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Observations/concerns with new weapons


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The new weapons are real cool, but I see some concerns that the developers may wish to address.

 

Freeze: With its ability to freeze AND damage the enemy, it is two weapons in one. No other weapon is 2-in-1. Granted, Isida heals AND damages, but it is still only one weapon (the other is a medic function). Not only that, the damage it inflicts is significant. Altho it is similar to Firebird, at least one can try to get out of Firebird's range. It is almost impossible to escape from Freeze. I do not believe that it should have that level of damage infliction on a paralyzed tank. I do understand that with its high price, a strong weapon should exists, but this is not balanced.

 

Ricochet: After playing many games, I will no longer be on any team that has the low ground, like Red in Silence. This weapon effectively destroys the low ground enemy, with its bounce-until-it-hits behavior. I could see no such capacity for the low ground Ricochet to effectively bounce "up" to the higher ground. In addition, the specs say "Range: under 60 m — 100%, over 80 m — 0%." It sure appears to have a longer range than that. As with the Freeze, I feel it causes too much damage to go along with its unique feature - the ricochet effect. Either the range needs to be adjusted, or the power does.

 

My primary concern here is one of balance. All weapons SHOULD have their own unique feature(s), but should also have significant weaknesses. The limited range on Freeze does not balance well enough with its 2-in-1 function. And I don't see much balance at all with Ricochet.

 

As with my previous constructive criticism posts, I would greatly appreciate a developer at least acknowledging that he/she read this...you don't have to agree with me, it would just be nice to know that this was read. Sadly, I do not expect such a response, since no developer has ever responded to my other ones.

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+1 Make the freeze do less damage, not too much just a bit less.

 

I have not seen the ricochet enough to comment.

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It's most regrettable that you get no response to affirm an administrative read. You reason coherently and objectively, and I concur with your insights. I presume the lords of Tanki figure they must give something of substance when they require such inflated payment for these toys, but what they do to imbalance "play" is as you opine. I read. I hope they do and advise you of their reading.

 

MadDog21

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I'm with MadDog21, this game will become too hard to get everything. Good game to you rich guys. Enjoy the money TankiOnline Team, while i trying to get some fun...

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I'm with MadDog21' date=' this game will become too hard to get everything. Good game to you rich guys. Enjoy the money TankiOnline Team, while i trying to get some fun...[/quote']

 

Folks,

 

this game is extremely cheap compared to the average level on the market. We're talking tenfold or more. Any second upgrade of the weapon costs less than 50 bucks, that's one dinner with a beer. Serious;y?

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I'm with MadDog21' date=' this game will become too hard to get everything. Good game to you rich guys. Enjoy the money TankiOnline Team, while i trying to get some fun...[/quote']

 

Folks,

 

this game is extremely cheap compared to the average level on the market. We're talking tenfold or more. Any second upgrade of the weapon costs less than 50 bucks, that's one dinner with a beer. Serious;y?

 

well im 15 and i have no job

and i dont ask my parents for money at all

 

p.s - tanki should give me a job lol $10 for every hour i play

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Hello therussian GT,

 

That is not the primary point of this thread; the imbalance in firepower is the overriding concern. I was in a game where time and time again, Freeze completely incapacitated 4 or 5 tanks in ONE spraying. NO (!!!) weapon should have that ability. If that example does not make it clear, then there is a greater problem than just a simple language barrier here.

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Hello therussian GT,

 

That is not the primary point of this thread; the imbalance in firepower is the overriding concern. I was in a game where time and time again, Freeze completely incapacitated 4 or 5 tanks in ONE spraying. NO (!!!) weapon should have that ability. If that example does not make it clear, then there is a greater problem than just a simple language barrier here.

 

Well the only thing this means is that those players are noobs :) Freeze is far from invincible, it has a modest range and is extremely susceptible to enemy's fire on medium and long distances. Besides, it is best to use it on a fast, light body which makes it even harder for someone with freeze to reach the enemy. Anyhow, the fine tuning is still in progress (read the first line in the weapon's description), so the length of freezing may still change.

 

However, it is important to keep in mind that new weapons are deliberately designed to be stronger than the old ones because they are part of the new range of equipment. Smokey, firenird, railgun and twins are tier one, isida is tier 1.5 and new weapons are tier 2. In the end there will be at least three tiers of weapons with something in between. I hope you'll agree that it is silly ti expect two weapons with sixfold price difference and a solid gap in availability by rank to be equally strong.

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Perhaps the weapons are unbalanced; perhaps not. Did no one notice the note at the very top of the weapon descriptions that very clearly says...

Attention! The gun is at the stage of balancing currently, all parameters including cost may be changed.
So stop complaining, please.

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If one of your team mates is being freezed, is it possible that you could be able to heat them up with firebird again? If not, I think that should happen.

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If one of your team mates is being freezed' date=' is it possible that you could be able to heat them up with firebird again? If not, I think that should happen.[/quote']

Yes it is.

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"So stop complaining, please."

This is not complaining. This is how advice and suggestions are given.

 

"I hope you'll agree that it is silly ti expect two weapons with sixfold price difference and a solid gap in availability by rank to be equally strong."

No, not equally strong. But there should be balance. Yes, Freeze is short-range; and, when on fast tank, relatively quick to kill...However, when 1) Freeze can recharge and freeze again before the old freeze has worn off, 2) Freeze can paralyze 4 to 5 tanks in one spraying, 3) Freeze acts as two powerful weapons in one, and 4) etc....even as a "tier two" weapon, it is greatly imbalanced.

 

"Anyhow, the fine tuning is still in progress (read the first line in the weapon's description), so the length of freezing may still change."

That is understood. However, fine tuning is hard to accomplish without player feedback. And I am trying to tell the developers that they have a problem here that needs to be corrected.

 

By the way, I am less concerned with Ricochet now. I see this as a close-to-appropriate "tier two" weapon. However, I will not complain if it is toned down a little, lol.

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i disagree. the freeze is too easy to take out. i versed a brigadear (1 star rank) and i knocked it out.

 

richochet is more complicated to take out. i was on lower ground, no richochet hit me.

 

Overall, i think these weapons are fair and balenced.

 

if you are complaining about these being too strong, practice young padawans! :wink:

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You see, they do have their weaknesses. Not on paper, no, but as a sniper, my first priority will always be the enemy freeze. They get shot at a lot more, which means less time freezing stuff. As for the Ricochet, it needs someone fairly competent using it, or you'll just end up killing yourself. Its dangerous to other players and you. Same way with the Thunder. All I have to do is rush a person with thunder and less health than me, and I'll win every time (they shoot, they kill themselves before you). All the tier 2 weapons are dangerous to the user... thats their weakness. Plus, the ricochet moves so slow that when I'm more than 50 or so meters away, I can dodge it even in my titan.

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Apologies to those who think Freeze is too powerful... for I am going to argue for something to make it more effective.

 

I was just in a game in which a Freeze owner was DEPRESSED because everyone was using a Firebird. What this means is that as he tries to freeze someone the flame from everyone else keeps them warm and they are able to escape with a flag.

 

It should be changed so that Firebirds can warm up friendly tanks but cannot warm up enemy tanks.

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I'm with MadDog21' date=' this game will become too hard to get everything. Good game to you rich guys. Enjoy the money TankiOnline Team, while i trying to get some fun...[/quote']

 

Folks,

 

this game is extremely cheap compared to the average level on the market. We're talking tenfold or more. Any second upgrade of the weapon costs less than 50 bucks, that's one dinner with a beer. Serious;y?

I agree with Mad Dog and GeeK

 

It's not about the cost, its about balance.

 

I could care less if some lame little boy buys his weapons rather than earning them, however here is what happens: Those that earned their crystals have higher ranks than those that buy, which means you get less and less for killing noobs, but the noobs that spend some cash get weapons AND lots of points for killing higher ranks who actually played longer, and now can't compete with the new weapons / paints etc.

 

No skill, No fun, just run around and kill with new weapons in a mindless, boring, random shooting spree.

 

As for it being "cheap", you have to be kidding, right?

We're talking tenfold or more. Any second upgrade of the weapon costs less than 50 bucks

Ha! Right! How much do you think a real game (not flash toy) costs? What would it cost for a new player to buy a m3 hornet with a good paint and m3 weapon? $50 or more? I hope you know that the average game on the market does NOT cost tenfold that ($500) or they would be out of business.

 

In the end, I hope Tanki can make some money, but it's WAY too unbalanced, Unfair, and there is no way to earn your way to all the new toys and new paints. Every time a new weapon is released, I have to cringe, because while you can usually earn crystals for the m1 version, thats about it. I mean c'mon, I have killed over 9200 tanks and collected as many free crystals as I can, and have won many, many games and still have only "earned" just over 6000 crystals. Thats for like 6 months of playing or so. I guess if I bought NOTHING else, after a YEAR of playing, I could Finally afford that 12,000 crystal paint job. What a joke.

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