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Disconnections, all about it!


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In that topic I explained the REAL source of this problem.

 

Only a print screen and a sentence. Not enough to add to this.

So it's your turn :wink: Explain it :wink:

For me this is language I don't understand O_O
:lol:

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Make it simple, have PingPlotter running at "Trace Delay 1 second / Samples to include 100" towards tankionline.com in the background whenever you play, if you experience lag, a simple alt-tab will show if the lag is caused by network issues.

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Simple Windows' ping can do this well. I've tried to look at ping when playing and I'm sure: If more than 4 oackets are lost, I get kicked.

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