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Insert: create a new tank at the current respawn marker (indicated by the moving green arrow).

delete: deletes the current tank (indicated by the smaller moving arrow).

Arrow keys: moves the tank

Z: rotates the turret to the left

X: rotates the turret to the right

]: changes what weapon you are shooting

N: changes to the next tank(next tank in the map, not next hull)(shift+N changes to the previous tank)

Numpad_7 ~ changes the weapon

Numpad_9 ~ changes the weapon

Numpad_4 ~ changes the tank

Numpad_6 ~ changes the tank

Numpad_1 ~ changes the paint

Numpad_3 ~ changes the paint

f6: shows/hides the physical shape of the tank and the suspension.

F: makes the camera follow/not follow the tank

 

Camera controls

 

E: moves the camera up

Q: moves the camera down

A: moves the camera left

D: moves the camera right

W: zooms in

S: zooms out

(Using the shift button with any of these controls makes it move faster)

You can also click and drag with the mouse to change the angle of the camera.

 

Other controls

 

T: changes to the next spawn point (shift+t changes to the previous spawn point)(citrl+t changes to the next group of spawn points, it switches between Death Match, Team Blue, Team Red(ctrl+shift+t changes to the previous spawn group))

R: respawn the current tank at the current spawn point

B: shows/hides the skybox

f3: shows/hides the geometry of the props

f4: see below

f5: shows/hides the flags and spawn points

f7: enables/disables the AABB resolving

f8: enables/disables the OOBB resolving

f9: changes the Tanks sorting (the options are these: AVERAGE_Z, STATIC_BSP, DYNAMIC_BSP

f11: creates 20 tanks.

f12: enables/disables the physics

tab: changes all props to their physical model, and hides the tank

 

f4

 

mass: the weight of the tank

springDamping: how strong the suspension is

power: the power of the tank

maxForwardSpeed: the maximum forward speed of the tank

maxBackwardSpeed the maximum backward speed of the tank

maxTurnSpeed: the maximum turning speed of the tank

drivingForceOffsetZ: don’t know

smallVelocity: don’t know

rayRestLenghCoeff: the length of the suspension

dynamicFriction: the amount of friction

brakeFriction: the strength of the brakes

sideFriction: the amount friction while sliding sideways

spotTurnPowerCoeff: the power of turning while not moving forward or backward

spotTurnDynamicFriction: the friction while turning while not moving forward or backward

spotTurnSideFriction: don’t know

moveTurnPowerCoeffInner: the power of the inner track while turning while moving

moveTurnPowerCoeffOuter the power of the outer track while turning while moving

moveTurnDynamicFrictionInner: the amount of friction on the inner track while turning while moving

moveTurnDynamicFrictionOuter: the amount of friction on the outer track while turning while moving

moveTurnSideFriction: the amount of friction while sliding sideways while turning while moving

moveTurnSpeedCoeffInner: the speed of the inner track while turning while moving

moveTurnSpeedCoeffOuter: the speed of the outer track while turning while moving

copied from here http://forum.tankionline.com/posts/list/132776.page

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you may pressed the F12 button which freezes every thing Rofl :D

nope.

it turns of the physics, you can still shoot, change your hull/tank/paint, but you cant move.

and, no, i dont know why it isnt working, a few other people also seem to be having problems with it, i dont know why...

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