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Sorry, I said this out of crying spells because I had been kicked out of games before I had finished them. Is it just me or is someone else being affected by these 'server' errors? - Crazy_Mann_2
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You Kick me out of the game right before I finish it and get crystals! You are trolling me!!!!!!!!
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Crazy_Mann_2 started following Let's Discuss Shaft!
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Okay, Thank you. ?
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[It affects quick sniping capabilities so slightly, it is quite close to unnoticeable.]
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Here are some points on Heavy Capacitors Alt: This alt increases the damage you can potentially do to enemies You can one-shot any hull without double armour [except juggernaut, although it too can be one shot using the same alt, max level booster drone and double damage]. Using this alt instead of Stock (normal) shaft affects ability to quick-snipe light hulls slightly/very slightly. (I have no problems quick-sniping light hulls). It may not be worth the amount of crystals today to most people; (actually, I bought this augment, and it was worth the crystals (effort) to me.) It can be used to wreck medium hulls with massive damage potential faster because it can help you get to 2/3rd of your damage faster/slightly faster than on stock shaft. [The reason for this is because the capacitors charge damage slower as you get closer to full charge. Heavy capacitors make sure that the damage increases at a slightly faster speed making it more suitable for wrecking medium hulls with shaft.] The reason I wrote this post is so that people can choose whether to buy heavy capacitors or not. I would be happy to hear some disadvantages of Heavy Capacitors because it may help me know better about this alt I bought a few days back. I would be happy to hear from people like @TideBreaker. Yours Enthusiastically, Crazy_Mann_2
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Me with Shaft-Viking, Heavy Capacitors alt.
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I notice that after I shoot my shot in shaft sniping mode, I and the target have to be alive for a moment before the damage is registered and the tank explodes. however, if I or the target gets killed before the delay completes, then I won't get the kill. This is, sometimes, annoying because although the delay is short, it is, sometimes, decisive. This delay always happens. This has to be fixed. The result must be that the shaft's output will be registered immediately after I shoot just like with other turrets.