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[Issue 4] Editorials


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Editorials

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Let's get ourselves built up with a solid and firm foundation – Loads of people love Tanki. Its a fact, and we all know it. Though much of the Western world has not fully recognized Tanki Online as much of a big deal, it is obvious as you make your way through everyday life that tons of people are obsessed with Tanki. And it's just a fact you have to face up to.

Why, you ask? How could a game make a difference to our social lives? It's clear if you look back through history that Tanki has affected each generation till as far back as the Middle Ages. Though you may not hear of it much, it's obvious if you do look carefully. As a man once said: “What is left unsaid is often most recognized” [1]. The Dark Times in the Middle Ages period have often been considered about, but once you think about it carefully, its pretty obvious that the answer to that time was the raise of cost in buying crystals. Obvious, now you think about it.

Then, looking forward to the World Wars. You might have wondered, at least I did, at why the Allies suddenly began to build these so-called “tanks”. Then I realized: isnt it clear? They had finally realized that the gameplay in Tanki Online with tanks used attacking could work in real life. And did it? Boy, not half! Tanks transformed the war. Can't you see now?

Tanki Online is clearly a world-changer. The effect it has had over history is unmissable. If I had enough time, I would show you a whole lot more examples of the transformation Tanki Online had over the Great Depression, the American War of Independence and many many more historical events, but sadly I have to draw to a close.

I hope I have made it obvious to you of this huge effect Tanki Online has had historically and socially on our world. Finally, to finish, I hand it over to the famous singer, Atrina with her line: “I was looking for that thing, that would help me get through.. and I found it in Tanki.” [2][/color]

Sources:
[1] Quotes that Changed the world – Puffin Publishers 1942
[2] Boxo News – June 25th 2011


Gimme your thoughts :P

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Experience on sale! Score multiplier pass increased by 30%!

Source: http://forum.tankionline.com/posts/list/135409.page

In developments like this is where i have to strongly disagree with. With access to actually BUY experience really defeats the purpose of the actual word. No one should be able to buy themselves there way through ranking up and should have to rather work themselves up to what they can fight for. It's already enough that people can buy crystals to get new hulls and weapons, but experience is something you should be able to earn and not buy. In the up side of this, it only could be purchased until you hit Master Sergeant. Even though as for the thousands of new players that come, it is strongly recommended that they have the beginning experience of handling battles of there kind instead of going ahead a step and being with more experience players.

What ever happen to earning and having skills? This should be a game of people having more skills of there own combination of tank other then being able to buy themselves there way through of becoming a pro. The true tank men are the ones who works as a team, the ones who has there own techniques, and better yet.. the ones who earns there experience.

-Semper.Fi

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For the newspaper. (This isn't a very good idea, I was just bored.)
The Hunger Games (Future Idea).

Intro:
Following the highly successful film, I believe that, alongside the current battle types, DM TDM and CTF, there should be a Hunger Games game mode. There should be moderator organised competitions for this. It would be based in Arena, hence the name, where the tanker tributes would assemble. If the developers can, the tributes would be in a ring, and in the centre of it a whole load of supplies. Your drug count would temporarily be zero for everything, and all drugs collected in the centre of the ring would be added to your temporary drug count.

Gameplay:
At the sound of a shot, or something everyone will hear, gameplay would begin. Players could either grab all the supplies they can, or shelter and run away. At this point anyone can attack, and even kill anyone else. Afterwards, supplies can fall randomly around the arena. At any time during the Games, hazards should appear, like ricochet fireballs falling like rain, potentially injuring you if you don't get away from them quick, the void closing up on you (a bit like Lava survival in Minecraft), or even mines falling out of the sky. Another thing could be mines under supplies. To be fair, there must be some way of being able to tell if they are fake. Yes, tributes can be killed by this. Tankers have to survive those deadly hazards as well as watching out for enemy attacks. There can be alliances too. So basically the objective is to survive by killing enemies and avoiding dangers. The winner should get maybe 500-1000 crystals.

Selena12121

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Topic: The new /vote command.

Well, this feature is a very good command to be used whenever something "illegal" happens, but it has it's bad side. I'm sure most people/players don't even know about this feature! What I recommend would be to put what this is and how to use it in the tips part of the loading screen. Another thing would be as a reminder in battle chat and lobby chat.

Also, "To make something happen, 50% of the players in the battle, plus one person my complain against one player." that is a bit to much, im sure 50% of players in most battles don't even know there IS a vote/complaint button, if you're not going to "advertise" this command, and least change the part of how many players must vote to get a mod to "react" to the problem. Since, I play in low ranked games (and so do many other players) there are multiple hackers, and sometimes screenshots are not enough, or are not in time. So in my opinion, this idea would help our community success further!



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Edited by Hexed

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I tend not to edit the entries I receive, because it would destroy the purpose of this article: Ideas from the community. If I edited everything I get, then the materials would be mine, not the community's.

 

 

I will keep what you said in mind, though. Thanks for your feedback. :wink:

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I tend not to edit the entries I receive, because it would destroy the purpose of this article: Ideas from the community. If I edited everything I get, then the materials would be mine, not the community's.

 

 

I will keep what you said in mind, though. Thanks for your feedback. :wink:

 

you don't have to I just hate reading. 8)

Then why are you here? 179.png

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Im Racos321.

 

The first article its not really true. This game was created a couple of years ago. All those big time marks were lots of years ago. Now one thing its wrong its that you said the world took as an example things from tanki, while the reality is that tanki was created USING those things. The tanks were invented first, not tanki.

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