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Why did you decide to nerf the free to play player's gameplay by reducing container prizes and getting Premium out of the containers ? We are now getting 2.5 times less supplies, 3+ times less crystals and have to try twice as hard to get the crystals we were getting from battles with premium. I think people would want to know why.
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Why do we still have different difficulties in daily missions since the rewards are the same now? Shouldn't all be at the same level?
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So i have a question to the developers about the recent update of the leveling up rewards. You changed the crystals rewards to 1 container. And even i only hear negative feedback i wil say it is fine. But here comes a logical question. How can a brigardier and a liutenant get the same amount of containers with a legend level when they level up ?
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This complaint is about the recent update of the hopper mechanism. As a player who wasn't using hopper for it's overdrive but the old mechalism and how it felt in battle i must say i am dissapointed of the update. The hull is harder to control and spin and feels uncomfortable. I have gained a massive amount of exp on that hull and i used to enjoy the gameplay , i will not be using the new hopper !!!
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The game doesnt open since yesterday (4/11/2021) What's the case and how to fix?
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There has been a noticible increase on the loading times ever since the halloween update
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In one of your vlogs you say battle pass is under priced for the skin container it contains (500 tankoins) so you increase the price to 1.500 tankoins. Then you remove skin containers from the battle pass but the price never went back on 500 tankoins. Why is that so?
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have the rewards beed delivered?
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Will you return the fund in xp bp game mode? if yes, when and if no, why?
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Yes but it could also mean how good your equipment is based on how good it can be If someone never buys the 2nd 3rd or 4th module their tank would never be able to become the best(9999gs) But it can become the best on the amount of modules they have
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Many people haven't liked the fact that they can not have 9999 gs unless they get the 4th module which costs a load bucket of tankoins So here comes my idea 9999 gs will be defined by the number of module slots you have. For example if a new account is created it will have only 1 protetion module slot but it will be able to hit the 9999 gs without bying the rest. But if he/she does buy 1 more the gs will alternate to adjust to the new module. There so 9999 gs will be able to achived with 2 protection modules. And the same goes for 3 and 4 protection modules This will also be a good way to identifiy how many available slots each player has
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sorry i forgot the ''but''
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now there is no such thing ...just get the railgun and start shooting
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yeah exactly but the frestration of players comes from the disability to protect themselves. But also the 50% protections is the way for people to use the ingame garage in a smart and tactical way
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Here is the info....Protections are useless anymore when every guy can cause critical and overwrite the damage....so you cant know when to pop medkits and its really annoying. Especially the fact that you can not prottect yourself from that bcs its a privet protection for those who pay