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Release 1.90.0


r_almighty010
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garder.jpgpolygon.jpg

 

Hello, tankmen! With the release of 1.90.0, we have added play modes CTF and TDM to the map "Polygon" , and to the map "Garder" we add the CTF mode. These maps may well claim popularity due to the changes. It all depends on you! See you on the battle!

 

Lets discuss together!

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Maybe you guys have more constructive comments than to flood?

xD sorry bruce. Anyway, I really enjoy the Polygon CTF, I tried it with Rail-Wasp teams, its exceptionally fun. I really enjoy it when tanki makes more CTF matches, I love team games :-)

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i think to poligon you can make more cave's or more buildings,garages

 

There is a tunel ; try enter in it ^^ . hahaha

 

 

Discussing the April Fools'celebration on April 1

http://forum.tankionline.com/posts/list/240/111730.page

 

People trying discover what a green triangle should to do ^^ They tried and thought many crazy things about that triangle.

In end ,it gave you 10 first aid for who bought that for 20 crystals.

 

Posted by nike.r.n .

 

http://savepic.net/2650915.png

 

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Played Polygon a couple of times. I think flag placement is an issue, it is far too easy. Shove the flags in more inaccessible points.

 

Shafts are not really an issue with a rico or thunder firing on them.

 

 

Garder never really caught on the first time it came out, but it honestly looks like the CTF version would be fun. Hopefully it catches on.

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I used to love Plygon,

and wished (and wondered whether) there

was a CTF.

Now we do,

I'm all over Polygon!

I haven't played in Garder before.

 

I haven't played in most maps!!!

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Played Polygon a couple of times. I think flag placement is an issue, it is far too easy. Shove the flags in more inaccessible points.

 

Shafts are not really an issue with a rico or thunder firing on them.

 

 

 

On Polygon It's like spawn trap killing for them most of the time if you don't have those weapons, isdia, railgun, freeze, even shaft has difficulty getting away from the spawn point if 2 or forbid 3 shafts are up top at the red base. Not saying it's impossible but it is difficult, they also have slightly better firing view than blue side which with shaft = death.

 

If I had to suggest any change at all it might be...

 

How about a little hole/crack in that wall at the top of blue base that you can drive and sometimes spawn behind?, that would help out and I don't think it would give you any better vantage other than shooting across to the top of the red base to alleviate being pinned down so it would maybe even that out, I could be wrong though depending on that hole/crack size though.

 

Flag placement is fine.

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I have been in some really bad Polygon DM's, but CTF, got to give it a go. Keep bringing new challenges for us Tanki.

 

 

 

 

 

 

 

 

 

 

+100 to Tanki

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2.0 isn't that far away' date=' then. )[/quote']

 

1.91.0

1.91.1

1.91.2

1.91.3

1.91.4

1.91.5

etc

1.96.9

1.97.0

1.97.1

etc

1.99.9

1.99.91

1.99.92

 

Oh really? I think we have no way of figuring out when 2.0 is just from the numbering of updates - if 2.0 ever comes, which it will. ;)

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The flags are too close together' date=' anyone with a fast tank can capture many flags in such a short time that most games become unplayable due to this flaw.[/quote']

 

flip them

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