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Idea about cheaters


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Wouldn`t it be better if admins or mods could filter the chat, and when word cheater appears, the mods got warned in what server and map the cheeter is.

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Wouldn`t it be better if admins or mods could filter the chat' date=' and when word [b']cheater[/b] appears, the mods got warned in what server and map the cheeter is.

 

Then there would be 500 warnings a day ._.

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yea, i agree, this is a bad idea, what we need is a button that kicks a person when pushed by more than half the people in the game. or a /command. the reason its more than half, is because if the enemy team has a heavy drugger that is too hard to handle, they may push it to make it easier, but the enemy team wont do the same, cause they are the ones with the winning team, but everyone hate cheaters, so everyone will push it. or how about we have a command like /cheater [player name] and if there are too many for one person, over a period of time, it will send a message to the admins/mods. so lets pretend that a hacker play like 3 games and get like 50+ warning from people then it must mean something up, because people dont randomly call a cheater on someone, and if they do, 50 is a pretty wierd coincidence, hmm? so a mod will get on, and watch that players game without their knowing and if the mod actually sees them, because they have like 50 warning on them, they get kicked/ banned depending on how harsh the mod/admin is feeling towards that person. its hard, and a full time job considering theres so many, but when 50+ people vote on one person, something MUST be up.

http://forum.tankionline.com/posts/list/127015.page

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