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Release 1.91.0 - Speed up your career growth!


r_almighty010
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this is a stupid idea why dont people earn it not buy it the only reason tanki has done this is so people spend money on the game

 

O why you no want tanki to exist then?

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first of all i like the game and i reached brigadir rank and i have fun/. thanks to the tanki teem.

the isida has a very weak wepon and has the short range shooting so isida has the chanse to make it up by caring others

the freaze take 32 hp with M3 and isida only 24 so isida never win in fair game i think now u changed the game

u must change the isida output by increasing the isida shooting distance to 30-40 meters and or increase the hp that isida takes

to 28 or 30 hp , isida shoting for 5 seconds and freaze for 8 second why? isida must have 8 seconds too if u wanna be fair

change the isida to have normal wepon and the players will use it to kill and not sitting near high ranks to charge them.

i think that its an idea to let isida blow mines with the yelow beem and to shoot the mine until it takes 200 hp from it - what do u say?

i hope that the isida will change as well to your changes to be more fair to isida players.

i like u to post an answer

againg grate game and grate maps . see u on the game.

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The honest problem with the isdias can't be solved, because they gain points for partial/full healing If I member correctly, therefore, while other players need to score a flag or return it or kill another tank they do not, which is why they can accumulate points faster.

 

+1...And now the Isidas are the same, but we, the 'non-Isidas' get less points...

Make it as it was before - you get a different amount of points when you kill someone with different rank...

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we should get i bit more money though to by new guns and hulls and expeience it wolud make me feel vary happy because im not on it alllot because of that i dont have enugh money to by stuf which makes me unbelevable madness in the house ad my mom does not let me use her credit card which increases the risk of breaking my computer or selling it for $oney and keep the updates going plz like the one i was talking about :tank:

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:twisted: :twisted: :twisted: :evil:

Hello, tankmen!

 

Experience on sale! Score multiplier pass increased by 30%!

 

opyt_item_forum.jpg

 

From now on, in the garage you'll find a product that will allow you to buy gaming experience points. 1000 experience will cost you only 100 crystals! The maximum you will be able to buy your rank up is Master Sergeant. And this is important! We do not give the possibility to rank up for high rank account, as we understand the significance of these achievements, however, our decision to sell the experience is due to the fact that many new players have difficulties in quickly starting the game and ranking up to their friends who invite them into the game, which leads to the fact that they leave the project rather than take part in the hot battle on the battle.

 

It should be noted that we also have increased the nominal of the "score multiplier pass" subscription. Now, it accelerates the earning of experience by 30%! Its price remained unchanged at the same time.

 

Treat yourself to new ranks, along with the 1.91.0 release!

 

Disabling the account rating

 

Rating tankmen from this point on will be the only figure in the top bar! The growth of the fund and the growth of points are not independent on this figure.

For killing any opponent you will get exactly 10 points! No more, no less!

 

Our decision to exclude the rating of the formulas is explained by the fact that high rating tankmen were falling into an unfair position: Lower ranks would get more points for killing a higher rank which made the higher ranks' performance to virtually stop growing, and first place in the battle was unattainable. Unfairness could be seen where players who chose their main gun as "Isida" were given the opportunity to win the battle without having to travel from their own base, they only had to cure the higher ranks all the time. We want to see only to an exciting battles!

 

How does the formula work? It's easy! Imagine that all the tankmen are equal, and you'll get the current situation.

 

The sale of experience is for new players who are low ranks and have friends who are higher ranks but wish to play with them.

 

A recruit, buying the maximum amount of experience - 20 000 (20 x "1000 experience"), may in a few minutes rank up to Master Sergeant, and thus access to the following products:

 

- Wasp (m0, m1, m2, m3)

- Hunter (m0, m1, m2, m3)

- Titan (m0, m1, m2)

- Dictator (m0)

- Smoky (m0, m1, m2, m3)

- Firebird (m0, m1, m2)

- Twins (m0, m1, m2)

- Railgun (m0, m1)

- First Aid Kit

- Double Energy

- Double protection

- Nitro

- Mine

- Paints from "Green to Roger"

 

Catch a few boxes of gold, raise the required number of crystals, absolutely free! Especially now, when the value of gold increased by several times!

Your referals can rank up to play with you in minutes.

 

Make wise investments! See you on the battle!

 

Lets discuss

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I really think everyone should have the ability to buy XP. It'll cost more for higher players because more XP is required to progress to that next level. Therefore, doesn't that mean that Tanki will make much more money from higher players buying XP than lower players? Idk, make it 200 gems for players past a certain rank, because I don't want to get stuck with 80,000XP/125,000XP. That's 4,500 kills which takes a long time, and is practically impossible due to kill stealing.

 

Would it (theoretically) be possible to see enemy hit points instead of the bar above the tank? Then, for each percent of damage you do, you get 10 points x percent of damage done. I think that would be much, much more fun that the "Oh, he's attacking that guy. I'm going to run out after he gets close to killing him and finish him off."

 

I mean seriously, I had some *****le come out in front of me while I was shooting at an enemy with the Twins gun so my shots hit him while he killed the enemy. Right now, I'm only playing this game until I get a faster computer so I can play WoT again, and I'll get that faster computer by finishing my book (yet I'm spending time here, ironic) but if Tanki's gameplay improved, I could see spending the money for more gems.

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With this new update where players earn 10exp per kill.

 

It would take a recruit to destroy 100,000 tanks to rank to marshal.

 

1 hundred thousand. Assuming that the recruit did not buy experience.

100k o_O

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With this new update where players earn 10exp per kill.

 

It would take a recruit to destroy 100,000 tanks to rank to marshal.

 

1 hundred thousand. Assuming that the recruit did not buy experience.

100k o_O

That will take forever.

1000th Post!!

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Hello, tankmen!

 

Experience on sale! Score multiplier pass increased by 30%!

 

opyt_item_forum.jpg

 

From now on, in the garage you'll find a product that will allow you to buy gaming experience points. 1000 experience will cost you only 100 crystals! The maximum you will be able to buy your rank up is Master Sergeant. And this is important! We do not give the possibility to rank up for high rank account, as we understand the significance of these achievements, however, our decision to sell the experience is due to the fact that many new players have difficulties in quickly starting the game and ranking up to their friends who invite them into the game, which leads to the fact that they leave the project rather than take part in the hot battle on the battle.

 

It should be noted that we also have increased the nominal of the "score multiplier pass" subscription. Now, it accelerates the earning of experience by 30%! Its price remained unchanged at the same time.

 

Treat yourself to new ranks, along with the 1.91.0 release!

 

Disabling the account rating

 

Rating tankmen from this point on will be the only figure in the top bar! The growth of the fund and the growth of points are not independent on this figure.

For killing any opponent you will get exactly 10 points! No more, no less!

 

Our decision to exclude the rating of the formulas is explained by the fact that high rating tankmen were falling into an unfair position: Lower ranks would get more points for killing a higher rank which made the higher ranks' performance to virtually stop growing, and first place in the battle was unattainable. Unfairness could be seen where players who chose their main gun as "Isida" were given the opportunity to win the battle without having to travel from their own base, they only had to cure the higher ranks all the time. We want to see only to an exciting battles!

 

How does the formula work? It's easy! Imagine that all the tankmen are equal, and you'll get the current situation.

 

The sale of experience is for new players who are low ranks and have friends who are higher ranks but wish to play with them.

 

A recruit, buying the maximum amount of experience - 20 000 (20 x "1000 experience"), may in a few minutes rank up to Master Sergeant, and thus access to the following products:

 

- Wasp (m0, m1, m2, m3)

- Hunter (m0, m1, m2, m3)

- Titan (m0, m1, m2)

- Dictator (m0)

- Smoky (m0, m1, m2, m3)

- Firebird (m0, m1, m2)

- Twins (m0, m1, m2)

- Railgun (m0, m1)

- First Aid Kit

- Double Energy

- Double protection

- Nitro

- Mine

- Paints from "Green to Roger"

 

Catch a few boxes of gold, raise the required number of crystals, absolutely free! Especially now, when the value of gold increased by several times!

Your referals can rank up to play with you in minutes.

 

Make wise investments! See you on the battle!

 

Lets discuss

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With this new update where players earn 10exp per kill.

 

It would take a recruit to destroy 100,000 tanks to rank to marshal.

 

1 hundred thousand. Assuming that the recruit did not buy experience.

100k o_O

What about flags captured? :XD:

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With this new update where players earn 10exp per kill.

 

It would take a recruit to destroy 100,000 tanks to rank to marshal.

 

1 hundred thousand. Assuming that the recruit did not buy experience.

100k o_O

What about flags captured? :XD:

 

And flags returned! :D

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This idea is something I would never have though about that you would put in - you do realize then if a recruit have 100,000 crystals he can get Marshal rank in the first place - oh I got Marshal account by just buying experience. I'm good at shopping :)

 

What a nobbs you admins!

 

Oh now I get it - but it still sucks cuz you can get crystals while you get experience in the game rather than buying it. People just have to learn how to play you know - they will be a big tanks with high ranks and unskilled people while being small tanks. Besides you can always make another account you know.

That is silly. You can only buy your way up to Master Sergeant! Read the post!

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What to do when my friend are about WO2 or WO1 and I am Lieutenant Colonel? They need a lot xp but they cannot buy it. I suggest to allow buy xp for higher level about WO3

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