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[Issue 1] The "Perfect" Combination *


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wнιcн groυp oғ weaponѕ worĸ вeѕт тogeтнer? ιғ тнere waѕ an 8-мan тeaм ιn тanĸι, wнaт woυld вe тнe perғecт groυp oғ weaponѕ тo нave?

These are two big questions that have bugged many people - mainly clan leaders - for a long time. And they will probably continue to bug people trying to work out the best range of weapons to win a clan war. However, to help me here I asked a few widely respected members of our English-speaking community what they feel in terms of the "perfect" group of players.

I asked them four simple questions:
First of all, their username; then their rank; the 8-man team which is perfect in their opinion in a map like Tribute, Silence or Bobruisk; and why they chose that group. In order of how quickly they replied, they are listed here with their opinions on this subject. All ranks are correct at time of sending me the reply.

First of all, the leader of the clan "Bloody Mary", arguably the strongest French-speaking clan:

"2 Isidas, 1 Shaft, 1 Rico, 2 Freeze, 2 Thunder".
"I'm saying this because I have played with this team, when I add my use of Rico m3, it's a very good team for me".



Secondly, a highly respected member of the community who has stuck with tanki for over two years now:


"2 Ricochets, 3 Thunders, 1 Shaft, 1 Freeze, 1 Isida"
"Rico's are good for knocking enemy's aim off. The 3 thunders will destroy enemies if they attack at once, and a freeze and isida can sneak in for the flag. Whilst this is happening, the shaft provides long range cover for the whole time."



Thirdly, a player who certainly tries his hardest to work to benefit the tanki community:


"In Tribute, 1 Shaft, 2 Thunders, 2 Freezes, 2 Ricochets" - he seems to be very confident with this line-up, he only selected 7 players!
"The thunders and shaft would provide great long range shooters. One of the freezes could be guarding the flag and the other one attacking with speed. The Ricochets can be used for combat action moving everywhere."



And whilst most of the people who I asked are higher ranks, I did ask some Warrant Officers:


"Isida, Isida, Shaft, Thunder, Thunder, Freeze, Freeze, Rico"
"2 Isidas to heal everyone and also good to capture the flag. 1 shaft because a sniper is always good to have. 2 thunders because they can be good for sniping and attacking, and I think it is one of the best weapons. 2 Freezes, because on silence there are a lot of places that they are good, especially for a group of people who are all in one spot. Last but not least, 1 Rico for those round-the-corner shots.



And from one of the lowest ranks to the joint-highest rank:


"4 thunders, 3 rico, 1 freeze"
" I believe that the numbers vary very STRICTLY accord to the map. Whether the map is small or large, and if the weapons are equally effective, it still makes a difference for the team. Above, I chose the weapon combinations (Assuming everyone uses viking and everyone is m3/m3) that I would prefer to have in a common "clan war" map. Maps such as tribute, kungur, bobruisk, etc that are all a medium size and are made up for different landscapes including open and enclosed areas. The reason I think most of the team should be thunder is because thunder is a good weapon for playing all 3 roles of a war: namely, Defender, Attacker, Supporter. Normally what I would have is 1 thunder defending the base, to assist a freeze that is guarding the flag. 2 thunders are to camp in the middle of the map and constantly shoot down enemies hiding in their bases. The rest of the team, 1 thunder, 3 ricos are all focusing on flag capturing. 



This guy has two accounts, both within one rank of each other! His other account, Nk001, is a First Lieutenant:


"1 shaft(to defend) - 2 ricochets(attack) - 1 isidas(support) - 2 thunders(attack/defense) + 1 rail(attack/defense) + 1 freeze (to defend)"
"The Shaft cannot move or lose their sight. The Thunder serves to combat with maps of average size. It serves both for attack and defense.  The Isida helps the team capture and take flags and, obviously, recover hp. The Ricochet is a weapon to attack (in defense, it may not be very effective because it can end up hitting its team-mate and not the enemy. The Rail is used for attack and defense. To use this weapon you need strategy and skill. It serves as a support to defend and attack, and is great for medium and big maps. The Freeze is great to attack and defend."



The lowest rank I asked has an interesting choice of one of the weapons:


"Two thunders, one railgun, one freeze, two shafts, one ricochet and definitely a smoky."
"Thunders and railgun for super sniping. A freeze to slow the enemy down (it is a help for the team even if the freeze dies). Shaft is very good for sniping as well, but on top of that it can kill most other tanks with one shot which is great. Ricochet and smoky take the life out of people very quickly."



Been around in the community for a long time, taking part in clans, teams and contests as well:


"1 Isida, 2 Thunder, 3 Rico, 1 Shaft, 1 Freeze."
"Well, you need 1 isida to heal the campers and the flag takers, but not more than 1, since it's not a so powerful weapon and if there are 2 or 3 isida your team will become weak and not able to defend. 2 Thunders are needed to cover from the distance the flag taker. 3 Ricos because rico is a weapon that can be used everywhere so it's always good. 1 Shaft - and not more - or your team will be a defenders team and not able to attack. You need 1 Shaft to cover flag from the distance and also cover the flag taker. 1 Freeze to stay near the flag to freeze someone who could take it."



He reached Marshal with only M2 weapons, so he must have a lot of skill to make up for it:


"I would pick 2 Rail Guns, 2 thunders, a Shaft, a Freeze, an Isida, and a Ricochet."
"The 2 rails with their long reload time could take turns shooting. A Shaft would be in the back, Shaft is the ultimate defender and would also do well to back us on offense. The Thunders shooting into an opponents base together can create a lot of damage and chaos. The Freeze is an obvious one, if it is in a defensive position no one gets away. In an offensive position, Freee can damage or kill a lot of opponents at once, and a good Isida can really be valuable to a team. Last but not least, Ricochet in my opinion is the best weapon in the game for most maps, a good Ricochet user can cause a ton of problems for a whole team."



He's a relatively new player, but has already got up into a high rank, and has already got m3 hornet and m3 viking:


"1 x shaft, 2 x freeze, 2 x thunder, 2 x isida, 1 x ricochet"
"All weapons have pros and cons. Using different weapons can eliminate their disadvantages, and these 8 weapons cover well whole range from close-combat to long-distance. Two isidas make sure that other weapons stay alive and perform continuous fire on the opponents"



He's been highly respected at all the clans he's been in, and has written a helpful guide on clans as well:


"Depends on the map A LOT. There is a huge difference between silence, tribute, and bobruisk.... but I'mma do silence cos it's my favorite.. 2 M3 shafts, 1 M3 freeze, 1 M3 ricochet, 3 M3 thunders, and 1 M3 isida."
"Shafts are really strong and will keep flags from being capped, freeze helps on defense and could go offense if needed. Rico is good for offense, thunders are good for offense and cover. Isida should be used for offense and healing."



Last but not least, my real-life friend who told me about tanki and brought me to the game!:


"1 Shaft, 1, Isida, 2 Freeze, 3 Thunder, 1 Rico". This would be my dream team in Tribute."
"What is the most annoying to play against? Shaft is the first weapon that comes to mind. The reason I don’t have more than one, however, is i think that having 2 shafts means they steal each others kills, and tribute isn’t a big map. The Isida is needed, because it gives the team a huge advantage if the other team doesn’t have one. The ability to heal other team mates, as well as heal themselves when attacking makes isida very powerful and useful. The other 6 spots go to thunder, freeze and rico, 3/2/1 in that proportion. This is by no means 100% perfect, and if i think about it, I probably will change my mind, but here are the basic reasons: The Freezes get their places because freeze is the most powerful weapon in the game, is brilliant at flag defence and killing an enemy flag carrier. 3 freezers could be used if you want 1 to camp by the flag, but I think that that is a waste of a freeze. Thunder and rico I gave the other 4 places: both of them have very good reasons for a place in the team. Thunder is amazing at mid to long range, whereas rico is best at short-mid range. The reason i didn’t go for 2/2 is that i think that a group of Thunders work very well together, especially if there are three or more. But the rico still gets a place because rico is very good and very helpful for getting the flag."



So there we go. Twelve members of the English community sharing their views on what is the perfect 8-man team. Let's try to sum up their views and create a perfect 8-man team with all of their opinions together:

-Nearly everybody thinks that a defensive Freeze is a good idea. I can see this, and it's quite hard to disagree: who hasn't been unable to capture a flag thanks to that annoying camping freeze that stops you every time you get close?
Freeze gets 1 position in our "dream team".
-Thunders and Ricochets are the most common choices. You can see why, as these two weapons are the most versatile in the game. Most of them put them down for 4-5 spaces in an 8-man team between them, which is quite big when you think about it. Over 50% of the team is shared out between these two weapons! 5 positions are allocated between these two weapons in our "dream team", and as Thunder is more popular among the twelve people, 31-19, Thunder gets 3 positions and Ricochet 1 position.
-Isida is another weapon which nearly everyone selects, thanks to it's healing capabilities. Most people, however, feel one isida is enough, thinking that two would hamper a team too much. Isida gets 1 position.
-The final position goes to Shaft, which most people also jot down for one position in the team. This must be clear to all: M3 Shaft doing 180 hp of damage per shot is phenomenal for a team to stop enemies with the flag! Shaft gets 1 position.
-Railgun also features quite highly among some people, with Snyper22 even feeling that 2 railguns is perfect. However, there isn't enough space in our dream team for any railguns, although I am sure that their powerful damage and all-round capabilities are an asset to any team.
-About the other weapons: Firebird is obviously not featured, being outplayed in every aspect by Freeze. One player, Selena12121, thinks that a Smoky would be useful, and certainly Smoky's ability to back people up with it's powerful knockback is very good. Twins is surprisingly not featured - Twins certainly is quite a handy weapon if used well.

So, the dream team is:
1 Freeze, 3 Thunders, 2 Ricochets, 1 Isida and 1 Shaft. A pretty formidable outfit, if coupled with top skills and the perfect hulls underneath each turret. This, incidentally, is the view held by Hawkster167, who seems to have a pretty popular view! Try to beat that team if you dare - and I'm sure many of you do dare! Why don't you try the team in your clan wars and see how it works?

Finally, one last thing: What would be my view on the subject? After all, I did write it, so I must have some kind of interest in the issue. I, personally think:

"1 Isida, 4 Thunders, 2 Freezes, and 1 Shaft." Why?
"A Shaft + Freeze defence is basically impossible to penetrate, if used with skills and the correct defence positions - if the enemies even get to the flag, past a wall of thunders. Having used thunders in co-operation with other thunders myself, I know that four thunders used correctly is more or less unstoppable - they would be able to kill m3 mammoths in less than five seconds! These thunders can not just defend the flag but also create a wall of flak cover to enable the remaining freeze and isida to do a stealthy attack down a side and capture the flags: the thunders could even help in with capturing themselves, to create a two-pronged attack."

That's my opinion - what's yours? Try and get your clan leader to use it, and see how it works in a clan war!

God bless,
~skitee~


skitg.png

 

Edited by Hexed
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Sorry, but I don't really like it. The subjbect is chosen very well, and the introduction is made up very well, but you asked too many players to explain themselves for a question. I stopped after 7, as there were many to go, and there were pretty boring to read. After that, I was not interested in the last part, and I think you could improve that.

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I'm still a low rank(WO4), but i think the tanks are very important too. The article say "group of weapons", but will be better if the people share their point of view about the tanks and weapons together. Hope in the next article write about this.

 

Nice work, keep writing, i'm sure a lot of people like me will read and learn.

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Nice article, really enjoyed it! The opinions on the various tanks help a player see the value in each one and could play a definite part in their selections when upgrading, especially if they hope to join a clan. Good work!

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Sorry' date=' but I don't really like it. The subjbect is chosen very well, and the introduction is made up very well, but you asked too many players to explain themselves for a question. I stopped after 7, as there were many to go, and there were pretty boring to read. After that, I was not interested in the last part, and I think you could improve that.[/quote']

 

I see your point. However, there has to be a balance. Had I asked less people - say, 5 - it would have been quicker to read, but the results would have been less of a general view. Also, you have to remember that a lot of people prefer to read a lot more. As for the bit afterwards, what don't you like about it? I can't edit it now anyway, it's been published.

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thx for have post it

i like it "First of all, the leader of the clan "Bloody Mary", arguably the strongest French-speaking clan:"

lol :P

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thx for have post it

i like it "First of all, the leader of the clan "Bloody Mary", arguably the strongest French-speaking clan:"

lol :P

 

hehe, I'm in that clan, but not French. BTW the name is Mary Tanks now... but that doesn't matter

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hehe, I'm in that clan, but not French. BTW the name is Mary Tanks now... but that doesn't matter

 

It was Bloody Mary when I wrote it. ;)

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hehe, I'm in that clan, but not French. BTW the name is Mary Tanks now... but that doesn't matter

 

It was Bloody Mary when I wrote it. ;)

now it's mary tanks

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I see your point. However' date=' there has to be a balance. Had I asked less people - say, 5 - it would have been quicker to read, but the results would have been less of a general view. Also, you have to remember that a lot of people prefer to read a lot more. As for the bit afterwards, what don't you like about it? I can't edit it now anyway, it's been published.[/quote']

 

Thanks for understanding, can not wait for your next publishment :mrgreen:

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I love it' date=' skit! You got a lot of different opinions from people all over the community. :thumbup:[/quote']

 

wow you guys are so happy,im also happy for ya,i hope you create many interesting funny articles and earn a lot of crystals for you hard work :thumbup:

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OH ME GAWD!

I can't believe my eyes... So few chose railgun, so many are noobs.

 

->Obviously, in the first place, NOONE is able to chose weapons if they don't know which map will they be playing in... I think that mods should give like 3 map situations, for players to base their opinions in...

->Secondly, Railgun is (again dependion on the ocasion) better than Shaft gun.. Won't say why, will just say it is.

->Thirdly, Railgun is the best weapon for both sniping camped, non-camped, or even hit and run.

->Last but not least, if you're skilled with Rail, you can do whatever you want, without bothering with any other weapon, being it a freeze, a rico, an isida, or even a SMOKY (I love the WO up there that chose this weapon =b). "You hide, you shoot, you hide", that's all you need to know... (hiding and shooting is not related to camping, because you can even be on enemy's base, shoot, hide behind building, shoot *kill*, capture flag, hide, shoot, go around the building, shoot *kill*, run while rotating turret looking for enemies, and killing anyone in range...).

 

The ONLY ocasion in which railgun has no chance is when it gets ganked, because Rail is a 1vs1 weapon, can't kill 2 tanks fast enough...

 

I don't care if you are mareshal, if you play this since you're born, or even if you saw me in the last position of an esporadic battle... You'll never make me say that Railgun isn't the best weapon...

 

Being the statements above my, and mine only opinion, i would appreciate that you didn't flame.

 

Sinceerly,

TheKillah ->Former Co0kies_CR3W_Clan member.

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OH ME GAWD!

I can't believe my eyes... So few chose railgun, so many are noobs.

 

->Obviously, in the first place, NOONE is able to chose weapons if they don't know which map will they be playing in... I think that mods should give like 3 map situations, for players to base their opinions in...

->Secondly, Railgun is (again dependion on the ocasion) better than Shaft gun.. Won't say why, will just say it is.

->Thirdly, Railgun is the best weapon for both sniping camped, non-camped, or even hit and run.

->Last but not least, if you're skilled with Rail, you can do whatever you want, without bothering with any other weapon, being it a freeze, a rico, an isida, or even a SMOKY (I love the WO up there that chose this weapon =b). "You hide, you shoot, you hide", that's all you need to know... (hiding and shooting is not related to camping, because you can even be on enemy's base, shoot, hide behind building, shoot *kill*, capture flag, hide, shoot, go around the building, shoot *kill*, run while rotating turret looking for enemies, and killing anyone in range...).

 

The ONLY ocasion in which railgun has no chance is when it gets ganked, because Rail is a 1vs1 weapon, can't kill 2 tanks fast enough...

 

I don't care if you are mareshal, if you play this since you're born, or even if you saw me in the last position of an esporadic battle... You'll never make me say that Railgun isn't the best weapon...

 

Being the statements above my, and mine only opinion, i would appreciate that you didn't flame.

 

Sinceerly,

TheKillah ->Former Co0kies_CR3W_Clan member.

 

Thunder m3 is obviously better than railgun m3 by a mile, that's why no one chose it. And I'm not going to take advice from someone who can't even spell no one.

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OH ME GAWD!

I can't believe my eyes... So few chose railgun, so many are noobs.

 

->Obviously, in the first place, NOONE is able to chose weapons if they don't know which map will they be playing in... I think that mods should give like 3 map situations, for players to base their opinions in...

->Secondly, Railgun is (again dependion on the ocasion) better than Shaft gun.. Won't say why, will just say it is.

->Thirdly, Railgun is the best weapon for both sniping camped, non-camped, or even hit and run.

->Last but not least, if you're skilled with Rail, you can do whatever you want, without bothering with any other weapon, being it a freeze, a rico, an isida, or even a SMOKY (I love the WO up there that chose this weapon =b). "You hide, you shoot, you hide", that's all you need to know... (hiding and shooting is not related to camping, because you can even be on enemy's base, shoot, hide behind building, shoot *kill*, capture flag, hide, shoot, go around the building, shoot *kill*, run while rotating turret looking for enemies, and killing anyone in range...).

 

The ONLY ocasion in which railgun has no chance is when it gets ganked, because Rail is a 1vs1 weapon, can't kill 2 tanks fast enough...

 

I don't care if you are mareshal, if you play this since you're born, or even if you saw me in the last position of an esporadic battle... You'll never make me say that Railgun isn't the best weapon...

 

Being the statements above my, and mine only opinion, i would appreciate that you didn't flame.

 

Sinceerly,

TheKillah ->Former Co0kies_CR3W_Clan member.

 

Thunder m3 is obviously better than railgun m3 by a mile, that's why no one chose it. And I'm not going to take advice from someone who can't even spell no one.

 

 

lol... Uuh! The world is going to end! I forgot the space in between the two words! Well, one thing is guaranteed, "by a mile", thunder can't hit, and railgun can...

You can farshoot with rail, and can't with thunder, rail doesn't have self hit, and rail hits more..

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