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There's no doubt in anyone's mind including the developers by now that the current BP isn't something that will work. Yet we're still here and there's no response. I've personally not purchased this BP just like the last one and I won't until this issue is addressed. Sometimes you gotta compromise. But in this case the compromise is to put in at least 2 hours and that's not a commitment I'm going to make to a game lead by delusional people thinking I'll spend a tenth of my day on the game. You have to be lost to think it's ok to spend this amount of time on a game. No response from the English community manager of Tanki either which is a shame.
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@Marcus As you are an English community manager, I think it's ideal for you to bring the opinions from this thread to developers and find a way to solve this real issue. Everyone on this thread has said that the BP in it's current state at 4k stars every 14 days is too much. If you want numbers, it's a minimum of 2 hours per day to complete these challenges to get to level 50 by the 14th day. This is not including daily/weekly missions that are missed, or people who are not able to play for a day entirely. There has been opinions from very grindy players and high scoring players in MM games who are clearly saying that this BP is very hard to achieve without putting in a good amount of hours per day. We shouldn't be forced to put this amount of hours per day to play the game. The whole point of a battle pass in all games is to cater for the majority of players and make them feel engaged regardless of their skill level. The battle pass is the heart and soul of the game you could say. It's what attracts players to the game every day and even if someone doesn't feel like playing too much, they would at least log in to the game and take part in a short daily/ weekly mission and let that contribute towards their BP progress. If a BP comes out that's impossible to achieve for a casual player, then there is no point in taking part in the first place. This is not a F2P vs buyer discussion. Players who are taking part in both the silver and gold-tier battle pass confirm that without having to spend 2 hours or more in to the game, the BP can't be completed. Most players in the game are casuals. As stated by Tanki in the past, very few people in the game pay for the game. I personally feel insulted having to be one of the few who do support the game while paying 3 x more for the privilege. My feelings aside, you can browse the 4 pages of this thread to get a feel for how this BP has negatively impacted players and that it's not the direction the game should go towards. Please do forward our thoughts to developers or the man in charge to get things sorted. This isn't just me, it's all players. To resolve this issue, either reduce the stars down to 3k without changing or increase the amount of stars we get from daily/weekly missions, and from MM games. Even if someone got to level 50 in BP just from dailies and weeklies, it is increasing the player engagement at a healthy level. With the BP at it's current state, players are forcing hours of their in to the game and most likely will give up. It's unhealthy and unnecessary. As a English community manager, please do look in to the concerns of players and help our opinions reach the top of the chain to provide a better gaming experience.
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It's 1 hr 45 mins ish assuming you get highest score in every game in all games for the entire time your playing on the game for 14 days straight to complete BP. Most of the developers dont work 2 hours a day on this game. They refer to it as 'Tanki Online Project' as in they don't even see it as a game just do the bare minimum to make it feel like one all while milking out the money from players around the world. All games extract money of their players in one way or another but having this BP being impossible to achieve isn't benefitting the game and affecting the players who wanted to take part in the BP. I was someone who never missed a single BP until now. I'm not working for Tanki, I dont get paid or get any benefit from taking part in BP except purely for fun. But being FORCED to play 2 hours + a day isn't fun. Taking 1500 tankoins or 15 Euros for me to gamble away at this BP isn't fun either. I started looking at other more fun games to play and there are many. Call of Duty Mobile, Runescape and a few others I've tried out. If there are unrealistic expectations asked of me every day from a game, I say no.
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Without F2P players playing the game no buyer would touch it. I'd argue this game is not that skill based at all. IMO it's just trial and error when it comes to most game modes but I can talk about that somewhere else as this isn't the right place for it. Especially now with BP giving the better augments at some point, F2P are in for a lot of hurt :/ Agreed, I think those drawbacks could have been addressed if the developers actually made an effort. Instead they jumped ship on to their old game and started increasing MTX on here to increase their profits. Totally agree. F2P players feel like dummies when I play MM. I guess the aim of the game is to make them feel motivated to play by micro upgrading their items and gain crystals from mobile ads ect but make them weak enough so that a heavy drone user can wipe them out. And if they lose a game they'll just blame the game for giving them an unlucky match or strong players and hope the next one will have noobier players than them. This won't hold for long. The 'buyer vs F2P' concept also makes F2P players feel 'superior' or more 'skilful' because they aren't using heavy supplies or drones to get a competitive edge. That mentality would die out as they see there's always buyers in the game and it's really nothing to be proud of. Plenty of other proper F2P games where revenue is only generated through cosmetics for ppl to try it if they wanted. If BP is obtainable without insane amounts of effort it would make people stay imo. Even the free BP is an incentive for players to log in every day but not for 2 hours + everyday. You just can't get away with expecting players to play a lower end game like this for that long.
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Didn't know it was like this before but why change it back to something that didn't work in the past. like i said before, not most BP's will be rubbish.. Even EMP Gauss, it's been out for a long time, buyers would have already had it by now. You still need to be a buyer to get the EMP of last week. Can't even begin to explain how bad rubberised round is, it shouldn't even be available in ultra containers, I would'nt even have it come from regular containers, its so impractical that I would be ok in being in the shop and it still wouldn't be as popular as the other augments. But hey, give up 1500 tankoins for pleasure. I don't think this makes sense even from a business perspective. Unless they were hoping there would be enough people paying for the BP to compensate for people who think 500 is ok but 1500 isn't. In other words, they were expecting less people to buy the BP as most people would not justify the price increase, but that would be ok since there would be enough people paying 1500 tankoins and buying stars that it wouldn't be an issue. I don't know the stats, the devs do, but not appealing to the masses when it comes to a battle pass is not something that's ideal. I can only imagine that some investor thought there wasn't enough stars being bought in the shop and without realising the consequence of the increase of those stars, he wanted the sales to rise. Either that or what I said above. All in all, it's affecting most players and it's not good. That was with special missions, I was going to ask you to tell me how you'd get on but I know that its going to take over 2 hours a day for anyone to get a chance to complete BP.
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Did you spend 2 hours+ playing tanki on average a day? You gave me specific dates and roughly how many hours but not the average per day. Could you tell me that? I still think you need to spend 2 hr+ to get it. Also good luck getting the BP now without any special missions on the horizon. I think the few people who barely got it last BP will definitely not be able to complete BP unless they spend a decent amount of time on Google calendar figuring out how to divide their time. There are many problems with the BP. High cost of 1500 tankoins F2P only getting one day of premium as BP reward but if someone has 0 premium days they need 2 x the amount of stars to get to level 43. That means spending over 5 hours a day playing tanki to get it? since you need over 2 hours with premium where you get double the stars You don't get much supplies even with the gold tier BP considering how much your paying. Regular containers are irrelevant and useless imo as you get free supplies from daily containers, daily/weekly missions. The only thing you want are from ultra containers and those are the rare augments but still some of those dont suit everyone's playstyle. And I mentioned in the previous page that we would get useless augments too as part of the BP and I was right. Rubberised rounds are available from BP and it seems like they are just giving us the old less less useful ones. But the biggest issue is that it takes way too long to get to level 50 and you have to spend 2 hours + a day to get there. Even if you tolerate the low reward, the crap augments, the long hours everyday that's needed, you still wont finish the BP. It almost feels like it's designed not to be completed, which it is so people end up buying stars.
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This was by grinding for 3+ hours like you mentioned in page 1 or two? They are :/
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''There are a lot of reasons for that, the main one is that PC gaming market is too competitive and overloaded and it is not possible to make the game popular not only in Russia but abroad as well. As a result, we made a difficult decision – concentrate our efforts on other areas. In general, we would like to mention that the game has come a long way and stayed alive for 3 years during which we have released a lot of cool features.'' The above is what I pasted from their official response. All developers in the gaming industry adapt. You need to a lot more than most industries to excel or even survive. Paints had protections a few years ago and they realised 'skins' were popular so they wanted to see if they could make good money off getting people to buy cosmetics. Then battle passes became popular so they adapted in to copying other games and making their own BP. iirc, call of duty removed a lot of the content in their upcoming call of duty game when they noticed the popularity in battle royale based games. Imo, regardless of what happened with unity they could have changed. By admitting there was too much competition was to admit they either weren't willing to make a nicer game. You don't just give up after one hurdle. They also mentioned that they are going to 'concentrate our effort in other areas'. Guess part of that was to massively increase microtransactions in the current game. There's even talks of micro upgrades of supplies? More MTX. If their own game isn't up to par with the best games, why is tanki charging so much up to 3x higher than the best games for people to play. Main concern is that BP is too difficult to complete. Hopefully something is done about it.
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I'd like to think that it's a grind for f2p players as well and the rewards aren't as good. The extra containers and supplies are mainly coming from the 1500 bp and not the free one. Regardless of how good the f2p rewards are it would still take a long time to get to the higher levels of BP. It's not so much about f2p vs buyers vs skill but more about the amount of hours it takes to get the BP which you, I and everyone else has agreed is too much. 2 hours + a day as I have mentioned before is too much both people who invest in the game and those who don't. Again, shows how out of touch the developers are that even the most high-scoring players are having difficult getting to level 50. I did not bother with it at all since I knew I wouldn't get it. Yes, 100% I've looked more in to the pricing of stars and 300 stars which is less than 4 levels is 1690 tankoins. This is disgusting because buying the 1700 tankoin bundle to buy the 300 stars is the EXACT SAME COST as the battle pass itself... BP costs 15 Euros.... buying stars for 4 levels costs 15 Euros. And there was a vlog not long ago saying they have made stars more affordable. If this is affordable I can't imagine how high they must have been before this. Your paying so much money for under-skilled developers who are incapable of creating a good business model but also a decent game. Tanki X was closed because the developers admitted that there was a lot of competition in the industry when it came to online games. That is openly admitting that they have weak, low level developers working in Tanki and also shows they aren't willing to spend the big bucks on getting skilful people in their team to make a better game. Devs shouldnt even be getting a pat on the back let alone getting money from me through stars for purposely making a BP, which is supposed to be fairly easy with decent effort, impossible to finish.
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The reason for this thread is to figure out if BP is obtainable for most people and we know that it isn't. From what I've gathered no casual player or someone who spends less than 2 hours a day can get to level 50 and completing the battle pass. I do want to see contradicting opinions to mine while im interested in this topic to see if there is any way the BP can be completed without having to invest a huge chunk of your day every day to get there. Everyone here who's posted has had to spend a large amount of time in the game to get it, including you. I don't encourage nonsensical debates but I do want people to offer their opinions and hopefully something can be done about it.
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Name me one other game or a few others that have as little content updates as Tanki and costs more? Aside from an automated battle pass with random rewards (and mostly useless augments), there is only one hull or turret being released and the only thing that is changing are tweaks to turrets, hulls and modules to profit more. For example, introducing critical damage on all turrets. It's nothing new or innovative just a way to nerf or buff current existing items in the game. I do agree with you about devs are trying to make more money but there's only so much you can milk from a decaying cow. It is also the last BP I will take part in unless it's made more convenient. I do hope they see our opinions and value them, taking them in to account. As your someone who plays somewhat regularly and goes pretty hard at it when it comes to mm, would you agree that for a normal player who wants to play casually or slightly more than casually that it would be harder for them to get to level 50 in BP at it's current state. A lot of people have had a huge boost because of the special missions during TO BD but achieving BP should be consistent and not rely on factors such as special missions and unexpected events as such. Also, BP was achievable 6-7 days before its end date but many experienced high-scoring players have had to put a decent amount of work in to get to level 50. I would say that challenges are a good thing. I dont mind time gated content such as BP daily and weekly missions but the effort level required to complete them are not considered at all. Like I said before not a lot of people have the willingness to spend more than 2 hours a day on playing Tanki. The simple thought of having to do so would prevent people to even trying to take part imo. Can you tell me how many hours you spent per day or on average to get to where you are right now? Would you agree that it's difficult to achieve for most players? I feel like because of the long double funds duration many people have played slightly more than they should, convincing devs that maybe it is a good approach. But from my experience after double theres less people and longer waiting times to get in to battles ect. Having said that, you did say you played more than usual which does show that you do need to put a fair amount of hours every day to get to level 50 BP. It does say a lot when someone who has played a lot says they are surprised that they are going to make it to the end of the battle pass. I knew I would not complete before I reached 2k stars. I see people using the same paint they have for a while, the new BP animated paints are only worn for a few days then people switch to what they normally have or something else. That's what I see in battles. I too am not going to buy it again. I hate to be one to deter others from participating in BP as it's not my intention but I know from speaking to a few people that it's a waste of time right now. Sure your getting more supplies than before but your also compensating for that by paying 1500 tankoins instead of 500. This hurts F2P players most but also people who invest in the game like myself who don't see a reason in taking part in challenges when it's just a trap to get you to buy stars. Did you delete the messages on the first page of this thread? From what I remember you said you are set to completing it because you were on your lower level account easily destroying lower level players who probably can't even turn their turrets. Would you agree that this BP is not obtainable for most players? You said you spent 1.5 hours a day playing tanki which is a lot considering you were playing against lower levels and at legend rank or close it's harder to get to the highest score and win games.
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I personally don't think someone who gets free crystals through the game should be giving other people reading this the idea that buying stars is a good thing. I would argue that the increase of star purchases in the shop would lead to a decrease in player engagement in two ways: 1. Players who want the BP no matter what will just buy stars when they are nearing the end of the BP period. There is hardly anyone who buys stars which is why Tanki is making BP harder to complete. The reason for having BP is to increase player engagement, just like all other games. But by having the ability to purchase stars your decreasing the player engagement because a player can just buy stars. So what's the point in having a BP as it's just a mouse and cheese trap. 2. Players who will happen buy stars will eventually stop buying them as they will realise it's not good value for money (the worst value for money in the game) and eventually stop playing BP entirely. Eventually stop taking part in daily/ weekly missions. Can't comment on stuff like crisis and how OP it is because I am hoping devs see this thread and are determined to set things right and reduce BP down to 3k stars to cater for the masses or give higher amount of stars per weekly and daily missions so that getting to level 50 requires not too much more effort than doing dailies and spending a few hours in total during the 14 day period that the BP lasts.
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Nothing to shout about but getting top 10 in previous leader boards shows how much of a commitment you need to make in order to get a huge amount of XP or stars.. Just because I am capable of reaching top 10 in previous leaderboards when it comes to XP and crystals doesn't mean I think everyone should grind hard to achieve the BP. The BP definitely should not be able to be completed by just the top 100 players. The nature of a battle pass is for all players to participate in it, regardless of their level and skill. I'm looking out for players who aren't capable of getting lots of XP every week like I have done in the past. Just because I can get 4000 stars IF I grinded a good couple of hours per day does not mean other players should do the same because it's not how a battle pass should work. It's up to me if I decide to play 6+ hours a day if I want to or just go ahead and complete missions and log out. Sadly, the point your missing is that no one should be forced to grind 2 hours a day or more to get to level 50 BP. Also what expectations am I trying to live up to? I've said time and time again that for the average player the current state of BP makes it so that it's impossible to complete. You've already agreed that this BP takes grinding in to account so of course it's not obtainable for people who dont want to grind. And when I use the term grind, its a broad term but in this case it's grinding for more than 2 hours a day. No one has proved that it takes less than this amount of time and I would be humbled if someone could show me that its possible. But from what I've gathered I know that it isn't
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A lot of hours which shows that you need to invest a lot of hours in to the game to get to the end of BP. We know that it is technically possible but not for most casual people. I mean... I dont think most casual players even use the forums so its harder to get an insight off a normal player or someone who plays casually. Not only are the rewards not worth it at 30 Euro's a month, but its also impossible to achieve. The whole point of playing the game is that you spend less on stars. The way its currently made is that you grind a lot of hours.... almost get to the end of BP but dont... and Tanki scoops in convincing you through the message board to buy stars. It is something to be taken seriously imo. Battle passes in all games are to cater for the masses. Stuff like special modules like the 20-25% protection modules are for winners of esports games are a niche and shouldnt be for everyone. But battle passes are to increase player engagement and creating a battle pass that is not appropriate for the game is unjust. I do wish to take part in BP and I'm sure there are many people out there who don't like this increase in difficulty. I have all augments except new shaft one and I'd still like to participate in BP for the containers and skin containers not in the current state. It's at a point where I wont bother with next weeks BP at all unless you get more stars from completing challenges and missions or the number of stars needed are reduced. Dont torture yourself to get 100 measly Tankoins. It will take 15 weeks before you can get enough for a full BP so your getting less than 4 BP a year at that rate. That's 4.3 hours at the bare minimum to get to BP at your current state. Tell me if I'm wrong. 4.3 hours assuming you get to be at the top of every game and win it. You won't win every game and the decent waiting times and joining games where your on the losing team means it'd take more like 6 hours. Are you seriously suggesting that people should buy stars? I don't think people should fall in to that trap as I think that's the reason why 4k stars were introduced in the first place. To get people to feel forced to buy stars. Just because stars are in the shop doesn't mean players should buy them. If your going to participate in a BP and spend 1500 tankoins, and spend additional tankoins on top of that to reach the end, a player is better off buying regular or ultra containers directly from the shop instead. If your going to gamble on whether you get BP or not, your better off gambling on ultra containers instead. But BP should never have to be a gamble, it should be a garuantee provided you spend a decent amount of effort on it. Not 2 hours + every day. Also I noticed your a forum moderator and you get free crystals for doing what you do? For someone like you, buying stars isn't needed unless your specifically going for rare augments only and idk if your better off spending 15 euros every 14 days on it or just buying containers outright If there was no special missions you would be around 400 stars behind so you'd be at around 3420. As
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I have over 430 days of premium days and still find it hard to complete BP so prem is a must if you want to complete daily missions quicker too such as getting 1600 cry in ctf ect. What is the average amount of time per week you spent playing tanki? I dont know if 6 hours was for Saturday and Sunday or just one day. And would you agree that you can't complete BP unless you spend a minimum of 2 hours a day grinding Tanki? That means no parkour battles or XP/BP just MM