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MissaoGeneralissimo4

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Everything posted by MissaoGeneralissimo4

  1. MissaoGeneralissimo4

    Ideas for Augments!

    But Turret augments have its disadvantages. Like, High pressure pump, increases the length, but reduces the width of the action cone of Freeze and Firebird. That's what I am talking about, like any turret augment in the game.
  2. MissaoGeneralissimo4

    Playing with Arrow or WASD what do you prefer

    I am very experienced in TO, I started in 2014, but I stopped playing for a while, and at this time I played other games like, World of Tanks, Rocket League, GTA 5, etc. so, when they launched the hovering hulls, that really depend of Mouse controls, I got it very easily.
  3. MissaoGeneralissimo4

    Mission changes

    I liked this new mission system. The prizes are more fair than before, and give a little buff for us to complete the battle pass early, wihout Premium account. Is good for free-to-play people
  4. MissaoGeneralissimo4

    ★ Tanki Online Translations Hub ★

    They could improve the Brazilian Portuguese translation. I see various of portuguese errors in the vlog's captions.
  5. MissaoGeneralissimo4

    Playing with Arrow or WASD what do you prefer

    I'm already more familiar with mouse control, because of other games that depend a lot on this mechanic, so I adapted to Tanki using this mechanic, and now I improved it and play perfectly on the mouse. And, the new hovering hulls really need this mecanic to play. Now, it's easy to play for me xD
  6. MissaoGeneralissimo4

    Ideas for Augments!

    We saw the Hulls augments finnaly launched couple of months ago, and they are very strong (VERY STRONG). My idea is make them like the thurret augments. Increases a strong point, and decrease other point. Like, Fire Immunity, gives you the obvious vantage, but make a disadvantage for it, like, increases the vulnerability against Freeze turret. It will make the players take a more strategicaly point in battle and will cut their wings and make them think about using it in the battle. But, how add it in the game keeping the balance? This is my idea: Heat Resistance have 50% protection against burning effect. Then, it gives more 25% vulnerability against freezing effect Heat Immunity have 100% protection against burning effect. Then, gives more 50% vulnerability against freezing effect. And the same thing with Freeze effect protection augments.
  7. MissaoGeneralissimo4

    Ideas for Matchmaking System!

    I think this matchmaking needs some improvements, like adding new maps (or making changes to old and well-known maps in the experienced community). I know that it is not easy to change and create new maps, as you need a lot of tools and creativity. But for a short or medium term update it would be good to bring the good old known maps to matchmaking, as this would make new players more interested and would leave old players with that good nostalgia. Because a lot of good maps were forgotten, like Fort Knox and Gravity, and the old version of Madness. That's my idea ?
  8. MissaoGeneralissimo4

    Bugs and Glitches Reports

    A simple thing that HTML5 needs early: optimization. I can't even play normally because the FPS is too low in this version and the interface is with very bugs. And after 3-4 battles the game crash. Please, if you want more players in this version, optimize it, to help players that don't have that good PC, an optimization and refresh will give an serious up for FPS and will have less bugs and crashes. That's my idea
  9. MissaoGeneralissimo4

    Ideas for Hulls and Overdrives!

    Today, in Mk1-6 the hulls are balanced but, in Mk7, they arent. A wasp have the same armor of a Hornet. Isn't that unfair? because, a wasp is faster than hornet, so it must have less armor.My idea to balance the hulls (Mk7, in this case) is to reduce the HP of some and increase others, as an example also the medium hulls, like the Dictator and the Hunter. Its Mk7 version has the same amount of hp, and the Dictator is technically bigger than the Hunter. It will give more strategic choice before the battle. That's my idea about the hulls.
  10. MissaoGeneralissimo4

    Removal of Striker

    This is the point. Every turret or hull is good if you have the skill to use it. Just because you don't like it and don't know how to use it is not a reason to remove it from the game. If you don't know how to play, JUST PRATICE! I always try different combinations to test my skills in the battlefield. In my example: I don't like too much the Shaft turret, because it's the favorite type for the players that don't have good skills. But I don't go to the FORUM to just start with mimimimi about the turret. And I have Shaft too, and sometimes I play with it too, and I don't like it too much. Just this.
  11. MissaoGeneralissimo4

    June Challenge II

    I liked the challenge, but it's better a longer challenge, with more prizes. That can make more players try the Battle pass, because will have more prizes in your garage... But I liked these new paints and this animated Constelation paint, it makes me remember the first Animaterd paint, Flow. And makes me look at the BIG amount of paints of all types in the game xD
  12. MissaoGeneralissimo4

    where is reward of mobile version

    Look, I think this is the standard of some Mobile games. I don't know if this was an idea from developers, but Tanki is a game that never made ads for players to earn more crystals. I think they tried to put it in mobile, but they gave up, or something like this.
  13. MissaoGeneralissimo4

    alts and drones

    Look, It's hard, but not impossible. I everyday on Tanki's birthday I played with standard Vulcan Mk4 and Hunter Mk6, wihout drones, because I don't have batteries. In some battles I got the first place. So it's more a matter of skill.
  14. MissaoGeneralissimo4

    What Has Happened To Tanki?

    I saw more, my old tanki is 2014, the year of the "new" Brazilian server. Kits were more cheaper, like 50% cheaper (because of paints protection), I remember, the old Krakatoa (mammoth and vulcan) kit was a little bit more than 2,5k of crys. After the modules update, it was increased for 12K! 9,5k more expensive. That was my first kit
  15. MissaoGeneralissimo4

    Legend-only battles for MMS

    This is my idea
  16. MissaoGeneralissimo4

    Legend-only battles for MMS

    It's simple: we have a limit on ranks that can play against each other. Before the Legend, we had only Generalissimos. These same ones played at most with players of Major rank. As the Legend is only 1 above the Generalissimo, they only placed against Lieutenant Colonel. The size of the Legend does not interfere in the fight against non-legend. He just has a little experience advantage. For even being Legend 120, you will only earn 40k crystals when you reach the next level. The same as for a Legend 1. This does not interfere in the players' gameplay, since we have countless ways to earn crystals in addition to passing the level. The only big advantage into a Legend 120 and Legend 1 is the experience in the game. Just this.
  17. MissaoGeneralissimo4

    Boosting funds and experience for the whole summer

    Man... I am surprised. x2 funds and X3 EXPERIENCE!? Now I can rank my account easier to Marshall and get my first Mk7 ?
  18. MissaoGeneralissimo4

    What Has Happened To Tanki?

    Look, I don't agree with you in some parts, and you forgot a lot of REALLY bad updates. MK: Mk uptdates was bad because they didn't made the Rebalance that they made some years ago, because it really changed the game economy. Instead of that, they just "adapted" your equipaments for the new "Mk", and that thing unbalanced the game. Drones: this update wasn't that bad, because it change the battle strategy of the game, made it more dynamic. And motivated some tankers to spend some crystals with a different thing, and get some "upgrade" in battle. Challenges: this update wasn't bad, but they put bad prizes. For me, it's better put more containers and crystals, less paints and supplies and make the challenges more long, like 1 month per challenge but with bigger prizes. This conception is already in a lot of famous games like World of Tanks, Fortnite (I think), etc. They just must put better prizes for non-buyers. Tankoins: The first idea for tankoins wasn't bad because they were only to be won playing, but they placed it in the Shop, and this made the Tankoins bad. if they remove from the shop, and give a prize for players, like 5000 tankoins to waste however you want, this could reward the waiting time to remove it from the Shop and just earn it by playing. These updates weren't bad if they had launched in the right way. Now I will talk the REALLY bad updates: Matchmaking: this new matchmaking made the game really bad and unbalanced. in a while ago, the matchmaking was totaly different, you only play battles created by players following their rules, motivating players to know new maps and play a comfortble battle for just 5 mins or 16 hours. now, we just have only 5 or 6 maps in matchmaking with just 7 mins and a lot of old maps were forgotten, like Fort Knox, Gravity, Madness, Duel, Novel, etc. You forgot this update. (PS: If I wrote something wrong, sorry, my english is not completely learned, bcs It's my second language)
  19. MissaoGeneralissimo4

    Ideas for Hulls and Overdrives!

    I had this idea, analyzing Ares a little. Ares is a different type, instead of mats it floats, completely modifying its gameplay. It made me think of another type: hull on wheels. It would greatly change the gameplay and challenge players to master yet another new type of hull. It would be light, faster than the wasp, its name would be Cheetah (the fastest mammal in the world) and unlike all other hulls, it would not rotate around its axis, as is the standard. He would have to run to be able to turn around. As a result, it would be weaker than the wasp. About the design, I am providing this idea and when I finish I will post it right here, but it would be briefly an 8x8 vehicle. I still don't know about the overdrive issue, so you can give your ideas
  20. MissaoGeneralissimo4

    Bugs and Glitches Reports

    I have this error everyday + FPS dropping everytime and I get a bug that "turns off" my damage, so I need to leave the battle. Everytime, EVERYTIME, in any place of the game: menu, garage, battles, etc.. it just get glitched and crash! This crashes on my computer and leaves me with a bad gaming experience, making me regret having installed HTML5 and leaving Flash
  21. MissaoGeneralissimo4

    Let's Discuss Containers!

    I agree, but, not entirely. I agree that they should make things more fair in this matter of containers, but also, I think it was a bit of bad luck. The day before yesterday, I opened the 11 containers and even got a alteration for my hornet (flame resistance), and a lot of crystals. And in my weakest account I got 100 000 crystals and the purple shot color for Shaft.
  22. MissaoGeneralissimo4

    What would make the HTML5 version awesome FOR YOU?

    Look, I think most players have a serious low FPS problem with the HTML5 version of Tanki. What we really need now, as players, is an optimization of HTML5, since many of our players have weak computers or notebooks (like me). I think that because of so much paint that the game has, it ends up getting heavy and with low FPS for those with a weak PC. Before, in the Flash version, I was able to run the game with almost all graphics at a maximum of 60 FPS. Now, when I join the battle, it is wavering and falling all the time. It's better optimize this version of Tanki before creating new things for the game, so that players can have a better experience in the game.
  23. MissaoGeneralissimo4

    More of like game disgustion

    Man, the "Mk" update was bad because they didn't mad the thing that they made some years ago: The "Rebalance" (sell everything from our garage and let us make new decisions of new items. When they talked the first time about it, I liked, I thinked "hmm, now we will get more balance and a new variety of product kits." But after, I saw my garage and was a total mess. I had in that time a very powered garage, and a lot of good alterations (wihout buying). Well, My garage is good now, but, the biggest part is mk4-5. My best equipment is Fire Mk7 and Hunter mk6. Well, tecnicaly, was a good decision but was taken in the wrong format. That's my idea of Mk update.
  24. MissaoGeneralissimo4

    More of like game disgustion

    I think you need to study more of Tanki's history. In that time, the Battle list had more than 100 battles in just one mode, and the crystal earning was better than now, because the players decided in that years, the time of the battle, and a lot of other things. So, study a little and understand that your arguments don't make sense and that before Matchmaking, the game was good YES! Because of this matchmaking, many maps were forgotten, such as Fort Knox, Gravity, the Madness map was totally changed, and before, in addition to unlocking new equipment for your tank, you unlocked new maps, which also motivated players to keep growing in the game, since they could play on a map that was totally unknown to them. It was easier to have just put a "Battle!" button at the top of the list of battles that you entered randomly into existing battles and that were YES a lot better than the current ones. Understand that at that time, the game economy was more balanced because, even if there was a big buyer in the battle, it was not very noticeable, since the players even in a longer battle won in the end more crystals and saved for the discounts that came in the celebrations. In addition, players had an entire tutorial to learn how to play, consequently leaving more skilled players in the game and also more intelligent and strategic on the battlefield. I say that because I've been playing since I was 9 years old and I saw almost everything that happened with that game. I witnessed the launch of Hammer in the game, I saw the appearance of the daily missions that we see, I saw the appearance of the premium account, of the XT equipment, which cost 500k crystals, which motivated even more the players of the highest level of the game to play a lot to buy this equipment and if they were very lucky, they could win it as a prize for long-term daily missions, like gaining 99999 XP, or killing 99999 tanks, I saw the new textures of the supplies, I saw the appearance of the Night mode in the game the Shaft laser, and much more than you probably ever dreamed it could have existed. And, sadly for me, I saw the disappearance of 90% of the Brazilian (that I took part) community, which had more than 8 MILLION players. Speaking of which, this game reached levels higher than that of the population of Tokyo (the most populous city in the world).
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