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IMPULSE-WARRIOR

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  1. How did MM figure this out. Was a laff though, had this noob thunder come after me several times. I never moved from my spot once in the entire battle. MM at its very best.
  2. To get armadillo and upgrade thru the MKs, THEN max it out at MK7 will cost you millions (and I do mean millions) of cry. Just another ploy by the devs to get you spending cash, which you will have to do in order to get the cry to upgrade it to a level that helps out in battle, especially playing against high G/S legends. If the jammer immunity is correct for hyperion, that again is just a ploy by the devs to get players to acquire it and upgrade it, again costing you a couple of million in cry at the very least. With regards to hyperion.The devs are doing this because this supposedly high end drone has proven to be very useless against the huge amount of augments, crits, stun, emp gimmicks blighting the game. They had to do something to rescue it from obscurity and this is how they are going about it. I find it amusing that so many players play right into their hands every time. Buff, nerf, buff, nerf, re-work, OP update, nerf, buff something else, then nerf it after it's cash value has run its course, another OP update (ultra only) then nerf it, then buff something else, then maybe another re-work, then more nerfs and buffs as they see fit, whichever gets them more cash and "like we care what players think" cash rules so stop your whining and just keep buying.
  3. IMPULSE-WARRIOR

    Question to Developers

    Will there ever be balance and how long before you stabilise TO, (no more re-works) get it right the first time so none are needed.
  4. bummer. BummerX2. So it's doing what it's ridiculous name suggests, were is the problem? And the flying hack "still" flies as it happens, so you are wrong to say it now only hops. Nope. Bigger increase is the way to go. Constant reworks means more cash.
  5. The devs didn't pay anything either, perfectly balanced. Says a lot when something that should be explained simply and with a little measured thought, (by the devs) has to be re-explained a dozen times so most players understand how it works. @emrakul Your post was so long that it was more complicated than the explanation it was trying to work out. (good effort though) To the devs. Might be a good idea if you get your posts correct 1st time around, a HUGE amount of players rely on your information and act accordingly based on that.
  6. I have the solution for your flying hack predicament, put some tracks on it, problem solved. I also have a solution for that to. Don't jump/fly, do not engage your turret and just hide in a corner somewhere until the battle is over. Problem solved. See, I'm doing my best to help you flying monkey users combat this mild nerf your all complaining about.
  7. The best solution would be to make it so you only go up against ranks no more than 2 above you. Of course this will never happen because there are just not enough players to accommodate this, herein lies the fatal flaw in MM. This flaw is all down to the devs and the way they have manipulated the game, from increased shop prices to changing the upgrading system, having boosted funds on a regular basis (very, very bad for low to mid ranks) constantly changing the mechanics of your garage, hulls, turrets, drones, etc, so that you have to learn and adapt on a frequent basis and then because of this, more often than not, spend cash are a huge amount of cry to keep up with these changes. MM is a beached whale and has never worked as intended from day 1. The only players that are not affected in any way by the MM system are 9999 players with maxed out everything. Notice I did not say legend players because most legends have a GS of around 9500 and a large % are way lower than that. There is no easy work around from the dismal mess that TO has become. This is because the devs did not tackle the problem when it became blatantly obvious that what they were doing was taking the game away from most players and only making it viable for the players who spent cash. (imo a deliberate act) TO as a whole is out of control and instead of amending there errors they just pile more OP gimmicks into the game and hope the buyers keep spending. There is no fix for MM.
  8. No it's not. Just need that other hack sorted now.
  9. Best vid I have seen this year, encore, more of the same, best kill by a jug this year also. That jug player deserves a medal, what a player.
  10. You mean why I say how it is. I tell the truth about TO and you call me toxic. My feelings are truly hurt. I think I will stop posting because I have so many haters that always gang up on me. ?
  11. OOOOO did I hit a nerve wannabe. I have not played on my account for a very, very long time. As I have already stated in previous posts, crisis imo is useless with all the augments that have flooded the game. It was useful for the flying hack and that was all it was good for. When it first came out it was very good, now it is a overhyped gimmick which has lost it's edge. Regarding this G-92 player. Seems to me (after checking his/her profile) that at their rank you would expect them to have a maxed out garage. I also noticed that he/her does not have armadillo or crisis or a maxed out paladin, yip, deff a big buyer and a abuser of OP combos. Try engaging some grey matter next time you post, it tends to help. You have a nice day now.
  12. You for real. Still gonna cost you a lot of cash to buy any of the bundles. Good deal, yeah right. You lot never learn, which is why the devs like you so much and continue to offer these "special bundles" at a absurdly high cash price. Suckers for life as far as TO goes.
  13. To the mod in question. I think he means NO. lol. Think it might be a good idea to re-read your tanki handbook, by the way he said NO.
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