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  1. GM_Dedicated.TO

    Fool Days 2025

    I , as a Dedicated Tanker , I should say that : " Gold Boxes , no matter how you look at them , when they were first added into the game , they were a reward for the most dedicated and skilled players . " I want to convey that April Fools as well as every other event in Tanki Online , are some occasion for a tanker to really show his skills to the world by doing missions , completing passes and catching golds , but the latter , had some players with mixed feelings about the integrity of the game in achieving its own goal I am a mobile player , and I want to make something clear first and foremost about hovering hulls , correcting Tanki Developers who said that : " Hovering hulls were made for mobile , due to their easy manoeuvring " This can't be further than severe incorrect misleading announcement , the real statement should be : " Hovering hulls are made for mobile players with 2 years of experience , aim of steel especially with Railgun , playing only matchmaking , and without the removal of auto-aim assist " But coming back to our discussion : April Fools is one of the most regarded times of the year , boasting super golds that can bring life to a player's garage , and make you a premium guy on the battle field , or give you necessary funds to complete your mission . But one of the key aspects that makes this possible , is fair-play and conditions : When you have a small map , with an unreasonable amount of players , 75% of them every match are hoppers , with I kid you not , 500+ Nuclears saved for an event , spamming them , while teaming up , against hulls that have slow reloading overdrives (in my case , hunter and hammer) . That is a recipe for disaster , which only the Elite of this game can figure out how to get through . Making this game fair is your first mission , you can't do this by making an event like 2 weeks with same mode , with every feature activated , while the gold drop rate is 10x only . And don't get me started on that extremely fast timer , this should drop at a reasonable time so everyone aware of it , for example on Gravity and Skyscrapers map , it's really just luck and hoping you spawn next to it . So please Tanki , take this into account next time because this is unbearable going everyday , playing for 12 hours hard , only to get 5 golds with crappy rewards , while a hopper plays for 3 minutes , and gets same amount with better rewards , with his team containing 8 other hoppers of same clan . Even the game's most impressive player Jumper expressed his unwillingness to play this mode clearly , further emphasized by his video . You can't have a noob using hopper win against a pro using wasp because of OD , if he mastered gold catching , hopper should do it too . I respect parkour guys , although annoying sometimes , but skilled and have a brain with skilled calculations , Wasp/Hornet , Thunder , legacy combinations , fly with trickster , skilled as heck ? I take off my hat to you . So to counter these problems , I suggest : • A legacy style event , with Overdrives and augments removed • A perfectly timed super gold box so everyone has equal chance • Reasonable amount of players in each map , and maps that are made for these events , for gold catching • Increase gold box drop rate to the maximum , especially for super gold boxes • Minimize the glitches where gold boxes drop zones would stay , as well as go-through ghost like gold boxes on battlefield • Disable grenades that can be annoying , or encourage spamming , not the normal grenade , it's good If you guys have anymore suggestions , please leave them here ? - [Craft] GM_Dedicated.TO
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