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ILMH

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  1. ILMH

    Changing Nickname

    Where can I change my nickname? I've referred to the Tanki Online Wiki under the "Passes" section for further information but I can't seem to find the "Special" category in the game. If you can find it, please attach screenshots and help me to locate it. Thank you!
  2. ILMH

    Let's Discuss Gauss!

    I don't know this counts as a bug or the actual game mechanic. When the Gauss is fired after death and hits the enemy, the system does not count as a shot. This has made Gauss much more uninteresting to use and unfair for the player who sacrificed himself/herself to fire the shot and damaged the enemy but does not count as a hit leading to the escape of the opponent. Note: When I'm using the Gauss, my PING and FPS were stable to complete a Gauss charged shot.
  3. @Thiedes, please take note that this system I suggested is based on both matchmaking and private battles. Thank you, ILMH.
  4. ILMH

    Let's Discuss Firebird!

    I don't know this is a bug or a game mechanic about Firebird. When my tank is suffering from flame damage from an opponent, it always counts as a kill for the opponent even though my tank's health bar hasn't fully destroyed, which makes me very frustrated about the damage. During the time I was destroyed, my PING and FPS was still stable and I wasn't even experiencing lags, therefore I hypothesise that this is a unfair game mechanic.
  5. Tanki Online should implement an in-game voting system, because players who spam, hack, bully and troll in the game are frequent incidents, but the "Vote" option that appears when clicking the player's username doesn't work. Therefore, players have to endure the disturbance throughout the entire game. The voting system can only be started by their own team and not the opponent and would require a majority vote to kick the player. Moreover, the player who got kick out are not allowed to rejoin the same match to prevent spamming. Similar games who have implemented this method: Team Fortress 2 and Counter-Strike: Global Offensive.
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