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Ancient_Gear_Armored

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  1. Ancient_Gear_Armored

    Freeze Damage Bug

    Yeah ?
  2. Ancient_Gear_Armored

    Freeze Damage Bug

    ? Okay, later when I play I'll try to record a Hyperion player where this damage reduction occurs. I've reviewed the wiki on how double armor works and with this explanation the question is clearer. Crazy that even with Defender I still take a lot of damage, without it I think I'd be pulverized in a hit from all the long-range turrets, bizarre.
  3. Ancient_Gear_Armored

    Freeze Damage Bug

    This doesn't seem to make sense, as it also occurs against players using Hyperion. I thought that Defender only increased a percentage of life, just like Excelsior does, reducing the damage it deals to the opponent is strange to me as I've never read about it in the wiki.This doesn't seem to make sense, as it also occurs against players using Hyperion. I thought that Defender only increased a percentage of life, just like Excelsior does, reducing the damage it deals to the opponent is strange to me as I've never read about it in the wiki. In addition, what would be the calculation to reduce approximately 31% of normal and critical damage, also never this percentage in the data of the Defender, I would like to see this data.
  4. Ancient_Gear_Armored

    Freeze Damage Bug

    Hello, everyone. Today I have a very simple question. I noticed that in some battles there are always one or two enemies with a particular characteristic: they suffer little damage. It's strange, because I use the “Critical Mix” augment, and although the damage can be reduced using “Armadillo,” it falls more than expected. The critical damage of Freeze is 760 (in my case it is maximized) and should be reduced by up to 50%, becoming 380. However, on these occasions, the critical damage is 262. Another bizarre situation I noticed is that with these particular opponents, Freeze's normal damage decreases even if you are not using protection, which should be 300 but becomes 206 or even less if you are actually using ‘Badger’. It's frustrating because Freeze's damage seems to be bugged. I don't remember seeing any additional calculations that reduce damage beyond 50%, so this gets in the way a lot sometimes. Maybe it's a bug in the damage indicators, maybe I'm doing the right amount of damage but the game is showing me the wrong amount, Idk. I brought this up just to let you know that this problem exists. Has anyone else experienced this? (Video demonstrating the bug) Freeze Damage Bug https://www.youtube.com/watch?v=6JqXX6S1Nh0
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