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Mirzaubaidullah changed their profile photo
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Changes coming to tanki !! * might wana take a look at this*
Mirzaubaidullah replied to artc in Archive
change is good otherwise it will become obsolete and boring. however, it should be sophisticated enough to be permanent unlike TO's buff then nerf. but i guess u get cheap quality service for free -
opening and closing garage fixes it for me.
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? ... if I throw mk-1 wasp at mammoth which one survive ? these missions are unreasonable and unfair. I only have 1 mk7+ hull rest are too weak. it will be impossible for me or at least in lower ranks it would have been great if we get a jgr after tesla
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TO has increased xp gain and with all the event boosts it is too hard to not rank up to legend in a short time. I used to like isida healing because of less xp/crys but now it has changed. To really want players to rank up fast. You shouldn't feel too bad if you are stuck in a match full of legends, because not too far in the future, you will be one them and learn how to play with them
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-_- before I reach F. point will be capped.
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What Is Your Opinion About the Current State of Tanki Online?
Mirzaubaidullah replied to TheCongoSpider in Game Discussion
did they do to that poor driver its completely useless now. they could have just removed it from the game!! -
valid Key for continuous shooting
Mirzaubaidullah replied to Mirzaubaidullah in Key for continuous shooting Ideas and Suggestions
Problem: While using turrets like twins or vulcan it becomes very uncomfortable to keep holding the shooting key (on keyboard). suggestion: add a control for continuous shooting. It could be a separate control button or just double pressing the current shooting button can be used to start continuous shooting, pressing the same button would stop the continuous shooting. this would be very helpful. my fingers and keyboards will be very thankful. -
charging 1500tk is too much for challenges, TO is overestimating the value of challenges. I understand that expensive augments are included but for that you can just decrease the amount of augments raise price by 200tk => 700tk give away 200tk in gold tier. augments that can be bought using crystals can be excluded. bring down the number of required stars back to 3k.
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valid Adrenaline Augment rework -> Change from flat bonus to a base multiplier
Mirzaubaidullah replied to Akame in Ideas and Suggestions
I usually use isida + support nano in siege and realized that I would heal anyone I find with low health but healing those with adrenaline destroys their advantage which became clear to me when I found few plays not happy with my healing specially one with gauss who kept self damaging while I kept healing ;D I think the adrenaline should ignore the external healing, tank would get the health back but unless healing is initiated by the player(using repair kit or player's OD) the bonus from adrenaline should not disappear. It could work like: the amount of damage is accumulated in a separate variable which is set to 0 when player uses their own repair kit or healing overdrives like dict or ares ODs. using that variable apply the appropriate bonus modifier. -
tesla turret reminded me of this old game if anyone of you remember it
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I was driving through my own plasma balls carefree and enemy killed me with my own balls.... how can my balls betray me like that :( :p
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when will we get to use the new interface ? Tesla turret is a disappointment, I was expecting something different. it takes too much work to use it.
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tanki has been very generous this event I hope everything is alright. ;P
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are we all getting reward or just first few players ?? after all, everyone can't eat the same cake :p so... 10 winners I guess ??
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I already know all that genius! I didn't get them either