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WaIIe

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  1. Nowdays all turret augments can be divided into two groups - augments that apply some status effect on critical hit and ones tha somehow modify base stats of turret - change damage/reload etc. But there are 1 augs that oustand from this classification - Incendary band for Vulcan. It basically makes turret stronger, but at the same time - almost permanently makes player to be burning. And it could be very interesting conception. Lets imagine railgun, that has self-healing (like vampire isida) and increased damage, but passively drain 200 hp/s of its owner. If player is active and offensive - it could be extremely effective, but in other cases he will just slowly die. Or shaft that apply 30s armor-piersing on its owner after each shot? That would be literally "glass cannon" without ability to withstand any serious damage. In exchange - reload time may be decreased. Or even "negative self-healing" for smoki. After dealing any damage, 25% of it is applyed to shooter. In exchange - 50% increased damage. That should motivate players to team-play with isidas and choose targets wisely. I have provided several examples, but I wolud like to suggest and discuss general conception. Would it be playable and interesting to play? I suppose that augs that just increase some of characteristics or apply just another SE are totally boring now( Also I hope that realisation of such conception would not very tough. Most of aforementioned mechanics are already presented in the game
  2. Really? Any suggestions what frequency of reproduction depends on? Player location/some account properties/equipped items/anything else?
  3. WaIIe

    Assemble a Tank

    Game mechanic was clearly stolen from war thunder %(
  4. Could recoil or hit force be below zero? What would be in that case?
  5. WaIIe

    Gold rush

    I suppose that main prize can be not too valuable, but rather exotic and unusual. Good example of such reward was Zero-supply ticket or Storm painting at 2013, with 15% protection againts all turrets(for a week). I can offer some examples of cool prizes: Augnment for hull with protection against all effects for a week Augnment with protection against 2 effects with some chance (for instance, it protects against stun and burning but with 50% probability) Bong or Glebich turret (temporary), that can be used in usual battles, or even Juggernout/Terminator, if it would not too braking for balance Some of removed drones or even a new drone etc etc
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