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What Is Your Opinion About the Current State of Tanki Online?
ALLWORLDZEUSYT replied to Maf in Game Discussion
Obviously we know what happened, but clearly there have been complaints about the game and the common problems seem to be relating back to not only the way you get supplies, but also the stacking with overdrives. A pure imbalanced towards the game in of itself. I'm not saying we give all the players what we want because obviously not is fair. However, the fact that this game lost millions of players says a lot. Devs don't listen and only make changes for themselves. I want the skill base of this game to go back up. Cant keep watching players on my team who don't have skill just drug, overdrive and think they are doing something. If the Devs want so much money, then they need to think on what made the game at it's peak. Most of the comments I have seen on polls like this, I have related to or were slightly different from what I said. -
What Is Your Opinion About the Current State of Tanki Online?
ALLWORLDZEUSYT replied to Maf in Game Discussion
Current state of Tanki is on edge. Devs don't listen to community. 2013-14 Tanki peaked and was at it's best. Devs need to get rid of supplies in order to keep overdrives relevant. These players have no skills and will drug straight off the jump of a battle. If you don't want overdrives then head back to the 2013-14 Tanki season. Lost millions of players due to stupidity. Make dictator's overdrive only for itself as many of the players have been complaining about other tanks literally pushing it in battle only to attempt to receive benefits for themselves. Not sure if there is anything else I missed. All I have to say is DEVS LISTEN TO THE COMMUNITY! -
Just keep preaching man! I am from before hammer gauss etc. I am from the 2013-14 season. The game used to be so skillful and lost it's style due to drugs. Players used to have to practice to get kills and games used to be intense. I loved the servers because I could actually talk to people speaking the English language and the game didn't lag that much. Now you hardly see someone speaking English in chats and it's mainly Russian or some other language. I agree, that was the best version of the game. To prove it, remember when you used to login and the number of people playing the game would be right there? Tanki used to have more 5 million players playing the game. I don't know how you lose that much people playing game. Devs not listening to community. What about the stars/YouTubers who used to play this game? Where did they go? I know some of them left because they saw where Tanki would end up. Supplies need to go and have needed to go for a long time. You get enough supplies from daily missions enough to last for months, without buying. I just use my crystals to upgrade my tanki only. The paints are expensive for no reason. This game will be dead if they don't turn it around. List for Tanki: 1) Get rid of the supplies. If anything only keep Medkits but up the cooldown to balance it out. You can't have overdrives and supplies. Clearly doesn't work. 2) Make a training map that some of these new players can go on. Some of these people don't know how to use their weapons and let alone know the button to use the overdrive is Left Shift, not Right. 3) Change Dictators' overdrive. It is responsible for half the drugging that goes on. If you're going to keep it, let the overdrive be exclusive to only the individual that gets the boost. These players push the dictators constantly as soon as it has it's overdrive. It is their overdrive and not anyone else's. I think you should change the percentage of the boost, if it's exclusive to them, that way it's not OP. 4) Take the star over seeing players and aim assist out the game. Honestly, what the heck are you doing here? Aim assist? Players from the past used to have practice daily to shoot their tank if they are like a Thunder to get the best results. If you want this game skillful, we shouldn't even know if someone has their overdrive. It's so easy and predicted move to read when someone will use their overdrive such as a wasp or hornet running at you. 5) Listen to the dang community! Most of these players can help get you back up to the top and fix the game. Old heads only recommended (before hammer gauss, etc.) since those players such as myself played the best version of the game and when it was at it's peak. We know what we are talking about. 6) Take that laser off the shaft!!! The idea is for shaft to be a sniper and remain hidden. That's a skill in itself. That's why it's harder for these players to play shaft because there is a laser making their every move.
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No need to spend crystals on supplies, when the game does the drugging for you. One of the biggest problems with Tanki. I would get rid of the drugs and only keep medkits if anything. Increase the cooldown to make this game more skillful. Every battle I walk into now, all these players want to do is drug up. If they are a dictator, at some point, they activate their overdrive and I can't do anything. Either keep overdrives or keep supplies, pick one. Both will not save this gave. You Devs need to start listening to the community. In the 2013-14 tanki season (because that's where I started), you used to actually have to put yourself in battles alone and learn your weapon and learn how to aim. Practice was vital for being success at the game. Now you just press the numbers and space bar because there is some type of aim assist (makes no sense) and press Lshift (because the Devs didn't tell anyone it was specifically Lshift until a player brought it..morons) and the battle is over. Most of these players will just hop into a battle just to attempt to fight for Gold, instead of playing the game. They cost the team to lose and don't care. This game is broken and needs to be fixed.
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The Flying Monkeys also get firebird power xD. These Devs destroyed the game as soon as they put that shaft laser on. They still don't understand that snipers are hidden. This game has lost millions of players they used to have. They used to have servers and now they don't have much because the Devs are too boneheaded to listen to the community.
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I agree there is skill in using overdrives. There is no skill in drugging as the game has gone only to point. I loved the old game and how skillful it was. I think the hunter stun should not take the flag out of a player's hand, almost as bad as hacking in my opinion because there is nothing you can do to defend yourself against it. I don't like seeing the stars above players when they have overdrive. It takes the meaning out of it being this "special ability" because like a Wasp will just run at you and you know what's going to happen. I think they should get to a point where you can decide what overdrive you want because not only does that create content, but you're drawing more attention to those crazy builds, etc. Get rid of supplies!
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I am a player from 2013-14. I can say that this game has no skill now. Literally battles are just drugging with overdrives. If we are going to have overdrives, you might as well get rid of supplies. I don't see why a dictator overdrive (when their overdrive is drugs) needs it. To make this game more skilled based and prevent problems, delete the star indicating whether an individual has an overdrive. It will prevent obnoxious players from pushing over other players, who legitimately earned rights and fought to get their overdrive. The game used to be so skillful to point, where you had to have team structure and chemistry. I like how the matchmaking system randomly puts into a battle, but I don't like how (since I'm right now at a lower rank) playing with Lieutenants and higher ranks that I should not be playing with. These players now have no true skill, but run around clicking 123456 and the space bar. I don't know why we need an outline/aim assist to hit a tank. Make a practicing area built by the system or something to help the players who are worse. I already been through a lot of games, where players will throw the entire game because they don't have any skills such as playing easy defense in Capture the Flag. If want overdrives, get rid of supplies. If you want supplies, get rid of overdrive. Having both is destroying the game. It's like no matter how defensively your tank is built such as a Mammoth or Titan, you get one shot by long range turrets with double attack power. Take that stupid laser off the shaft! They are suppose to be snipers. What are you doing! This game has gone soft!
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