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Viper007

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  1. Viper007

    Fool Days 2025

    This would be better if augments, overdrives, and grouping are turned off. Fewer players per map would be appreciated as well. If they want to keep overdrives and augments, something must be done about hopper's overdrive and lifeguard. Perhaps hopper's OD could initiate a gradual jump (i.e. a helicopter or rocket lifting off) rather than an instant jump. This delay gives players time to kill the hoppers or use the fireworks grenade effectively. In terms of lifeguard, perhaps it should only guarantee health up to a certain amount of damage inflicted. For instance, lifeguard on a hopper with 2000 health could protect against damage hits up to 2200 in magnitude. However, the lifeguard will not protect against higher damage, say 2300 in magnitude. This makes it easier to kill lifeguard users with grenades and long-range weapons.
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