Jump to content
EN
Play

Forum

Suggestions!


 Share

Recommended Posts

secondary weapons suggested for starters recruit-sergeant

 

 

seondary weapon named "Machine gun"

rank needed : recruit (this is starter secondary weapon), private, corporal, sergant

attack:1-3, 2, 3, 3-5

bullets in a minute:100, 90, 100, 110

cost:0 crystals (we should give starters secondary and smoky at once),20, 30, 50

desc.:this is good secondary weapon for starters. it destroyes light hull in a minute so starters will blow up each-other

range:80m.

 

secondary weapon named "Mini-gun"

rank needed: corporal, master corporal, sergant, (you guys add last upgrade needed levels)

attack:1-2, 2, 2-3, 3

bullets in a minute:150, 145, 150, 160

cost:10, 20, 40, 50

desc.:this is secondary weapon which shoots its bullets rapidly which is good for shutting down heavy hull... helping your primary weapon with this would take a super damage for your opponent

range:80m

 

secondary weapon named:''grenade launcher"

rank needed: sergeant (you guys add upgrading needed levels)

attack:10-15, 12-17, 17-19, 20

bullets in a minute:5, 7, 10, 12

cost:40, 90, 120, 150

desc:this is weapon good in a short range battles. this weapon splashs its grenade power over a range. this weapon could help you attacking strong hull tanks.

 

 

i hope admins would like it and they will add secondary weapons. if you admins will add this weapons to Tanki Online i will be so happy, and if you dont like some of those conditions you can change 8) and yeah if you admins will add this secondary weapons could you reward me im poor :oops: :oops:

Share this post


Link to post
Share on other sites

First idea I am posting here - tell me what you think:

 

BEAM (3PAK) Weapon / Turret

 

The idea

Weapon suited for all ranges, Beam would basically be a giant LASER which would slowly melt your enemies away. No kickback, no boom - just a beam of light with 'bzzzz' sound and a slow melt away of the opponents. It would NOT be able to go through an enemy like rail, user would have to aim one target at a time. Its beam would attract enemy and signal your friends so a heavy body would work best with this one. Limited battery would ensure you cannot beam your opponents non-stop, but stop and pause similar to Firebird/Freeze. More likely, you would have to dodge enemy attacks sooner than your battery would run out. The big issue with this weapon is you would openly signal that you are attacking and where from, and not just for a moment (like rail) but for a longer period of time, enough to attract attention.

 

Design

A weapon like this would require a huge battery and power generator, also an optical housing to generate a powerful laser. So a big boxy turret with short nozzle would do great. The beam itself would be similar to rail, maybe slightly transprent to set it apart, and maybe slightly cone shaped, so that on greater ranges the beam would be wider near the target.

 

Cost, etc

It could be somewhere between tier 1 and 2. This could be adjusted...

 

M0 - hp/sec: 13, grad/sec: 47, unlimited range, 20 sec recharge time - 350♦

M1 - hp/sec: 14, grad/sec: 54, unlimited range, 15 sec recharge time - 1100♦

M2 - hp/sec: 16, grad/sec: 67, unlimited range, 10.5 sec recharge time - 3500♦

M3 - hp/sec: 20, grad/sec: 95, unlimited range, 10 sec recharge time - 11000♦

 

It could spend its battery at same speed as freeze. It essentially has turning rate of Thunder, ~60% of damage of Freeze with unlimited range and no ability to attack more than one target at once.

Share this post


Link to post
Share on other sites

a long ranged mix of isdia and railgun, i can see the nickname for this gun being called spotlight on the field not a bad idea though would give us another long ranged weapon to fight railguns although im still convinced were getting some artillery soon after 2.0.

Share this post


Link to post
Share on other sites

Hey thanks guys, looking at the sketch I made now I see my artistic skills are lacking, but I'm happy the idea is presented... it will be nice to see more variety on battle field when new gear starts coming in. :)

Share this post


Link to post
Share on other sites

Here are few of my turrets - tanks ideas.

 

Turrets

 

This is basically firebird 3.0 (freeze is 2.0) The flame coming from this can go through walls (like the shaft )

 

m0

Cost 600

 

hp/sec: 20

 

m1

Cost 1350

 

hp/sec: 23

 

m2

Cost 3500

 

hp/sec: 28

 

m3

Cost 6500

 

hp/sec: 34

 

Twins 3.0 (rico is 2.0) This basiccally is like twins/rico but can shoot 3 bullets at a time.

 

m0

Cost 750

 

hp/sec: 4-6

 

m1

Cost 1500

 

hp/sec: 5-7

 

m2

Cost 3950

 

hp/sec: 6-8

 

m3

Cost 8000

 

hp/sec: 9-11

 

This is basically isida 2.0 This gun has 2 laser things like twins.

 

m0

Cost 1000

 

hp/sec per laser: 12

 

m1

Cost 2200

 

hp/sec per laser: 14

 

m2

Cost 4200

 

hp/sec per laser: 16

 

m3

Cost 9200

 

hp/sec per laser: 18

 

Tanks

 

Mammoth 2.0

 

m0

Cost 950

 

hp: 140

speed: 4.5

 

m1

Cost 3750

 

hp: 148

speed: 4.8

 

m2

Cost 8950

 

hp: 175

speed: 5.2

 

m3

Cost 25000

 

hp: 230

speed 6.0

Share this post


Link to post
Share on other sites

Superkid33, I think that the isida idea is kinda to over powered. Even though it is only 18 at m3. 36 with both lasers. Drug and it deals a wtf 72 dmg per second with both lasers. In 5 seconds it does 180 dmg. 90 hp heal ))

Share this post


Link to post
Share on other sites

Superkid33' date=' I think that the isida idea is kinda to over powered. Even though it is only 18 at m3. 36 with both lasers. Drug and it deals a wtf 72 dmg per second with both lasers. In 5 seconds it does 180 dmg. 90 hp heal ))[/quote']

 

Cost 9200 crystals

 

Rank (srry forgot to put this in) : around 1st lituenent

Share this post


Link to post
Share on other sites

Superkid33' date=' I think that the isida idea is kinda to over powered. Even though it is only 18 at m3. 36 with both lasers. Drug and it deals a wtf 72 dmg per second with both lasers. In 5 seconds it does 180 dmg. 90 hp heal ))[/quote']

 

Cost 9200 crystals

 

Rank (srry forgot to put this in) : around 1st lituenent

 

not going to happen...

Share this post


Link to post
Share on other sites

i think we just need medium/long ranged self propelled gun that increases range as you upgrade and basically be like thunder/rail combo with damage type and range that is if shaft isnt already gonna be an spg.

Share this post


Link to post
Share on other sites

my suggestion is an exension tothe thunder its more power full but costs less i call it the t-rex 1,000 its a bit bigger

Share this post


Link to post
Share on other sites

my suggestion is an exension tothe thunder its more power full but costs less i call it the t-rex 1' date='000 its a bit bigger[/quote']

 

More powerful but costs less? Sorry but that just aint gonna happen...

Share this post


Link to post
Share on other sites

Name: (Poisongun?)

Description: The name is self-explanatory. is a medium-range weapon that fires projectiles, whose main purpose is slowly killing the opponent for a certain time.

 

Poisongun m0:

rank: third lieutenant

range: 8 m

Poison damage: 9 hp / sec

poison duration: 6 sec

Recharge time: 7 sec

Cost: 750

 

Poisongun m1:

rank: second lieutenant

range: 15 m

Poison damage: 10 hp / sec

poison duration: 6 sec

Recharge time: 6 sec

Cost: 2500

 

Poisongun m2:

rank: first lieutenant

range: 22 m

Poison Damage: 12 HP / sec

poison duration: 8 sec

Recharge time: 5 sec

Cost: 6750

 

Poisongun m3:

rank: captain

range: 30 m

Poison damage: 14 hp / sec

poison duration: 9 sec

Recharge time: 5 sec

Cost: 19500

 

the shape of the projectile is similar to the ricochet, but larger.

 

Colors:

m0: blue green ribs

m1: green red ribs

m2: red purple ribs

m3: black purple ribs

 

when the bullet hits the tank, this is covered by a green halo, as long as the poison does not end.

 

Although the tanker using the poisongun is destroyed, the poison remains.

 

Following the poisongun, there will be a new drug called "antidote" to reduce the duration of the poison by 50% This drug is used only for treatment, such as first aid.

Share this post


Link to post
Share on other sites

I also think about a turret that fires a mini wasp, full of c4, that u can drive to the enemy base... When u've reached an enemy or a group of them u can do it like kamikaze... The mini wasp has a life, speed, power of explosion that increase on every improvement...

The explosion reaches enemy in a definite range...

Share this post


Link to post
Share on other sites

My Suggestion:

 

I want a search button where you can see if someone is playing or not. It would also tell you what match he/she is in.

 

For Example, if player A is playing in Match A, and Player B searches for Player B, it would tell Player A that Player B is in Match A.

Share this post


Link to post
Share on other sites

My Suggestion:

 

I want a search button where you can see if someone is playing or not. It would also tell you what match he/she is in.

 

For Example, if player A is playing in Match A, and Player B searches for Player B, it would tell Player A that Player B is in Match A.

 

 

This suggestion is already in tanki 2.0 which means you can search your friend and join the same battle!

Share this post


Link to post
Share on other sites

česky-originál:Někteří hráči mají více ůčtů tak aby do převodu tankionline 2 mohlo bejt s kompletování všech svých ůčtů do jednoho ůčtu . Musel by vyplnit přezdívku a heslo ůčtu popřípadě email a zvolit jeden ůčet tam kam chtěj uložit všecky data s ostatních účtů.

 

 

 

 

Google translate:Some players have multiple accounts in order to transfer tankionline 2 meant to be the completion of all your accounts into one account. He would fill in the nickname and password or email address and select one account there where they want to save all the data with other accounts.

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...