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April 12th update


r_almighty010
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skitee' date=' If the hackers get sorted out sooner or later, the lower ranks won't have problems as well. Also, how does it affect non-buyers negatively? It benefits them is all I understand.[/quote']

 

Non-buyer lieutenants normally can often play with warrant officers, about their level. The update makes that very difficult, and now in most games involving lieutenants, buyers like me can absolutely dominate very easily and non-buyers have less people about their level they can play with.

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Think about this: A buyer, 3rd lieutenant, m3 freeze m3 viking and python, but he can't play with major general and higher. A lot of people under the rank of colonel still don't have m3/m3 and paint. So this buyer guy will have to play with stupid noobs until he is a high rank. And pro players know how boring that is. Maybe give an option to BUY rank with money? That way you eliminate this torture that buyers will have to go through.

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Also, since he's a buyer and he can't play with good people, he won't rank nearly as fast as he only gets a couple points for killing an inferior tank.

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Also' date=' since he's a buyer and he can't play with good people, he won't rank nearly as fast as he only gets a couple points for killing an inferior tank.[/quote']

 

Buying does not earn you rating any more, the rating formula was changed a little to avoid that.

 

1st Lieutenants and Captains have a choice to play the games with high rankers, not to mention many of them make the game so its that way. The only thing that I see is the buyers preferring to join games that are not "boring" and the non-buyers staying behind and playing with their own tier.

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Oh dear, this update. :(

 

What can I possibly say of it, besides the fact that now I am now forced to play with fellow Lieutenants, 98% of which are buyers.

And on the other hand, I am also forced to play with Colonels, Brigadiers, Generals, and Marshalls, 99% of which have all M3.

 

Almost half of my garage is still m0/m1, mind you.

Now I simply do not stand a chance in many battles anymore; even though I detested newbies clogging up the roadways with their slow tanks, they were the greatest in that they were free kills in Deathmatch.

 

The only benefit to this update, that I see, is towards the Marshalls, who get to play with their fellow kin more often, offering them the chance to team up on us Lieutenants.

 

Bruce Lunga, please tell me this is some late April Fools joke, I beg of you, this ridiculous strict regulation of ranks must be put to an halt.

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Also' date=' since he's a buyer and he can't play with good people, he won't rank nearly as fast as he only gets a couple points for killing an inferior tank.[/quote']

 

Buying does not earn you rating any more, the rating formula was changed a little to avoid that.

 

1st Lieutenants and Captains have a choice to play the games with high rankers, not to mention many of them make the game so its that way. The only thing that I see is the buyers preferring to join games that are not "boring" and the non-buyers staying behind and playing with their own tier.

 

A buyer obviously has a higher K/D therefore higher rating. And yes, it DOES make a HUGE difference. A buyer 3rd lieutenant with good skills can have the rating of a major.

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New update(rank limit)can save Marshal's fund :!:

 

Now WO and lower rank isida can't steal Marshal's fund :mrgreen: It indirectly solve problem between High rank players and low rank isida players.

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To all those people saying this sucks for lower ranks and it only helps the high ranks.

whats wrong with that? you'll be a high rank player sooner or later.

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For me the 12th of April will go down in history as the day Tankionline lost most of it's charm. Many of the ingame dynamics have been swept away in one blow.

 

No more dynamic game play, where everyone no matter what rank you were could come together for their social killing spree. It was this mixed bag in battles that appealed to me the most, but that's history now. No more Smoky's messing up the aim of railguns, no more Twins stalling Freezes in their movement and so on. Every tank or gun had it's own purpose and believe it or not, this mixed bag of players could be just as well balanced as any other team. Battles have become less versatile now, only tier 2 weapons to worry about for me thus making it less interesting.

 

Expensive Paints have turned out to be a complete and total rip-off. Take for example Emerald. The 30% Smoky and Twins protection has become obsolete for high ranks, since those guns belong to the past now.

 

Sure a high ranked Marshal may decide to play with his tier 1 gun, but it's not very likely going to happen on a large scale. And if a Marshal feels like playing with Wasp/Smoky he will be the new artificial mult. In reality he's not, but I'll bet you he will be perceived as such. So, one might say tier 1 guns and tanks have also become obsolete for high ranked players.

 

And whatever happened to rating?! Is rank now the standard for how good somebody is? One might be playing with Thunder from WO1 up, while others start to explore the possibilities of M0 Thunder at Marshal rank. So in fact, you never know when or if somebody is good or bad. As long as people have fun and are fighting for what they are worth, I have fun too. Shouldn't fun be the standard of this game?

 

-Low rank newbies do not suffer from the drugging marshals that steal the battle fund.

-This will reduce the problem of weak players entering the battle just to pick up crystals.

-This will reduce the problem of mult being thrown into the battle.

-This will reduce those cheaters than take the battle fund as most cheaters are low

I find the reasoning as to why these restrictions are forced upon us very poor! Why?!

 

Firstly, because it was always, yes always possible to create battles with such a rank limit. Tanki staff should really ask themselves the question 'why nobody did?'

 

Secondly, as far as the drugging Marshals are concerned... I thought we had no-supply battles that matter. Plus, one could always drug back! And it's not like it was a surprise, because by looking at the rank limit before entering a battle one could always know what to expect.

 

Thirdly, mults are found among every rank. It's just how higher the rank is, the more creative they get and the more difficult it is to spot them (in most cases).

 

And last but not least, does Tanki perhaps insinuate that the problems caused by cheaters are never to be solved?! I thought this was only a temporary issue, in that case there was no need to specify it as a reason.

 

As I said in some other topic' date=' with rank limitation you are neglecting the social component of the game. I agree with the reasons, but the fact remains that I'm effectively cut of and unable to play with some of my friends anymore... [/quote']

I think there isn't a need for this update. Players can automatically create a battle with certain rank requirements. Therefore it's up to the creator on what quality of battle he would like to play. As I said before in another thread' date=' how does this help tanki's franchise?[/quote']

Fifth: in an normal war all the ranks are on the same battleground' date=' and not seperated by an "ranking fence". Most snipers are korprals or sergants, but they shoot Generals and Admirals ::::)))))[/quote']

Less hackers' date=' mults ... no way, they just can't enter in a high level battles, but still destroying the game in the base.[/quote']

Nobody likes rules being forced upon. We want more choices without compromising the gameplay.

So to be short: this restriction takes the fun out of the game.

Tanki' date=' we don't need this, we need a good anti-cheat system, that will keep hackers away from game, and we need more moderator's.[/quote']

^^^All spot on!^^^ :P

 

Something else I noticed today and yesterday - there are only couple of battles per server available for higher ranked tanks.

On top of the other problems, now I don't even have plenty of battles to choose from... ? Five of them, and that's all?

You are a lucky, I logged in only to discover I had 'Zero' :?. Next server gave me only 3 options :cry:.

 

Well' date=' I liked to play with low rankers with stupid combinations. Now if I get in one battle with smoky and wasp I'm dead in 0 seconds.[/quote']

I'm sure you weren't the only one, but you can kiss that diversity on the battlefield goodbye now :(.

So I suggest action to bring it back! Every high ranked player who is against the new rules should gear up with his/her favorite tier 1 combo to bring back that diversity on the battlefield.

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I agree.

I spent over 20 USD here (I'm Vojta7), which is a lot for me. But now I stopped playing and investing in this game, because it started to be quite unfair and only about money :-(

I complained about new map requirements and koolwalky today closed that topic without even writing a reason... WTF is this supposed to be???

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This rank update is a total fail whats the point of joining a clan and u have to be third lie and higher? u have to be first lieutenant so u can participate in clan wars what?This doesnt make sence its kills the thing about being third lie and being in a clan it takes atleast a person to get from third lie to first lie.I dont think this update was worth it.

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In the near future we plan to slightly increase the range for the upper ranks, to creating battles.

 

After weapon re-balancing (I think will happen within 3-4 months), all will be able to play and graded according to their purchased weapons. That is, a Marshall, wearing Smoky Wasp M0 can easily go into battle with newcomers.

But this is not a quick process, it requires a lot of time and tests. So please be patient and support us.

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@Disorderly: Completely agree. If people had wanted to play in games with high ranks, I'm sure they could have created them. Now that the high ranks have seen how enjoyable it is (for some of them) that playing with solely high ranks is, why don't we undo the update? Everyone who likes the update will create it like that, everyone who doesn't won't? Is it so hard? And I am sure that all of us have seen marshals as mults, which kind of flaws that idea. If you haven't just look through the complaints section and/or the KoT thread. How does this update stop mults? Like Disorderly said, mults are at every rank, just when they get higher they become harder to spot.

 

On a side note, anybody who is going to claim now that inferno is better than python needs a re-think.

 

Also' date=' how does it affect non-buyers negatively?[/quote']

 

This answers your question:

Oh dear, this update. :(

 

What can I possibly say of it, besides the fact that now I am now forced to play with fellow Lieutenants, 98% of which are buyers.

And on the other hand, I am also forced to play with Colonels, Brigadiers, Generals, and Marshalls, 99% of which have all M3.

 

Almost half of my garage is still m0/m1, mind you.

Now I simply do not stand a chance in many battles anymore; even though I detested newbies clogging up the roadways with their slow tanks, they were the greatest in that they were free kills in Deathmatch.

 

The only benefit to this update, that I see, is towards the Marshalls, who get to play with their fellow kin more often, offering them the chance to team up on us Lieutenants.

 

Bruce Lunga, please tell me this is some late April Fools joke, I beg of you, this ridiculous strict regulation of ranks must be put to an halt.

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Skitee, That's not the main purpose of this update. This update opens more doors for the developers. Previously, the same game would have Tier 1 and Tier 2 equipment. Not that is not the case. Tier 1 is pretty much separated from Tier 2 now. Similarly if you look at this from someone else's point of view you will see that this solves all the problems that might have arisen if say... another gun was added in the game that was only available for Brigadier and up?

 

Shadow - How exactly did you end up in that situation, I understand that an M0/M1 garage is not that bad for a Lieutenant but seriously, 98% of Lieuts are not buyers and neither are 99% of the upper ranks.

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Skitee' date=' That's not the main purpose of this update. This update opens more doors for the developers. Previously, the same game would have Tier 1 and Tier 2 equipment. Not that is not the case. Tier 1 is pretty much separated from Tier 2 now. Similarly if you look at this from someone else's point of view you will see that this solves all the problems that might have arisen if say... another gun was added in the game that was only available for Brigadier and up?[/quote']

 

Really? This update opens more doors for developers? What would have been wrong in the first place about adding the weapon in at Brigadier?

 

Shadow - How exactly did you end up in that situation' date=' I understand that an M0/M1 garage is not that bad for a Lieutenant but seriously, 98% of Lieuts are not buyers and neither are 99% of the upper ranks. [/quote']

 

Buyers they may not be, but nowadays 50% of lieutenants in all the games I play have an m3 weapon. Most have an m3 tank and paint as well. Try to face that with m0/m1.

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Yes. I'm Third Lieuenant - I have Freeze M0, Viking M0 and Safari... And what should I do when I meet an enemy who is WO5, with Freeze M3, Viking M3 and Zeus? Buyers are sooooo annoying :!:

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Yes. I'm Third Lieuenant - I have Freeze M0' date=' Viking M0 and Safari... And what should I do when I meet an enemy who is WO5, with Freeze M3, Viking M3 and Zeus? Buyers are sooooo annoying :!: [/quote']

Whow! You have my respect! Honestly! No kidding. :thumbup:

See... I tried so but I despaired. Can't come in clan war with M0/1 stuff and in random games you have flood of buyers with hgh-protection paintinhs and all M3 stuff, stuffed with drugs being drugged "24/7".

So I did one major buy and then mostly earn crystals and did additional small buy (used "2 x buy" card, earned crystals and hull discount to buy solid hull)

 

With M0 stuff you also can't earn crystals since there's plenty M3 stuff around.

 

P.S.: Cheaters are even more annoying.

 

yonsneg :twisted: CHEAT-HUNTER :twisted:

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