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I really like that class idea!

 

Here is some weapons...

 

Damage dealer

 

Rockets: Fires an unguided rocket. They fire quick, but you only have an amount of them. they reload one each 5 seconds.

 

Damage: 4-6 then 6-8 then 8-12

Range: unlimited

Level: Master corporal

Amount: (reloads slowly) 10 then 12 then 14

Cost to buy: 50 crystals

 

 

Anti-Tank missile: Fires VERY slow but enourmous damage, and homing. Very specialised weapon for eambattles.

 

Damage 40 then 59 then 75

Range: 200 meters

Level: Warrant officer 1

Shooting speed: 4 Shots/min

 

Sniper

 

Sniper Cannon: a bit like railgun, but lower damage and higher fire rate. Maybe the option to aim it yourself? I mean up and down, and to the sides.

 

Damage: 15-30 then 25-45 then 50-59

Range: Infinite

Level: Major

Shooting speed 10 shots/min then 11 shots/min then 13 shots/min

 

Add more! :mrgreen:

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I think that tanks should take more dmg from getting hitted from back and a bit more dmg when being hit from side. like real tanks. strongest armor is in the front of tank.

tanks should take like 2 times more dmg to back and 1,5 times more to sides.

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I really like that class idea!

 

Here is some weapons...

 

Damage dealer

 

Rockets: Fires an unguided rocket. They fire quick, but you only have an amount of them. they reload one each 5 seconds.

 

Damage: 4-6 then 6-8 then 8-12

Range: unlimited

Level: Master corporal

Amount: (reloads slowly) 10 then 12 then 14

Cost to buy: 50 crystals

 

 

Anti-Tank missile: Fires VERY slow but enourmous damage, and homing. Very specialised weapon for eambattles.

 

Damage 40 then 59 then 75

Range: 200 meters

Level: Warrant officer 1

Shooting speed: 4 Shots/min

 

Sniper

 

Sniper Cannon: a bit like railgun, but lower damage and higher fire rate. Maybe the option to aim it yourself? I mean up and down, and to the sides.

 

Damage: 15-30 then 25-45 then 50-59

Range: Infinite

Level: Major

Shooting speed 10 shots/min then 11 shots/min then 13 shots/min

 

Add more! :mrgreen:

 

 

yea now that cool but master corporals with rockets,naw i think it should be the same rank as you get the rail gun

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New gun:

Ballistic...

 

Rank: Master Sergeant (the one where you get dictator)

Cost: 125

Range: Infinite

Projectile speed: Infinite

Damage: 20-35 then 30-45 then 50-68

Look: Like Railgun and smokey mixed together.

You control the vertical angle of this one with limits of 30 degrees up and down. A little splash damage...

Splash Damage: 4 meters then 5 meters then 6 meters

Reload time: 10 shots /min then 12 shots/min then 20 shots/min

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I would absolutely LOVE to see gold paint, just like the one on the isida whenever you get your daily bonus.(It's for the Favorite Website Awards thingie. At the most, it should be 1000 crystals.

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I'd like to see tournaments or something' date=' like for best at whatever rank your at and for clans.[/quote']

 

Yeah, me too! Would It cost money?(Crystals)

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how about we are able to add friends and have a rival list

which when you click it,it shows your friends and what game

there in as long with the server and there is a icon like the one

in the forum that allows you to send someone a private message

Ive been with tanki for almost a year and Ive been asking it since

i was a recruit please think about.

 

 

K-20081223-671404.jpg

Something sorta like that

or even

img3_07_01.jpg

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Has anyone else realized that there are no paints that protect against the Thunder? They need to fix that.... it would also be helpful if we had an aiming reticle... otherwise it gets hard to line up the barrel (especially when you're slightly off center) and the reticle would also help with the low poly count

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I agree with PhantomMeat. We need a friend list and a friend chat. We also need a way to make clans. Make it cost 1000 to found a clan. Have a clan logo which might appear on the other side of a tanks name. I think its normaly (rank, name) It could be (rank, name, logo). A clan fund, which any member of the clan can donate crystals too and the admins of the clan can distribute crystals to clan members.

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There should be weather, like some days it is snowing and raining.

There should be the option to rename yourself, e.g. Let's say you incorrectly spelled a name or thought of a cooler one.

The Thunder's (turret) shots should look cooler, as well.

 

(You should also start developing this game in WebGL, considering HTML5 will kill Adobe Flash in this decade)

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ok here's my list:

 

Graphics

 

just because most people's computers can't handle better graphics doesn't mean there absolutely can't be that option, you should be able to set your quality of graphics, stuff like: texture quality, shadows, object detail, and maybe even anti-aliasing, textures should reallllllyyy be made better, designing a higher quality object takes a little bit of work, but textures are rather simple

 

New Mode

Munition Madness

 

you could also call this "Chase and Destroy"

 

there are two teams, defenders and destroyers,

-destroyers objective is to locate and destroy a truck loaded with ammunition and such

-the defenders objective is to counter that by defending the truck from the destroyers, they must protect it until it can escape

-if you're destroyed you will be spawned a fair distance away from the truck

-for extra fun you could include much more insane games with multiple trucks and routes in which trucks will split up, in this case both teams can win some crystals

 

Multi Team Deathmatch

 

same as any TDM game except with more than two teams, more so this should be an edit to TDM

 

new options:

-# of teams (depending on map size and max players)

-team colors

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ok here's my list:

 

Graphics

 

just because most people's computers can't handle better graphics doesn't mean there absolutely can't be that option, you should be able to set your quality of graphics, stuff like: texture quality, shadows, object detail, and maybe even anti-aliasing, textures should reallllllyyy be made better, designing a higher quality object takes a little bit of work, but textures are rather simple

 

New Mode

Munition Madness

 

you could also call this "Chase and Destroy"

 

there are two teams, defenders and destroyers,

-destroyers objective is to locate and destroy a truck loaded with ammunition and such

-the defenders objective is to counter that by defending the truck from the destroyers, they must protect it until it can escape

-if you're destroyed you will be spawned a fair distance away from the truck

-for extra fun you could include much more insane games with multiple trucks and routes in which trucks will split up, in this case both teams can win some crystals

 

Multi Team Deathmatch

 

same as any TDM game except with more than two teams, more so this should be an edit to TDM

 

new options:

-# of teams (depending on map size and max players)

-team colors

 

 

 

great ideas i like those

but add one with like,someone has the bomb and you have to carry it to the other team base and drop it and

in 20secs in blows up 5second time to pick up the bomb,7second to drop,and 10 second chance to deactivate the bomb

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ok here's my list:

 

Graphics

 

just because most people's computers can't handle better graphics doesn't mean there absolutely can't be that option, you should be able to set your quality of graphics, stuff like: texture quality, shadows, object detail, and maybe even anti-aliasing, textures should reallllllyyy be made better, designing a higher quality object takes a little bit of work, but textures are rather simple

 

New Mode

Munition Madness

 

you could also call this "Chase and Destroy"

 

there are two teams, defenders and destroyers,

-destroyers objective is to locate and destroy a truck loaded with ammunition and such

-the defenders objective is to counter that by defending the truck from the destroyers, they must protect it until it can escape

-if you're destroyed you will be spawned a fair distance away from the truck

-for extra fun you could include much more insane games with multiple trucks and routes in which trucks will split up, in this case both teams can win some crystals

 

Multi Team Deathmatch

 

same as any TDM game except with more than two teams, more so this should be an edit to TDM

 

new options:

-# of teams (depending on map size and max players)

-team colors

 

 

 

great ideas i like those

but add one with like,someone has the bomb and you have to carry it to the other team base and drop it and

in 20secs in blows up 5second time to pick up the bomb,7second to drop,and 10 second chance to deactivate the bomb

 

All of those are good ideas! Nice thinking!

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ok here's my list:

 

Graphics

 

just because most people's computers can't handle better graphics doesn't mean there absolutely can't be that option, you should be able to set your quality of graphics, stuff like: texture quality, shadows, object detail, and maybe even anti-aliasing, textures should reallllllyyy be made better, designing a higher quality object takes a little bit of work, but textures are rather simple

 

New Mode

Munition Madness

 

you could also call this "Chase and Destroy"

 

there are two teams, defenders and destroyers,

-destroyers objective is to locate and destroy a truck loaded with ammunition and such

-the defenders objective is to counter that by defending the truck from the destroyers, they must protect it until it can escape

-if you're destroyed you will be spawned a fair distance away from the truck

-for extra fun you could include much more insane games with multiple trucks and routes in which trucks will split up, in this case both teams can win some crystals

 

Multi Team Deathmatch

 

same as any TDM game except with more than two teams, more so this should be an edit to TDM

 

new options:

-# of teams (depending on map size and max players)

-team colors

 

 

Like the colors of the post!

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I think that getting crystals are too hard for beginners. The newbie games barely give any crystals and the pro games are simply too hard for beginners. Perhaps it should be made so that the user gets crystals according to how many kills he/she gets and his/her rank.

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I think that getting crystals are too hard for beginners. The newbie games barely give any crystals and the pro games are simply too hard for beginners. Perhaps it should be made so that the user gets crystals according to how many kills he/she gets and his/her rank.

 

The chance for getting crystals is equal for eveyone. As described in this detailed topic, "reza7" (Wasp m1, Smokey m2), earns a whole load of crystals.

Please share your thought about the subject in that topic!

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I think achievements should be added. Like a certain amount of kills without dieing, Sniping achievements, and so on. A player should have a small profile page, and on this page you can view his achievements, and maybe a small bio he has posted. And maybe some achievements will have small crystal rewards.

For example;

5 kills without dieing = (some cool title) prize = 15 coins

10 kills without dieing = (a new cool title) prize = 50 coins

25 kills = (title) prize = 100 coins.

50 kills = last title prize = 200 coins.

 

by coins i mean gems. and achievements/prizes only can be achieved once.

 

Just an idea.

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how about when you shoot the ground it shows some smoke and a black spot

and there this thing you could buy that cost 1000dimonds called map explosion

and when that is activated the map is all destroyed with building on fire and has no inside

and you could drive in them but if you hit a wall that supports the building it collapse on you :mrgreen:

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I think achievements should be added. Like a certain amount of kills without dieing, Sniping achievements, and so on. A player should have a small profile page, and on this page you can view his achievements, and maybe a small bio he has posted. And maybe some achievements will have small crystal rewards.

For example;

5 kills without dieing = (some cool title) prize = 15 coins

10 kills without dieing = (a new cool title) prize = 50 coins

25 kills = (title) prize = 100 coins.

50 kills = last title prize = 200 coins.

 

by coins i mean gems. and achievements/prizes only can be achieved once.

 

Just an idea.

 

yes but i would say

 

5 kills no die -- 5 coins xD

10 kills no die --- 10

20 --- 20

30 --- 30

40 --- 40

......

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