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  1. idk if this is already suggested but recently u can score more points in battles like : (ctf) before 5 flags ---> now 7 flags (cp) before 30 pts ---> now 50 fps so basically devs made this update, why not prolong the time of the battle too? right now its 7 mins but changing it to 10 mins is my suggestion :)
  2. Pineapple

    Ideas for Maps!

    it'll be cool to have something like 3 zone maps connected to each other, for xpbp and with a spectator platform for people to watch, there u can play many battles and once and it'll look pretty cool, they could add a wall between each battle so people wont shoot others thay theyre not playing againts. ofcourse spawn would be a problem, but maybe before joining thebattle, the players can chose which one they would like to play in, so they could spwan in only their area and not others. idk bad explanation but hopefully someone understands
  3. Pineapple

    Shop prices update

    abt like two months ago they already changed the shop price to be more expensive, now they gonna change it agn, money thirsty devs hhh
  4. true tho, but it gets annoying when u get into the too many times, even though u could just p enter
  5. few months ago, new maps we're added to matchmaking, and two of them are dusseldorf, and lost temple. The maps are way to huge, and in order to get to the other side of the map to attack ur enemies and it'll take a long time and once you get there, you'll probably get 1-4 kills (average) and then die. Just that the map is too big and many campers, for example the map lost temple has two bases both on opposite corners, in order to get to the enemy base you'll need to go up ramps which ur enemy has a clear upper hand, you could ofcourse go up the other side but that is usually guarded by shafts. So I just want to ask the developpers to remove these two maps from the game's matchmaking and keep them two only for battle list battles. I know 99.999999% chance the devs won't do this update but it's worth a try and sharing my thoughts.
  6. Pineapple

    Critical damage, fix XP/BP

    xp/bp is unbalanced with the new critical damage which only allows you to do 794 damage or 1411 damage. At crucial moments where your enemy is supposed to die because he got hit twice already but doesnt die, and instead your enemy does a critical and kills u is extemely unfair, so I hope the devs can fix this problem and rail in general
  7. Pineapple

    April Fools Day 2021

    bruh wym xp boost is good, thats why i have 3 legends acc xd
  8. Maybe you're a low rank playing non format xpbp with ur mk1-mk6 equipments, and yup, there is spawn protetcion which gives huge advantages and make things unfair. Or, you may be trying to host a mini event of your own like save the gold, but the spawn protection allows the people trying to steal the gold go through hundreds of mines before dying and ruining it. So all I'm trying to say is maybe add an option in pro battles to turn off spawn protection or keep it on. :)
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