-
Posts
47 -
Joined
-
Last visited
Everything posted by Dragonzforce
-
yeah, i dont like the way you did with silence II. you lost 5 good players. adios tankionline :tank:
-
please bring back the old silence II, or im not going to play here anymore. ps. its personal, no hard feelings
-
what do u mean by they can't do anything about team kick system? they made it, so they need to improve it for fair play. active and good players must not be counting into votting catagory. it's not the players responsibility to take screen shot most often. we are here to enjoy the game. they can make a battle log for every player in homepage, including battle time enterance/out, crystals earned, or why being kicked etc. and for lower and higher rank battle, tankionline should balance it. if a lower rank player can't compete with higher rank players, then why there is an option for making such 'ranks' battle? also i suggest for a balanced gameplay. i mean, if there are 2 generalissimos in blue team, then only 2 generallisimos can join red team. if 3 marshals in blue, then only 3 marshals can be to join the red team... etc. for ranked battles, these numbers can be fixed by battle ceator or in default pre set.
-
Hello tankionline team. today, i was playing ctf in slence II with higher ranks. I placed on top 6th with a score 950+. And, i also had the highest d/l ratio in the game. our team captured 56 flags and other team only 5 out of 100. i was pretty much sure i was helpful, or anyone can say i was not a noob, i was driving mammoth m2 and firebird m2 and i used 60+ of my drugs. now after a while, they were saying 1 kick 2 kick etc in other language, then i was being kicked. after playing almost 45 minutes, and all my drugs, i got no reward. what kind of system is it?
-
No weapon is the best. thunder also does a good damage like smoky. ricochet also does the same no matter what modification they are. developers have reduced the fire/sec rate of thunder than before, and so for the ricochet, thats why these two weapons seem to be underpowered among high rankers. i hope they are aware of it and will fix in upcoming updates. and for the firebird, i think its a useless gun. it runs out of fuel very fast, takes a lot of time to reload, it also unfreezes the tank that is running away with his flag.
-
Thunder m3 should be more powerful, compared to m2. A double armor m3 mammoth with no protection paint against thunder, took 7 shots within 100 meters (minimum 63x2x7=882 hp total, mammoth m3 of double armor is 380x2=760 hp) which is unfair I think.
-
Eid Mubarak to everyone, may God bless everyone with His kindness
-
It looks like type 2 railgun, may be it can reflect the light beam against the walls or go through it? Because it has bouncy orange fluid like ricochet :mrgreen:
-
f22 is 5 generation and su35 4++ generation ..... Right :twisted:
-
Any pilot have a very few chance to dodge a missile when his plane is locked on from around 800 km away. Because he don't know from where the missile is going to hit lol this is called stealth technology. Actually, i have a very few idea about SU 27 or 35 class, or the ongoing project PAK FA flankers. The f 22 and F 35 are built for different purpose, they act like snipers. Just shoot with satellite guided missiles from very distance, and simply run away. The close dog-fight is their last option.
-
In air to air combat, which fighter would win? F 22 or SU 35 :?: F 22 has long range radar system, deadly AIM-120 AMRAAM missiles which can shoot down enemy before they know F22 is there. And for close range, it has heat seeking AIM-9 Sidewinders. It has powerful ground to ground missile HARM and bombs. It can carry tactical nuclear weapon too. F22 has superior speed and radar jamming system, that makes F 22 stealthy and invisible to the enemys. On the other hand, the SU 35 has better range and decent speed as Mach 2.25. and laser-guided weapons. So, what do you think?
-
The team death match and capture the flag are getting boring lol.. there can be another types of team play in tanki 2, like assault the base or may be run with the ball In assault the base, there will be tower(s) or energy source(s) for both red and blue teams. the players have to destroy those opponent thing(s) and at the same time have to defend their owns. The team who destroys those first, will win the game. There can be a life bar of those towers on each players head up bar, and the reward can be set up by how much they have destroyed the rivals tower. isida can have the ability to heal the tower, but it should be very small amount in time. In run with the ball, there will be an "energy ball" at the center of the map, and players have to get it and run through the opponents side to "goal" in a gate. If any players who passes the gate but have no ball on him, will be destroyed. And whoever has "goaled", will be cast to his teams side with reward of full health. And, there might be an option of "restricted" weapons, when anyone creates a battle. Like, if a moderate "mark" all weapons, then all the weapons are allowed. And if he "unmarked" any particular weapon, it wont be allowed. So.. what you think? Please post your ideas to share! :-)
-
Well.. My name is Goku and here is my pic :D
-
yeah its creepy! :-o i think, he hits the first aid whenever he is about to get destroyed. And always use the tipple drug.. nitro. double armor and double power :lol:
-
Lol.. instead of making estimating, why dont we just simply ask him/her how you did that :P
-
Look at Staff Sergeant anti-christ3, rank is 212 and "zero" lost :shock:
-
install the latest version of flash player, clear browsing data/history and try to reload again
-
jurassic park, batman the dark knight, spiderman, let the right one in
-
Nice, but a bit over priced :shock:
Jump to content



































































