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MetalRaze

Tanker
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Everything posted by MetalRaze

  1. New OD Idea: Triple Threat Once activated, this overdrive allows for up to three times the effect of a supply, however the supply must be picked up not activated by the number keys. The overdrive lasts for six seconds. Once a supply is picked up during the duration of the OD, double damage, for instance, will be increased to three times the damage. If a repair box is picked up, the repair will be done at three times the speed.
  2. MetalRaze

    Ideas for Turrets!

    Turret Idea: Prototype Laser-Firing Assault Rifle A basic idea for a new turret should be reminiscent of an assault rifle but more of a laser rifle seen in Star Wars. It is a long range turret similar to the shaft which has infinite range. The turret shoots slow-moving lasers, therefore it is crucial that the player shoots where the enemy tank should be in a later time. When the laser hits a target or obstacle, it generates half the splash damage of a thunder. When the laser hits an enemy tank, it has half the impact force of a railgun shot. The damage is greater when directly hitting enemy tanks. At M1, the damage should be around 550 hp. The turret is equipped with a scope that can be zoomed up to 2x magnification when double-clicking the right mouse button. There is no arcade firing of the turret; this means that there is no red lighting of enemy tanks however the turret can shoot lasers without using the scope. The turret can be fired on the run even if the scope is used. The M1 turret starts with a clip of 20 lasers and can be manually reloaded by pressing "R" or automatically reloaded when all 20 lasers have been fired.
  3. MetalRaze

    Ares

    Now that Ares is here, I wonder when Kratos will arrive.
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