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May want to team games, enter the tank, which will only repair the tanks of the team, drawn from the water (in the future if this map will) pull the pits and ditches, and repair, the tank should be fast but he can not fight on this occasion should be modified Isida only to destroy other tanks.

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The two things i really would like is for the stats of the tank body to be more balanced, for example, the wasp is faster, titan hp increased and the dictator slightly toned down a little. Also a sell option would be really nice, and the return price might be 75% of the original price, which is pretty reasonable.

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The two things i really would like is for the stats of the tank body to be more balanced' date=' for example, the wasp is faster, titan hp increased and the dictator slightly toned down a little. Also a sell option would be really nice, and the return price might be 75% of the original price, which is pretty reasonable. [/quote']

 

A sell option will not be coming anytime soon. As for the tank bodies, new ones will go into testing around springtime. Currently, dictator is meant to be a unviersal 'above-all' body.

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The update on -non-consumables is lovely. I thought a new idea.

 

Just to let the game more exciting, the enter fee, can be added to the battle bank. It will then look like a bet system, where tanks with more kills, without use of drugs, will draw more point.

It'll be absolutely enjoyable in a real challenge like that. Players feel like they are getting crystals, right from other players bank, and not directly from the game. of course, crystals musn't be added to the battle bank, based on time passed in this idea!

 

It will also reduce the inflation rate, caused by injection of crystals to the game :D

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I think that if a person makes a "for newbies" map that only lvl 1 to lvl 2 should be able to

go on that map and i think that they should make a new gn that shoots diamonds and u get diamonds

but u lose health

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Clan suggestion:

 

 

Clan system.

 

Allow the clan leader to put a tag on the players that join so we can distinguish ourselves.

Also, maybe allow the clan leader to make his own skin for the clan so that the tanks are unique from all others.

Put an CLAN BATTLE option when creating a map. allowing the creator to choose whether he wants his clan to just practice and only people with the clan tag can join, or he wants to fight another clan and puts the two tags into the system so only the two clans can join the map. This helps in weeding out unwanted players from the game during a clan war.

 

 

Start creating stuff for clans so people can start organizing clans. Because right now theres really not anything to organize a group of people.

 

Thanks :)

 

 

Napo

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Clan suggestion:

 

 

Clan system.

 

Allow the clan leader to put a tag on the players that join so we can distinguish ourselves.

Also, maybe allow the clan leader to make his own skin for the clan so that the tanks are unique from all others.

Put an CLAN BATTLE option when creating a map. allowing the creator to choose whether he wants his clan to just practice and only people with the clan tag can join, or he wants to fight another clan and puts the two tags into the system so only the two clans can join the map. This helps in weeding out unwanted players from the game during a clan war.

 

 

Start creating stuff for clans so people can start organizing clans. Because right now theres really not anything to organize a group of people.

 

Thanks :)

 

 

Napo

I agree with you 100%, clans need to be more organized and clan battles made so random people can't join in

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I had an idea about friends and I figured that it would be a cool suggestion to make, see in some games you can make individual people your friends and they are given a mark next above or below there name that only you and anyone else who has befriended them can see like a big blue or green or whatever color you want it to be F by there name somewhere or something like that.

 

Watcha guys think??

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I agree... there needs to be a secondary weapon. I also think there needs to be a larger caliber gun other than the gauss cannon... like a 120mm cannon doing like 15-30 damage or so. I think there needs to just be more weapons in general... like grape shot for your smokey, or a mortar round, or something like that. Oh... and rockets that you can buy (like... a pod of 20 for 10 gems). Because in real life, tanks can be mounted with rocket pods (the russians are very keen on doing this btw)

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In this game the first thing that should get fixed is the grafics. you dont even have to make them better just sharper. The next is the guns you need some new gun like this on (double barrel frag shotter that takes 15 secs to reload 20-30 damage and the next upgrade is 40 diamonds. It would look like a barrel attached to another barrel with a small back body.

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Start creating stuff for clans so people can start organizing clans. Because right now theres really not anything to organize a group of people.

Hi!

AFAIK There are many thoughts that similar to yours being under review and implementation in TankiOnline 2.0.

Closed testing for 2.0 is planned on March.

 

We're awaiting more news on that too (in Russian-language part of the forum) :)

 

Sorry for my English...

 

Kind regards!

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:) my ideas are all crystal related...

 

 

how about you get 1 crystal if you log-in daily;

or 5 crystals when you lvl up; :mrgreen:

or make the blue crates hold 2 crystals

 

 

 

tell me what you think of my ideas??? :mrgreen:

 

 

Note: i don't think posting anything will do much anyways since the makers

of this game are russian :?

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Clan suggestion:

 

 

Clan system.

 

Allow the clan leader to put a tag on the players that join so we can distinguish ourselves.

Also, maybe allow the clan leader to make his own skin for the clan so that the tanks are unique from all others.

Put an CLAN BATTLE option when creating a map. allowing the creator to choose whether he wants his clan to just practice and only people with the clan tag can join, or he wants to fight another clan and puts the two tags into the system so only the two clans can join the map. This helps in weeding out unwanted players from the game during a clan war.

 

 

Start creating stuff for clans so people can start organizing clans. Because right now theres really not anything to organize a group of people.

 

Thanks :)

 

 

Napo

 

Great Idea

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I have a Idea :mrgreen:

 

Since There tree and bushes in this game why not make firebirds and Mines

set them on fire and if a tank goes threw them there tank gets on fire and

they have like 15secs to find a isida to take the fire out.... :roll: :wink:

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Quite frankly this game is kind of boring as far as weapons go.I mean, most of the upgrades are paint jobs. I know your limited by them having to be 'real tank', but if you just give the game a more futuristic feel you won't have to anymore. I'm talking about automatic weapons, lasers with a continuous stream until they overheat, and rockets and effective range would be a factor in these weapons.

 

I also think the game would be more exciting if the tanks were faster because it's kind of boring moving from place to place at the speed of a slug. I'm talking about a lot more speed too, to the point where the fastest ones can get airborne on the ramps.

 

Finally, I think instead of limiting the crystals to all but paying users you could just make some of the weapons only available to 'members' or that cost special tokens that you have to pay for. This way you could try out all the different kinds I mentioned before and find out which ones they like best.

 

I hope that you take these ideas into consideration because I think they could really add something to the game.

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I also think that you should actually have to aim. You could use the ASWD keys to aim the turret, but there would still be some auto-aim help.

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I also think that you should actually have to aim. You could use the ASWD keys to aim the turret, but there would still be some auto-aim help.

Thanks for your great quotes friend, What do you mean you should aim? of course you do by using Z, X key in conjunctions with the arrow keys. There are 6 keys to do so. For the height adjustment, there are some tricks pushed into the game as well. And of course without the help of auto-aiming, probably non of our distant shots would hit the enemy, you know!

 

Not twins, isidas, railguns, and firebirds exist in real world, do they? they are kinda "futuristic", aren't they friend?

 

You are right, for the first week of playing, in order to get the handles of the game, the tanks are slow. As you move on, you'll get dictators with double speed, so they are even faster than the light speed. trust me, other than keeping them these slow, there wouldn't be such an ease for learning the game.

 

There are some ideas about improving the game play, whitch are hardly developed, so keep your patience and meanwhile shoot well!

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i think that the m3 smoky should be nerfed (make it less overpowered). it is the cheapest gun, yet has a ridiculously high damage output with great range and a cheap explosion knock back everytime it hits. something needs to be done, preferably less knock back and taking the damage down 2-3 and making reloading ~1 sec longer. getting outgunned with a 710 crystal m3 twins by a 420 m3 smoky isn't very fun.

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getting outgunned with a 710 crystal m3 twins by a 420 m3 smoky isn't very fun

Might not be fun for you, but sure is fun for me! :twisted:

 

I like the m3 smoky the way it is, variety is what makes the game fun. If EVERYONE ends up with dictator / m3 isida's , that would be boring! Also, your getting outgunned because your twins shootout all over the place, landing a few, while a well aimed smoky can land each shot. Skill favors the smoky over the twins, not because its more powerful.

 

PS: Frankly the noise the twins make is really really annoying, but like I said - to each their own

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lol, or seperate servers when the game becomes more populated with english speakers

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