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merge Buff camper for long range augments and nerf healing augments
What replied to What in Ideas and Suggestions
@JustBlackWolf man if you still can't heal with isida it's your skill issue not the turret itself, isida healing is balanced right now I played a game yesterday with a friend using excelsior Isida to heal me as a jug score ended 10-0 in our favor and yes the healing now is fixed for isida it just depends on how skilled the healer is, right now thunder heal can be used with no skill, just aim towards your teammate especially after they fixed the aim system for healing thunder in the beginning of this year. I've checked your profile aswell and saw your most played combo is Isida viking, maybe you should focus on using isida to attack rather than keep healing? I've used Isida recently and trust me it's still one of the Best turrets to play with because it has few people with protections so if I'm you i'd not worry about this post as it doesn't concern isida -
merge Buff camper for long range augments and nerf healing augments
What replied to What in Ideas and Suggestions
It's trash because of score nerf, cuz afaik you get score from % healed , correct? Even with this nerf shaft healing can still fully protect against almost all turrets (damage increase augments not included) so what I'm saying would encourage the healers to rather use the healing for critical moments like someone pulling a flag, or if they're desperate they can slowly keep shooting an ally by restoring his hp with 4-5 shots, now that makes battles overall a little bit balanced so you don't have to worry About a healer, cuz personally when I join a tdm or CTF and I see thunder/shaft heal and at least 1 combo with excelsior then I know who's getting healed and can mostly predict the score, having heals as a secondary plan rather than healing non stop will be a relief, i even got thunder heal out of this event for 1600 rubies and 12h gameplay but I'm ready for it to be nerfed as I'm a player who cares more about the battle results than individual scores -
merge Buff camper for long range augments and nerf healing augments
What replied to What in Ideas and Suggestions
1- original camper drone had an armor increase to it which made it eaiser to not lose your entire hp unlike current camper augments which has only the damage part so you could get one tapped as a camper user, tho I agree with what you said too because if my solution doesn't work yours will. 2-if I'm not mistaken having 50% the heal rate would make the healing process slower making the score farming slower, so if for example your thunder heals a maximum of 900 damage per shot (not counting booster or crisis) then that means you'll take x2 the time to heal with current healing damage so instead of instantly saving a light hull from getting killed which makes it broken, you need x2 the effort to keep it alive, same with current camper drones, let's assume your enemy is using camper smoky with a thunder or shaft healing him and let's say you're using thunder too, you'll basically just deal 50% of what the thunder is healing making your attack literally useless. Do you get my point? -
merge Buff camper for long range augments and nerf healing augments
What replied to What in Buff camper for long range augments and nerf healing augments Ideas and Suggestions
1-Camper Augments: -I think based on my experience with all camper augments, nerfing the long range camper augments is pretty unfair compared to mid range augments, as we know for railgun the further you are the less damage you deal so I think nerfing camper augment to 90% for the long range turrets compared to medium range ones is pretty unfair I think it should be left as it was on 80% 2-Healing Augments (Excluding Isida) -For the augments of healing (thunder + shaft) I think giving 100% heal rate is very bad because it makes one simple player indestructible if he's playing with a camper augment for example so therefore i hope there's a nerf to healing augments rather than nerfing the score, so in simple words nerf healing rate, buff healing score, that way it'll be more fair in my opinion. I hope these 2 suggestions can be implemented in the near future because as someone who's actively playing these 2 changes must be made. -
i bought the fan's bundle once and now i cant buy it again, is this supposed to happen or we're able to purchase it only once per day and wait for the next server restart to purchase it again
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I understand what you're saying and this only benefits the new players, but I'm curious about all that care you give for newbies, are there really new players that plays the game for the first time?, we even have newbies at legend ranks so I don't see why you're giving them this extra care