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Bonus experience in TDM!


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Hello there,

 

the improvement though welcome is long-long overdue. Ages ago was it proposed to share the points for every kill by the damage inflicted. Already time to find a solution for modes other than TDM, where Isidas are also allowed to earn points for healing the wounded. At least in TDM the healing boxes still do heal, so a tank collecting these boxes can end up killed by all the other playes jointly.

 

On the other hand, for all the fixed damage weapons (Smoky, Railgun, Thunder) is it quite fair that for knocking off just the last remaining hitpoint they earn only a small fraction of the kill points? Firebird, Isida, Freeze, Ricochet, even Shaft all can save a good deal of their time and charge while killing the enemy with only a few remaining hitpoints. None of the fixed damage weapons have this advantage, as they still have to wait the full recharge cycle no matter what.

 

 

Cheers

:tank:

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