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RedState

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  1. RedState

    Imbalance? Haking? What?

    Satisfaction is relative. I guess the answer is jusk S__k it because fun is not as important as getting money from buyers. So go ahead and close.
  2. RedState

    Imbalance? Haking? What?

    @XD_PRO Right. Use "module" blah blah blah and the turret you are not protected against takes you out. Just make so everyone can one shot everyone, That way no one will make it a tank length away from spawn. What fun. Unless of course you just happened to guess right on your set up going in, and every member of your enemy team is using the turret you are protected against. and don't forget to spend $1000 to buy all this stuff so you can get one shotted.
  3. RedState

    Imbalance? Haking? What?

    That all sounds logical...and really stupid. What Next? An overdive that clears the entire map of all enemies and allys leaving you to fondle yourself?
  4. RedState

    Imbalance? Haking? What?

    I have a Maxxed out Aries that I immediately activate double armor on and some Ricochet comes up and shoots 6 shots in less than a second and takes me out. Re-spawn, activate double armor and a Hammer comes up and blasts three shots in less than a second and takes me out. If this is "the plan," it is a bad plan. It basically makes the game unplayable. But from what I can see in the wiki, Ricochets are never supposed to shoot that fast anyway. It makes no sense that any turret would be able to basically "one shot" one of the heaviest hulls maxxed out with double armor. Is it imbalance, Hacking, or What?
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