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Hizock

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  1. Hizock

    Ideas for Game Modes!

    yeah... but it wouldn't be too complicated. It is going to be in duos only, lets just say your teammate gets destroyed there will be maybe 40 seconds timer for him to respawn again, and if you died before the timer ends, you and your teammate are going to be eliminated, and you won't be able to respawn again. @juniorgamer268 and for the storm mechanism, just a zone closing in every minute or something
  2. Hizock

    Ideas for Parkour!

    I think the main point of Parkour mode is to do cool tricks with other players, so it doesn't have to be TDM, CTF, or any game mode like that, it's just parkour, it has its unique game mode. You won't have to worry about getting destroyed if they added an infinite health option or maybe infinite supplies, so we can do some cool tricks with mines. The other things I mentioned in this topic maybe a little too much but the infinite health and supplies option makes sense and should be added. That would make the buyers have no advantage over the non-buyers since it's all just about doing tricks and jumping around. It's parkour, not a flexing contest to see who is the most powerful and has the most mines.
  3. Hizock

    Ideas for Game Modes!

    Maybe "Clash of tanks" is a perfect name for this game mode. Yes, it's like a deathmatch, but also can be played as duos just like every battle royale game. All players will have the same hull and turret that is going to be picked randomly each game. It will be Mk7 for everyone, and they can even improve it by getting a dropping box that buffs their turret or hull by 35%. If your teammate gets the dropping box, it is going to affect your tank as well. For each kill, you will get buffs for your tank by 15%. For this specific game mode, the health of your tank is going to be doubled, so that you don't get destroyed easily. For the reward system, I think maybe adding a container that depends on this game mode would be such a great idea, you will need for example 3 wins to be able to unlock 1 container, and every win will get you additional 2500 crystals. Those players who didn't win can be rewarded depending on how many kills they get, maybe one kill = 100 crystals, and for duos, you will get the same reward as your teammate. I know this would need a lot of work, but it will be worth it.
  4. Hizock

    Ideas for Game Modes!

    "Battle Royale" or whatever you guys want to call it, So how is this going to work is that a certain amount of players spawn depending on the map capacity, it has to be a huge map of course like madness for example, but I recommend creating a specific map for this mode so the game won't end quickly. Players will spawn as an equal modification, and there will be boxes spawning randomly around the map every 40 seconds that give you maybe +5 micro-upgrades on your turret or hull. There will be no supplies, no protection, no overdrives, and if the player gets damaged by another player his health will automatically regenerate maybe 10-15 seconds after the action. The last one standing will get a reward and maybe find a way to narrow down the players on the field to prevent campers. There will be no respawning after you get destroyed, so you will have to spectate or leave the game.
  5. Hizock

    Ideas for Parkour!

    Why don't you guys make players have infinite health in parkour mode? I think this would make a lot of sense. Also make players have the option to set their speed and gravity power and add an ability that makes the tank jump so that we could do awesome tricks, maybe also create special maps and supplies for parkour and give players the option to equip whatever hull or turret to use without buying them.
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