Jump to content
EN
Play

Forum

ANTI CHEAT SYSTEM's


 Share

Recommended Posts

why is it so hard for tanki to implement an anti cheat system?

 

LOOP

IF player.position.y > stage maximum height THEN

call warn moderators.

if player.crystalsPerSecond > 4

call WARN MODS

if player.position is ontop of house

call warn mods

if player.hasWarning THEN

IF distanceFromLastPosition > (furthest they can go plus a bit more)

SHOUT AT THE MODERATORS

 

I mean what can hackers do? fly about a bit where no player can go?

if a player is detected on a house (the ones you can't get on) in silence then call the mods.

if they are inside a collision box then call the mods.

 

and every time a detection is made have the message displayed to all players

 

(there may be a hacker in this map, you can vote to report them using '/vote player_name')

 

really, nice game appreciate the effort, but this is now a task that needs addressing where a simple vote will not work.

 

also as soon as a player is caught doing something odd, stress out their hardware with tons of checks for speed to find out if they are cheating, check their velocity and come to conclusions if that would be possible.

 

remember, the hacker does not need a friendly experience so as soon as they are found doing anything lower there frame rates and perform multiple checks! None of this will affect performance of innocent users (unless tanki made a terrible design mistake)

 

thankyou if you reply

 

ps. i got a little stressed out today, first time meeting a hacker. :x

Share this post


Link to post
Share on other sites

why is it so hard for tanki to implement an anti cheat system?

 

IF player.position.y > stage maximum height THEN

call warn moderators.

What if the player is not above the max height, but it's still flying?The anti-cheat won't detect him, but he will hack.

 

if player.position is ontop of house

call warn mods

What if the player is parkouring?

 

if a player is detected on a house (the ones you can't get on) in silence then call the mods.

What if the player is parkouring?

 

if they are inside a collision box then call the mods.

WT() is a 'collision box'??

 

and every time a detection is made have the message displayed to all players

Not necessary, it will cause more flood & lag.

 

(there may be a hacker in this map' date=' you can vote to report them using '/vote player_name')[/quote']

We know.

 

SO:

Your ideas won't work.

Share this post


Link to post
Share on other sites

Such a system might work for speed hack (if tank goes faster than Nitro allows, moderator is summoned)

 

And it might also work for the flag hack (if tank takes and captures flags in more time and of greater distance than humanly possible, moderator is summoned)

 

But it won't work in the way you described it, because as FBI stated, there are people who can climb onto the houses on Silence...then what?

They are banned?

 

It simply won't do!!

 

Your ideas can be refined.

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...