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Multiple kill(2X;3X;....)


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My idea sonds:

You will be able to make multiple kill (with thunder,freezer, firebind, railgun, shaft)

If you make multiple kill yuo will gain more EXP

If you will kill 2 enemies in a row, you will get twice more EXP

It can appear as the battle massages: "Carngash has made a tripple kill:enemy1,enemy2,enemy3"

Says the loyal player: Carngash

Good Fight

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why do you think?

 

Look at that picture... you saying he should have got 1519x his experience for the last kill? -.-

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NO!!!!

Normally you ges perhaps 6EXP per kill, if you make a double(or more) kill you will get 6EXP X 2enemies X 2 (6*2*2=24)

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If you play with fire-bird freeze rail-gun shaft thunder and get a multi-kill 2x+ you already are "gaining" exp at a faster rate than others so why do you want more for no reason?

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If you play with fire-bird freeze rail-gun shaft thunder and get a multi-kill 2x+ you already are "gaining" exp at a faster rate than others so why do you want more for no reason?
very true

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Hmmm, you could always implement a cap on the multiplier, It could be like 2 kills is 2X, 3 is 3X, 4 is 3.5X, 5 is 4X, and so on and so fourth until it reaches the multiplier cap (10X?)

 

 

Or a multi kill could be considered a kill within x second of killing someone, so if I killed someone and killed another guy 30 second later I'd get no bonus, but if I killed one guy, and then another guy within like 10 seconds, I'd get a 2 times multiplier. additionally the time limit could be less after each kill, so to get X3 I have 9 seconds, for X4, 8 seconds, and so on and so forth until the time limit cap(5 seconds?)

 

Oh also the guy in that picture from what I can tell, was pretty much abusing the fact that turrets can go through walls (That really needs to be fixed, if it hasn't already)

 

Only hackers or glitchers can get that good of a score

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I like the idea, but i don't see the need really and it will give people an advantage, and rank faster. :roll:

It can appear as the battle massages: "Carngash has made a tripple kill:enemy1' date='enemy2,enemy3"[/quote']

thats the only thing i could see happening

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