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For those of you denying that SHAFT has become a plague upon CTF games in Tanki, please explain the benefits of a weapon that turns the player into a paperweight with 180HP. How many Mammoth Shafts have you seen capture a flag? I agree that multiple Shafts present a challenge. They challenge my capacity to enjoy the game. Games which used to flow have now become stagnant pools of

tedious frustration.

 

 

How many times do I have to hit the Shaft with my M3 Thunder ? Worst case he has a Mammoth hull with 200 Health and Emerald paint. My maximum HP is 46 . 40% off because of the Emerald and I'm down to 27.6 HP. Divide the 200 by 27.6 and thats about 7.25 .

That means I have to shoot the Shaft 8 times before he is destroyed. With double armor that is 15. Throw in an obliging Isida and the number is more like 20+.

 

Even an M2 Dictator without paint takes me 2 shots to kill.

 

SHAFT only has to hit me once. SHAFT has a sniper scope. SHAFT does not dodge behind cover.

 

Did I mention he only has to hit me once. Some challenge.

 

 

Boycott SHAFT

If you have thunder M3 and i come with hornet you only need hit me twice - I can't survive. So now I have to complain about thunder? Read what you've written! Yor problem is not in shaft but in mammy with drugs! If I came with isida and hornet even M0 shaft can kill me in one kick. So what? I still killed them a lot. On other side I play shaft and know all weak points of shaft.

 

Your complaints are stupid. Do some maths... If we take clear 200 hp. Even M3 shaft need 10,9 second to kill 200 hp but M3 thunder need only 9,8 seconds! Consider M3 shaft costs 32000 criytals (only last upgrade cost 21600)! Compare with 20500 what you've gave for your thunder M3! Only last upgrade cost M3 shafts owner more than your whole price. BTW - M2 shaft is slower recharge and less efective...

Beside of that - if you have average skills, you will find where shaft hides after 3 - 4 hits (I find in 2-3 in some maps I know well in first shot) no matter how well is hidden. By thunder you won't find himin 3-4 kills.

So...

 

Grow up and stop complaining! Buy yourself mammy M3, proteckting color and so on... or (as Mickey3 told you) buy yourselfe a M3 shaft if you think it's so easy with shaft.

And mentioning isida is stupid. Of course you can't kill anyone constantly healed with isida. evem shaft M3 can't kill m3 mammy constantly healed with isida!

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It's the same in most maps these days, not just Silence - Fort Knox II and III, Kungur, Serpuhov, Polygon, Massacre, even Sandbox... Fort Knox III is, for example, quite impossible to play against shaft(s). Or Massacre.

 

In Kungur, I recently encountered five (5!) shafts in one team. Seriously, it's not a match, it's a scout camping trip...

You are bull...ing! Shaft in Sandbox ...? :lol: Who was that wanabeShaft? Or he was among very good friends in his team.

Otherwise... If I don't play with shaft I play with M3 "isida&hornet" combination. Isida has lowest range of all and I still kill a lot of shfts in Kungur and sepuhow as well. If I don't get opponent with M3 shaft and Master's degree of shaft I'll kil him. Polygon as well, but I play polygon with rail and I don't practice rail lately so I'm rusty with rail. Actually before I bought M2 shaft I was killing shafts with rail. With thunder should be even easier while thunder doesn't have shooting-delay. I haven't upgraded thunder because: 1) almost everybody has thunder, 2) splash efect in close contact is too much deadly for shooter.

In Fort Knox you need rico, thunder or freez to kill shaft...

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I can only believe that your alleged success is due to the fact that you play with noobs. Maybe it's because nobody notices a creepy little Isida Hornet and they have more valuable targets. He's probably concentrating on something that is shooting at him.

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I'm not talking about Silence here. :pce:

 

To all the people who are complaining against Shaft, have you ever used it? What M is it for you? Shaft is really hard to use in many other maps compared to Silence. Even in Silence I've played games with my clanmates and we've busted through a team purely made out of Shaft and Isida with only one or two Railgun/Thunders. They were on Blue team as that is a huge advantage factor. All you need is one guy to take the hit for you and the Shaft is dead before it can make the second hit.

 

The reload time is a lot. Using Shaft in Silence I've learned one thing. Once I hit someone, people get afraid and they don't even try to come in my Line of Sight, Even though I'm reloading. If a Shaft hits anyone! You are supposed to get out there and hit the Shaft at that time! Not hide....

 

Secondly, At Kungar, Shaft is pretty useless unless the team can provide a safe place for it to camp. If the Shaft camps left of the red flag, your team has to cover the left ramp at all times. If the Shaft camps next to the building with the flag, it cannot shoot the flag takers without putting itself in direct hit range from the enemy base. If the Shaft camps at the so-famous camping spot in the Blue base, it is bound to die in a minute if the enemy team is not full of complete ignorant noobs.

 

You guys are ignoring the main factor here. A Shaft does not have a great line of sight if it is in the scope view. It should not be that hard to kill it! Ricos can kill virtually anything without even getting near its scope. Same with Thunder. It's freaking time people learn to use their gun's secondary abilities!

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Fort Knox II, III.

 

There are 2 places to get the flag in FK III, and 3 to get the flag in FK II.

 

Shaft is useless in FK II, enough said. However in FK III, you'll need 2 Shafts to take care of both the ways to your team. That already gets your team 2 men down when attacking. Read above, shaft's reload time is a pain! Easy to bust in, Specially because you can just go behind the buildings and the shaft won't have any idea where you are.

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Polygon,

 

Where on Earth will the Shaft camp? On top of those camping spots? Hell no, people spawn up there = Shaft dead.

 

Massacre?

 

lol, Stop kidding me please, That map is open as hell. If the team has any brains they'll just run around the corners to kill the Shaft instead of just jumping into its line of sight.

 

Serpuhov,

 

Shaft is a bad choice, Why? Because there are just too many places you can get hit from while you're in Scope mode. I've place with Shaft here and it is a headache. As soon as I'm up to around 15-20 kills they realize where you are and boom, next time you go in scope mode someone's hitting you from behind. Too open for a Shaft.

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Polygon,

 

Where on Earth will the Shaft camp? On top of those camping spots? Hell no, people spawn up there = Shaft dead.

 

Massacre?

 

lol, Stop kidding me please, That map is open as hell. If the team has any brains they'll just run around the corners to kill the Shaft instead of just jumping into its line of sight.

 

Serpuhov,

 

Shaft is a bad choice, Why? Because there are just too many places you can get hit from while you're in Scope mode. I've place with Shaft here and it is a headache. As soon as I'm up to around 15-20 kills they realize where you are and boom, next time you go in scope mode someone's hitting you from behind. Too open for a Shaft.

 

I dont have much problems with shaft in these maps, i think u missed out highland. After all, shaft is quite a situational weapon, requiring teammates to help, but if they do help it sucks to be on the opposing team

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... Once I hit someone' date=' people get afraid and they don't even try to come in my Line of Sight, Even though I'm reloading. If a Shaft hits anyone, You are supposed to get out there and hit the Shaft at that time! Not hide....![/quote']

I certainly would prefer it to be this way in the future.

Lets hope the majority of players can't read english :wink:

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...

with my M3 Thunder ...

I'm really pleased to hear, that there is at least one M3 thunder I don't have be afraid of :wink:

Otherwise all these M3 thunders are real pain in ass, I'm not pro enough to determine quickly where they are shooting from.

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Polygon,

 

Where on Earth will the Shaft camp? On top of those camping spots? Hell no, people spawn up there = Shaft dead.

 

 

my fav camp spot is under the bridge on the left behind small building next to small hut. i made nearly 20 kills before i felt freezing cold in my back LOL..

 

polygonx.jpg

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Shaft is not that hard to take down if you play as a team.

 

1. Check the armor on the unit....

2. Send out a freeze or isidia as a sacrificial lamb, once you hear the sonic boom...

3. Attack it with multiple rail and thunder units if it is zeus paint, or multiple rico's if it is jade paint.

 

Done.

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Shaft is not that hard to take down if you play as a team.

 

1. Check the armor on the unit....

2. Send out a freeze or isidia as a sacrificial lamb, once you hear the sonic boom...

3. Attack it with multiple rail and thunder units if it is zeus paint, or multiple rico's if it is jade paint.

 

Done.

 

or just send out m3 isida x2 power. most times they'd think they r being healed but LOL no! especialy the ones camping in bushes alone. silent but deadly isida will do the job well :mrgreen:

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I never said that SHAFT was invincible. The point is that SHAFT makes the game unplayable. Face it ! Tanki is a low tech tank game which relies on it's simplicity and speed of action for it's popularity, and SHAFT has changed the dynamic of Tanki to it's detriment.

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yes becoz mammy shaft is the most expensive combo, sheer cost of m3 shaft and pretty much only makes it available to buyers. But shaft is encouraging camping and that makes games dull and boring. Shaft isnt invincible, it just takes more effort to take down becos of its one hit KO which requires a sacriface and some teamwork and more skill

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I never said that SHAFT was invincible. The point is that SHAFT makes the game unplayable. Face it ! Tanki is a low tech tank game which relies on it's simplicity and speed of action for it's popularity, and SHAFT has changed the dynamic of Tanki to it's detriment.

 

As you are looking into this for an argument. I'm at your service.

 

Tanki Online was hard before. With no Tier II.

 

  • There used to be only Tier I tanks, The Shaft-Like gun used to be Railgun that did enough damage to do most of the damage to any M3 Dictator with one hit. Capping Flags was harder because Isidas always healed the camping Railguns.

  • Tier II was released, tanks suddenly got a huge jump in HP and even though new weapons were released to balance this out, there was no "High damage/Short time" output gun. That is why tanks were able to completely ignore the Railgun players and run, get the flag, get back.

  • There had to be something added that could balance this, Shaft was in development for a long time, it has been altered even more. It adds that one feeling of "seriousness" back to the game.

 

Final Conclusion, Shaft only fixed this game. It did not ruin it or make it better. It only fixed it.

Not many players prefer to use Shaft because of its similarity to an "Artillery" It is of no use in close combat but it can wreck havoc when used correctly.

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^see its harder to take down a shaft

 

the weak ones are quite easy to take down. the ones with hornet/viking hull of m0/1

but it is harder for the high ranked shafts with m3 mammy on protected paints. m3 shaft can kill weak hulls in 2-3 tap shots(not full charge)

i once killed an m3 mammoth shaft by placing a mine right behind his tank and nudge his tank jst a bit. he turns around KABOOM! :twisted:

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Final Conclusion, Shaft only fixed this game. It did not ruin it or make it better. It only fixed it.

You still don't want to see shaft in NS Tribute :P

Thats not an argument against shaft, thats an argument, that shaft players should be allowed into NS battles too ... :D

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For me , the most strongest weapon in tanki is thunder . Why I say thunder is the most powerfull ? Because thunder has a good splash damage that can easily kill a noob . I like to use it with DD ( double Damage ) .

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For me ' date=' the most strongest weapon in tanki is thunder . Why I say thunder is the most powerfull ? Because thunder has a good splash damage that can easily kill a noob . I like to use it with DD ( double Damage ) .[/quote']

 

killing a noob? i believed the topic is about killing the high rank players. m3 shaft can kill a noob tank in one tap :mrgreen:

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I never said that SHAFT was invincible. The point is that SHAFT makes the game unplayable. Face it ! Tanki is a low tech tank game which relies on it's simplicity and speed of action for it's popularity, and SHAFT has changed the dynamic of Tanki to it's detriment.

 

As you are looking into this for an argument. I'm at your service.

 

Tanki Online was hard before. With no Tier II.

 

  • There used to be only Tier I tanks, The Shaft-Like gun used to be Railgun that did enough damage to do most of the damage to any M3 Dictator with one hit. Capping Flags was harder because Isidas always healed the camping Railguns.

  • Tier II was released, tanks suddenly got a huge jump in HP and even though new weapons were released to balance this out, there was no "High damage/Short time" output gun. That is why tanks were able to completely ignore the Railgun players and run, get the flag, get back.

  • There had to be something added that could balance this, Shaft was in development for a long time, it has been altered even more. It adds that one feeling of "seriousness" back to the game.

 

Final Conclusion, Shaft only fixed this game. It did not ruin it or make it better. It only fixed it.

Not many players prefer to use Shaft because of its similarity to an "Artillery" It is of no use in close combat but it can wreck havoc when used correctly.

 

So the game was meant to be hard and shaft was released to make it so...did u just admit its OP? i mean, if the other weap dont make the game "hard" and theres no "feeling of seriousness" and shaft does, its OP

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As an owner of an M2 Shaft, I will say that the Shaft is not overpowered at all unless you're blindly rushing into them over and over again (like on Silence, I snipe the same people popping up over and over again trying to get a shot at me).

 

It has an extremely slow turning rate which can annoy any Shaft user, and if you're familar with basic flanking and strafing skills, a Shaft is no worry at all.

 

If you can't beat them, join them! Just buy a shaft, learn its strengths and weaknesses, and you'll learn how to do with them.

 

Oh, and if you're at a high enough rank where other people's Shafts can kill you in a shot, then you probably have enough crystals to get Jade or some other paint with protection against Shafts. No excuses.

 

And I'll tell you what is really overpowered... a drugging M3 Mammoth with M3 Freeze at close range. :D

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