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hari3692

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  1. hari3692

    [Results] The Great Giveaway

    Yay, first contest win ever!
  2. hari3692

    Bugs and Glitches Reports

    Yesterday, I received two (normal) containers, one from tier 10 and one from a weekly mission (finish 8 daily). So, I went to open up the two containers in the container section. I do not remember if it said x1 or x2 however after opening one container, the second container disappeared, the game showed that I had no more containers left. At the time, ultra containers were available so maybe that had something to do with it. I am a 100% sure that I claimed both containers properly, maybe the devs can check that. I know this is a minor bug, but I would prefer that it won't happen again. I did not do anything for this to happen and this was a one-time event. Unfortunately, I do not have a video or screenshot of this event. Hopefully, something can be done about this. Also, although it happens much more rarely now, sometimes when I join a battle I do not do damage. This glitch and another one where I self destruct automatically when I join, I have reported before about the html5 client and the self-destruct one has been fully fixed and resolved. However, the no damage glitch still happens once in a while. Other than these two issues, the html5 client is great, I really appreciate the effort the devs are putting into the client to make the game better. Playing the game now is much more fun than before in html5!
  3. hari3692

    Mobile vs Desktop Version for container rewards

    Thanks for all the replies, I actually opened a batch of 15 containers and I wasn't really satisfied with the rewards, the only good thing I got was 25k cry. I am gonna stick to opening a batch of 5 at a time. Also another question, does anyone know if opening containers on the mobile version of tanki online will bring better rewards? Or are the chances of obtaining rarer items the same on desktop and mobile. I'm asking because I have seen someone in the forum say that mobile may bring better rewards. I'll be thankful if anyone knows the answer to this.
  4. hari3692

    Rarity of Items From Containers

    I was wondering if opening a batch of 15 containers will bring you better rewards (in terms of Rarity) than if you opened 15 containers one by one. Basically, are the chances of getting a rare item the same when opening 1, 5 and 15 containers. I am asking this question to see if it is worth saving up to 15 containers and if I am missing out on any great rewards because I open 1 by 1. I will be thankful if anyone actually knows the answer to this.
  5. I wish Tanki added an option in the settings so that in-battle notifications such as "The enemy team has captured the flag" and "Gold box will be dropped soon" could be seen in the top-middle section under the timer instead of the top left corner (in the html5 client). I know many instances where I was focused in battle and I did not see the "Gold box will be dropped soon" notification. Recently, in Tanki, I started playing with sound on so that I could hear the sound of the Gold Box dropping but I don't really like this solution. Also, in the flash client, I believe that when you join a battle, it holds you from spawning into the game until your ping balances out or for a certain small time period. However, I do not see this implemented into the html5 version of the game, when I join the battle I spawn right away with very high ping which causes me to self destruct automatically and re spawn. This makes me start my game with one death. So, I suggest 2 changes to the html5 client which are: 1. Adding an option (in settings) to change in-battle notification to the top-middle section under the timer. 2. Add a (optional) in-battle feature where the interface holds your tank from spawning until your ping balances out. You guys may be thinking why can't I just play on the Flash client, the reason is that I have a low-spec laptop and using the html5 client brings me optimal performance (good gaming experience) whereas the flash client (and standalone player) gives me bad performance (choppy and unbalanced fps).
  6. hari3692

    Need Fix To An Issue On Html5 Client

    Actually, guys I fixed the issue. You need 2 hyphens in the command for it to work in MM battles (also the space and tanki needs to be closed). Now it works good. Thank you.
  7. hari3692

    Need Fix To An Issue On Html5 Client

    Yes, I tried this and it worked however not in the way I expected. I uncap the fps limit only in PRO battles and in MM battles, I am still capped at 60. Is it supposed to be like this?
  8. hari3692

    Need Fix To An Issue On Html5 Client

    I have already followed all the steps in that guide.
  9. hari3692

    Need Fix To An Issue On Html5 Client

    Also, the self-destruction issue happens even when the auto-self destruction is turned off, I think it is happening because of the high ping when I join a game which levels off after some time.
  10. hari3692

    Need Fix To An Issue On Html5 Client

    Why am I not able to uncap my fps, am I doing something wrong?
  11. hari3692

    Need Fix To An Issue On Html5 Client

    Often, when I join a game in the tanki online html5 client, my tank automatically self-destructs and sometimes (a little more rare than the self-destruct issue) I do not deal any damage to enemy tanks and I have to leave the battle. To be honest, I have tried to look for fixes, I even tried uncapping the 60 fps limit by putting in "--disable-frame-rate-limit" in the target box, in the shortcut section. However, this did not work (screenshot attached on the error) on my laptop and when I try playing on the flash client, I find success in not having this issue (auto self-destruction and dealing no dmg) however since my laptop is low-end I can not play with good fps on the flash client. So please help me fix the issue for why I can not uncap the 60 fps limit in html5 client and also how I can stop the auto self destruction when i join a battle and the issue with dealing no damage when I join a battle. https://pasteboard.co/JfQmo9zH.png
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