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I remember.. I remember.... The times before Tier 2 weapons and hulls. No Hornet, Viking, or Mammoth. No Thunder, Freeze, Rico, Shaft. The times when the top scorer on any team was Isida. The times of 999 flag games and 999 min death-matches. The times when your daily bonus was only supplies. Oh, how nostalgic!
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What brought you to the conclusion that am Russian? Is it because I said something you disagree with? Anyway back to your question. I felt that the Russian forums are able to exchange information much faster than the english forums due to the high level of activity. (Can you agree?) This leads to one person finding out about being able to submit answers multiple times and spread that info (Can you agree?) They then exchange their information with each other.. and voila! Solving the game (Can you agree?) Oh and if anything, I can be classified as a English spy. I was surfing the Russian forums with Google translate to obtain the answers. Please don't jump to conclusions and accuse people on these matters in the future please.
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Did you read what I typed? I didn't take any sides, merely stating some misconceptions. In fact, I even stressed how the prizes should be split.
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I don't know where any of you are getting the idea that the Russians had access to the video or content being release in at different times. As a matter of fact, the 7th day clues are not even released yet. The truth of the matter is that the Russian community is much more active and thus had knowledge of the ability to submit answers (and revising their answers even if they got it wrong). Through simple trial and error, they were able to determine the correct answers that I'm sure many of you submitted. Through a collective team effort of the Russian forums(answers being leaked), it just took the English community slower to respond when we finally got word on the situation. However I do feel that the different communities' prizes should be split. After all, one thing I'm sure we can all agree on is that the daily videos including wording and pictures were all different. And just to go with the flow of this topic... UNFAIR UNFAIR UNFAIR
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3 of them is right. You can submit, it will tell you what you got wrong and you can try again.
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http://game.tankionline.com/en/ Site is open for answer submissions Get guessing guys, it seems that there is no penalty for wrong answers.
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For those who think the 1st day key word is Combe. How will the Russians come to this answer? they have the same picture as us and therefore should come to the same answers. Combe is clearly not a Russian word. I'm not saying I know the answer but merely believe that the answer should be something in which all the other languages can also come to. -Oh and Ralph, the date for the Governator picture is 1997, not 1967 :P
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For those who hate on druggers and are more lenient towards hackers. I bet you have never experienced the: - Isida Hack (basically infinite range and charge) + points even when healing full teammate - Teleport Hack - Invisible Hack If you think killing a drugger was hard, imagine going against an Isida with the aforementioned hack, or maybe having it on your team where it just gets a couple thousand score within a few minutes and stealing that juicy battle fund. Maybe you can't stop that drugger from capturing your flag? How about a teleporter capturing it without even breaking a sweat. And the invisible/unkillable hack basically speaks for itself.... the fly hack and speed hack are nothing compared to these.
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I guess Mu's are coming after the update.. (7 hours server maintenance). I for one am glad that there will be additions to the game. The current game play is all but too stagnant. Introducing a new element will benefit some players and harm others, but will undoubtedly make the game more interesting.
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Oh, I meant the critical %, as in the probability of a hit being critical. But thanks for that information as well :)
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Keep in mind that internet speed, that is the exchange of information from your computer to the servers (all the way in Russia) is not instantaneous. As a result, the movement you command your tank to do is actually a few milliseconds delayed when it reaches the servers. So in actual fact, the enemy clearly sees their railgun hitting you, even though it may seem like a miss to you.
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I've heard that smoky's actual critical % is actually a bit higher than what it says from tanki's statistics? Is this just a rumor? or if so, has anyone done experiments to determine the real %?
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It's always good to have new maps. But i feel that the new maps are too unrealistic/fancy.. Notice that the most popular maps are simple maps like silence/kungar.. etc
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