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oroget

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  1. That's non sense. Okay that it is easier for tanki to code, fine. A classical conditional method to train new plaers to go and look for supplies? Man there are so many drop places that you need to drive carefully if you don't want to pick them up. And you think new players know the difference between a crystal box and a supplie box if they are that new that they don't know how to look for boxes as you say? But who even cares about the low low ranks? I'm not talking about that at all. At Sergeant-Major the gameplay already starts to get a bit serious. And on that rank you are not talking about 10 crystal boxes anymore. I'm fine in legend, but for sure it will affect gameplay like they are afraid of if they introduce them this many in this way.
  2. Why making drop zones for it? If you really want players to do not wait until they fall from the sky, you should make random drop places. Now it's clear where the boxes will drop so every cry hunter (there are not much but ok) will camp there. Same goes with gold boxes. If you drop one, everyone knows where it will land, everyone goes to that place and the whole battle is unbalanced. If you just make it random no one knows where it will drop and the tankers will stay more or less divided over the battle ground. Now it's almost a guaranty capture of flag if you drop a gold......
  3. oroget

    May Challenge II

    Fine, nice, but ..... Creative Engineer? You mean The Game 2020 2.0 There goes my most rare paint
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