with a topic called ”eSports, how it can save Tanki”, likely to be released on July 10th, 6 PM, my time, which is MDT (Mountain Daylight Time) UTC/GMT -6. Now for a more relaxed game-play we have the pro-battle system that still exists, but costs crystals for the purchase of a battle pass to play in those battles and create them. Now I believe Tanki should reinstate battle funds into pro-battles for those who are looking for a relaxed game-play, because it is useless to play a relaxed mode, when players aren’t getting anything in return but experience points. With the experience points this hampers a Tanker’s crystal income which will harm them in the long run. The mechanics would have to deal with a Tanker’s highest possible GS (gear score), average supply (drug) use, average K/D (kill to death ratio),average W/L (win to lose ratio). Something else that could substitute the highest potential GS is the most frequently used game equipment. Now with all these different ways to narrow down the playing field for Tankers this would be introduced as a type of statistic. However, the statistics would only be known to the player. How they would be able to reach this information is yet to be set by me, but I’d like to say it would be nice to have it available in the in-game menu or on the website for Tanki (after logging in and going to rankings or a new tab labeled “my info”). These statistics would be renewed weekly so that on a constant basis players are going up against other players within a range of statistic #’s. Now when certain statistics to a player increase, after a week they will be going against players that are in a certain range of said players statistics. This is vice versa as to if they were to do poorly for a week. Positives from the new mechanic would be leniency in which certain ranks in which a player can play with because it would now be based on something different.
  5. Juke.Box.Hero

    Can I get my rank lowered?

    Funny enough before the update I was staff seargant i believe and I had all mk0s but i came back at the april fools event which was a savior bc before i was getting rekt as a mk0 against mk 3-6s. If you was sc I think I have one on my old computer, but I had all mk0s before the update and all mk0s after ? Nice try with that and ik that, but not true haha. Also if that were true my m2-5 hornet would be mk5 but it's only mk4 with full micro upgrades...
  6. Juke.Box.Hero

    Can I get my rank lowered?

    This is partially true, but my secondary account is I.murica and this is my xp/bp acc and well with my secondary acc I have all almost mk4 with some upgraded to mk5 with micro
  7. Juke.Box.Hero

    More of like game disgustion

    @ControlledChaos really dawg? inciting flooding bro? R u serious? Look at the replies afterwards and in no way was that inciting flooding. Where is the unlawful or hateful behavior and it's long because I wasn't gonna make a bunch of posts when I could have just made one. Probably could have made indents like suggested and probably will. Also, the font is recommended and key word to that is recommended, so if you (Tanki) didn't want it changed then make it unchangeable.
  8. Juke.Box.Hero

    More of like game disgustion

    yeah my bad probably should have thought about that and am planning on editing it tomorrow so it is better for the forum. thanks for the feed back.
  9. Juke.Box.Hero

    What to buy? Which is better?

    oh I know I was just trolling him, I miss Seymon though and well I wish he had warned us
  10. Juke.Box.Hero

    Full List of Annual Sales and Events

    I don't see anything for both of them lmao
  11. Juke.Box.Hero

    What to buy? Which is better?

    Can you get an unofficial warning?
  12. Juke.Box.Hero

    More of like game disgustion

    Yeah I know, but it only took me like 6 minutes to type. Also, if someone reads that and still thinks tanki's updates are amazing well F
  13. Juke.Box.Hero

    More of like game disgustion

    I have read almost every single comment and well the side against Tanki and updates holds a stronger argument. I don't know where to start, but going through different social media and forum posts you can easily tell that there are a large number of close, loyal tankers who constantly share negative feedback. This feedback is rarely taken into consideration and the alterations (augments) update is the only exception I can think of. Looking into the feedback take for example the recent alteration (augments) update, which I mentioned earlier. When released on their Youtube page the comments on those certain videos were and are 80% or 90% negative comments towards the update. The only positive comments they get are mostly on social media about different challenges coming out and giveaways. Moving further into updates I have seen some people defending Tanki, saying if they listened to all the feedback and took action on it this would make the game play worse. However, they could temporarily remove the updates which have received the most negative feedback. With coding, as well as other things, this would be difficult and would take time, but would benefit devs/mods and players as it would put them on ground level seeing eye to eye. Hopefully giving a 3rd person perspective. Looking at numbers though and my own experience playing 24 hours for experiments on numbers of players and when, it is most certain that Tanki has lost a significant amount of players and because of that a significant amount of active accounts. Now to this there was an argument that updates bring back inactive members, but this is only partially true. Addressing the whole situation, updates do bring back players, but only for experimental game play like someone pointed out. With the pandemic having gained more coverage though and actions taken to reduce the amount of cases, more people will come back to Tanki because there is nothing to do. I do believe after people are able to resume to normal life again Tanki will dip in players and be forced to make more financial decisions which will negatively affect all players. IMO I don't think Tanki will last long losing key figures within it's business who had huge effects on players attitude toward the game as well as opinions. My best estimate for the game being terminated is 2021 in the fall/winter if not then, then I would say around Tanki's birthday for one last hurrah. This also supports the reason for loss of players because of the treatment in which they have received regardless of the circumstances. Now a hot topic on this post is the new battle system (matchmaking/MM). While playing on multiple accounts I have had, while also seeing screenshots shared by others on this post, I have come to find that it is common to see an imbalance in game play. A rebuttal to this was that it made them interested in losing 0-5, tying 1-1 and winning 5-0. This however is not valid for all modes and maps because most ties only apply to certain maps and not modes. This is because of a new game play that is unbalanced with the way kits as well as other things have been translated through updates. Branched off to this it also deals with players and Tanki have done well making it anti P2W well also making it P2W. For example past P2W players who have come back because of COVID-19 are too powerful until you get into the higher ranks. Like with my warrant officer two accounts I came across an old player who had MK8 everything with a score of 9999 which led to horrible game play because he brought imbalance. Also, with the way you are able to upgrade different turrets and hulls this has offset old Tanki players who were not well experienced. Take in example a in the past your first M1 was available at I believe Warrant Officer 2 if not 1. Now all these players that had m0s at ranks near those ranks are going to struggle. Some people might say they have crystals saved up to buy the hulls and turrets to compete though. That can only be taken into consideration with some players though. And why only some is because in the old era of tanki XP, crystals and other things were harder to obtain and obtained in lower quantities. In time they have increased the number which you received these things by many numbers. Going deeper into the matter of the matching itself though you see people with GSs (gear scores) lower than two thousand going against people with GSs of four thousand with a deviation of a thousand give or take. When taking into account buyers and druggers this really messes things up for players because while also having a large range in GSs you also have a large range in rankings. Now I don't know how the matching works, but it is not very effective as I am able to go against Corporals and Marshals. This is in different games for each of those ranks of course, but when taking into account the numbers of ranks that those hold apart from my rank is crazy because that's 10+ ranks. Now for the repliers who have higher authority in Tanki and are replying to these comments please, I ask you to really think of what you will say because these players are still loyal to the game even after what has been done to them as well as the irregular players understand them. I wish the best for this game, but I know this wish will never come true because as someone said there are communicative barriers as well as cultural, but that is so flawed lmao like come on that is why we have community managers for each language. Maybe past ones have left because they saw this coming and I wish they would have tried to tell us, but that might've led to Tanki taking legal actions against them. Hopefully when reading this at the end you will realize you should be able to agree with what I have said and if not well reply so I can see your pov
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