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vourlo

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Everything posted by vourlo

  1. vourlo

    More of like game disgustion

    That one about the current state of tankionline bro. oh and also these pics about the guys that disturbed the juggernaut and made us lose...
  2. vourlo

    More of like game disgustion

    For all those who still support that tanki is fine and everything is allright and new uptades don't suck... For those who dont know how tanki was some years ago... For those who say its better now... I see...Tanki is on its best. (SARCASM,for those who don't understand...this was SARCASM, IRONY y know...) almost 9% love this game... almost 45% think its on edge... Is this even called a game anymore? How they even managed to mess it up so badly...SO BADLY... A couple of uptades...and it was all done...It's over. No fun, no joy anymore Sadness, just that...
  3. vourlo

    More of like game disgustion

    What do you have to say about my other post tho? because it seems you always have to say something good about tanki and you really want to support it and say its the best as if they were going to ban you otherwise...
  4. vourlo

    More of like game disgustion

    Haha...my questions were rhetorical if you did not understand this. Um if you want to search their profiles they are the exact same level with a bit of progress(my bad that i forgot to include that in the screenshots as well, sry but i think you can believe me. And even if you dont you can do a quick research and find out what im saying) All i say is that Who the heck wants to play against these guys 3 battles in a row.(since there so few players left that its extremely possible to play against the same ones for many battles) Of course new comers will quit... P.S. They play just enough to annoy the newcomers
  5. I know right. On one of my accounts i was super lucky and got 300tankoins and another 200 and ive reached 500 so i can buy it. But im quite sure that happens one in a lifetime.
  6. The best part is the economy? Tankoins...ah...Who is so stupid not to understand what they were planning? These valuable offers...? 1 star...1 ONE for 40 tankoins(approx. 2 weeks of completing missions. FOR ONE STAR) Here's another one 430 Tankoins gets you 3 containers...ok 1350 Tankoins gets you 10...hm Lets say we buy the battle pass-->500 Tankoins If you play a bit and reach around 280 stars(within 13 days) you ll get 11 Containers and more cool rewards as well. 1350 Tankoins --->10 Containers 500 Tankoins +(gameplay)--->11 Containers+Cool Rewards Oh yeah...We re talking about some serious economy stuff. P.S. What the heck?That's not even economy. That's called ''cheat'' or ''theft''
  7. vourlo

    More of like game disgustion

    What's more... Both these players (76412 and P.R.O.100.D.i.m.o.n) were annoying our team's juggernaut. The last of them managed to become one. And he died instantly. (not knowing how to turn his turret the others smashed him) Their achievements in battle: (the last two of our team ofc) What do you think? Should someone warn them that if they keep doing it they ll get banned. Shouldn't they learn to play sometime? Shouldn't they be punished for destroying the battles others play trying to win? P.S. If you sum up the team's gearscores it comes out to be : 30427(ours)(including the gs of the players that annoyed and blocked the jugger ofc) vs 42632(theirs) which makes it perfectly imbalanced! Great.
  8. vourlo

    More of like game disgustion

    Well u said back then that these players in my previous pics rank up much faster. Almost a month after this these are their rankings and mine: (you can see their actual profile names in my url) I was wo3 back then. Now im colonel rank. Im playing on average for a couple of hours (less than 3h) everyday and i have 2 accs(so thats 1.5max for each acc every day). Both colonel ranks.( the other one was very low rank back then since it was a new acc) And I am asking you, Did they make progress? Will they ever make? How will the new accounts be able to play against guys like these? Do they actually rank up much faster than i do? I would also like to point out that the majority of these players with extremely high gs in low ranks have this gs due to the many mus they ve done on a specific combo. Checking out their profiles you will probably see that one of their combos is super while others are way less powerful. Players that play with only one combo are players that usually can't get used to anything else. Simultaneously the majority of these players don't know how to turn their turret, which makes it even more difficult for them to rank up, even though they can destroy other poor normal players las if they were ants.
  9. vourlo

    More of like game disgustion

    Agree. NonMatchmaking battles where just fine...
  10. vourlo

    Ideas for Game Modes!

    Yes but at least it will happen less often
  11. vourlo

    Ideas for Maps!

    YES. There are a lot of maps that with a slight or no justification can be turned into mm maps.
  12. vourlo

    Ideas for Game Modes!

    Then one will be picked in random. When its needed
  13. vourlo

    Ideas for Game Modes!

    ah....i might not be so skilled in the mobile version
  14. vourlo

    Ideas for Game Modes!

    Current rules might be the best for you but they rely exclusively on luck as everyone knows. Thats why i think its unfair. For example: You defend. You die exactly when the juggernaut dies but (especially in low ranks) someone else will have probably died before all this and thus he will become the jugger. You might have more chances but they re not extremely higher. The other thing with defence is that im personally an aggresive attacking player so defending the juggernaut would be boring for me since the chances of becoming one are not much higher than me attacking.
  15. vourlo

    Ideas for Game Modes!

    I can't keep on this chat going. (btw the system you suggested would be great) When i say those F... things i mean the examples. You say you can't undertsand me, although I clearly made an example : ( " "1)This one is the ''last one'' And my answer is yes. instead of having to rely on luck which scientifically proven can be (in our case) the same person everytime you should reward the player that does something for the team instead of the one that disturbs the juggernaut so they can die together or the one that just self destructs and/or dies all the time.") " <---- this is the example and wolverine848 of coursed thought i was saying that this would happen all the time. If you guys can't understand that this was an example i have nothing to say literally i think its not my fault. ) But lets not get into depth in these i ll try to be more calm maybe when people can't understand what im saying. English is not my main language btw. I don't speak english properly?
  16. vourlo

    Ideas for Game Modes!

    O gosh. I need to explain again. I also might need to stop speaking using examples because some here dont quite understand. When i say the same person i mean everybody else except e.g. me. Not sd but they do keep dying a lot for other reasons. And ive seen this happening thousands of times(mults becoming juggers because they have a kd 0/11)(because i play juggernaut mode a lot) And if you think bit when i die n times while a player is dying 2n or 3n or 4n times he has a probability twice triple or quadraple higher than i have. Do i really have to explain these F.... simple things? I believe you all have a standard iq to understand what im saying.
  17. vourlo

    Ideas for Game Modes!

    What you say is not so relative. What i say is that its unfair for the one that tries not to become the jugger while the ''noobs'' players that desperately want to be the juggernaut and dont contribute to the team become because they die all the time. Try answering in this argument this time. Not something else that doesnt have to do with what i said.
  18. vourlo

    Ideas for Game Modes!

    The last one means this Will the player that killed the enemy jug have to wait till the current jug dies? -----> YES
  19. vourlo

    Ideas for Game Modes!

    ''Will the player that killed the enemy jug have to wait till the current jug dies?'' 1)This one is the ''last one'' And my answer is yes. instead of having to rely on luck which scientifically proven can be (in our case) the same person everytime you should reward the player that does something for the team instead of the one that disturbs the juggernaut so they can die together or the one that just self destructs and/or dies all the time. 2)Man in the mobile version you can't even control your tank, any tank properly, its totally unplayable in front of the computer version.
  20. vourlo

    Ideas for Maps!

    Of course those battle may be unsuitable. These were 1, 2, 3, 4 i think there are many more.
  21. vourlo

    Ideas for Maps!

    Why aren't they suitable. If they want to they can make every battle suitable for mm. Except of course battles like duel or so.
  22. vourlo

    Ideas for Game Modes!

    For the major problem. The last one u said at least so that you can have the chance to become the jugger if you ve killed the enemy one. The minor is not a problem with my idea because this may happen now as well. Now it's just random. You may not want to become jugger but you may be. P.S. who doesn't want to be the juggernaut?
  23. vourlo

    Ideas for Maps!

    I think that more maps should be added in the matchmaking system. For example maps that are no longer used by anyone and can only be played like pro battle. There are many maps that no one plays. So why not adding them to mm. It will make the variety of the battles bigger. Thus it will be more interesting and fun to play different battle all the time rather than playing those few ones all the time. Adding more battlefields i the mm batt;es will make the game more fun.
  24. vourlo

    Ideas for Game Modes!

    But that's not much i mean. I suggested to become the jugger when you kill the enemy one. That would be better
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