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zadie

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  1. Viking doesn't need a nerf, all that'll do is annoy a whole lot of players for no particular reason, other than catering to the few people (and I mean few) who've complained about it. The only time when Viking is too powerful (with some turrets) is with Jugg, but that's just because most of the other OP's just aren't as effective (although, actually, I do kill the Jugg just as much with Wasp, Mammoth and Ares). Evening-out it's damage with a few turrets probably wouldn't be a bad thing in this scenario. I don't know if you remember, or if you were here, but VIking has always been an incredibly popular hull, even long ago before OD's were in the game. It looks cool, and it feels good to drive. I can understand (although disagree with in most scenarios) wanting its OD to be nerfed - although skilled players should find it easy enough to deal with it, just open your eyes, you can literally see if a Viking is fully charged - but nerfing the hull's speed is a bad idea. Like I said before, all that'll do is annoy people. It won't make the game any better whatsoever, even for the people complaining, as the only one's who'll notice it are the people who use Viking. Also, this is coming from someone who's never really used Viking much, other than with this particular account (one of many), and from the perspective of someone who's used it, as well as played against it, it's honestly not that great - I find Hunter to be a lot more versatile, and Dictator to help the team a lot more. Even using crusader is better in normal battles, as I can actually kill people in a Titan's dome.
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