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chaz184

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  1. chaz184

    Let's Discuss Shaft!

    Please , my beloved shaft has been weakened to a point of almost unusable. Now with a 10 second reload I'm almost guarrantied a certain death, even my drone mine protection has been weakened by the redistribution pattern of my mines. There are very few landscapes that provide enough cover or isolation to survive a frontal attack from any tank. It's taken years and funds to establish a nice shaft tank and now many low rank, less equipped tank finishes me off with ease. Please return shaft to its former self, and give this old man a chance since my hand/eye is not so good to use these other quick small hulls. As a side issue legend hoppers fly way too fast, other tank types cannot compete effectively against it.
  2. chaz184

    Let's Discuss Hopper!

    Hopper is too strong, legend hoppers have unfair advantage, particularly a team of them. They are nothing other than flying spaceships in the wrong game....It's a tank game. Flying over the tallest structures, freezing and stealing flags, etc... they have too much power. Please rid us of hoppers or weaken them to merely jumping a single tank. In some cases, in two leaps they steal flag and then to home base with no interference, then do it over and over, so discouraging to those who have worked to strengthen & improve skills of their land based tanks.
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